<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="16">
  <CheatEntries>
    <CheatEntry>
      <ID>4</ID>
      <Description>"Enable"</Description>
      <Options moHideChildren="1"/>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
// Spreadsheet below has tools to help translate the id's to newer versions
//https://docs.google.com/spreadsheet/ccc?key=0ApvLCd6atypndExQV2x2VHhhSDBSZHktbmF2c1RCRlE&amp;usp=sharing
aobscan(somereadAOB,DD 45 08 C7 46 04 00 00 00 00 DD 5E 08 5E 5D C3 CC CC 56)
registersymbol(somereadAOB)

label(pHealth)
registersymbol(pHealth)
label(pMana)
registersymbol(pMana)
label(pSkillCancel)
registersymbol(pSkillCancel)
label(pFocusMax)
registersymbol(pFocusMax)
label(pFocusCurrent)
registersymbol(pFocusCurrent)
label(pFocusSec)
registersymbol(pFocusSec)
label(pFocusTimer)
registersymbol(pFocusTimer)
label(pAssistTimer)
registersymbol(pAssistTimer)
label(pPuzzleTimerManaDevice)
registersymbol(pPuzzleTimerManaDevice)
label(pPuzzleTimerPedestal)
registersymbol(pPuzzleTimerPedestal)
label(pPuzzleTimerEventA)
registersymbol(pPuzzleTimerEventA)
label(pCombo)
registersymbol(pCombo)
label(pLvl)
registersymbol(pLvl)
label(pExp)
registersymbol(pExp)
label(pAirJumpFlag)
registersymbol(pAirJumpFlag)
label(pAirSpellFlag)
registersymbol(pAirSpellFlag)
label(pTotalGameTime)
registersymbol(pTotalGameTime)
label(pGameTimeHrs)
registersymbol(pGameTimeHrs)
label(pGameTimeMinsOnes)
registersymbol(pGameTimeMinsOnes)
label(pGameTimeMinsTens)
registersymbol(pGameTimeMinsTens)
label(pGameTimeSecs)
registersymbol(pGameTimeSecs)
label(pEquippedWeapon)
registersymbol(pEquippedWeapon)
label(pEquippedArmor)
registersymbol(pEquippedArmor)
label(pEquippedAccessory)
registersymbol(pEquippedAccessory)
label(pEquippedAssist)
registersymbol(pEquippedAssist)
label(pEquippedFinisher)
registersymbol(pEquippedFinisher)
label(pSpellSlot01)
registersymbol(pSpellSlot01)
label(pSpellAir)
registersymbol(pSpellAir)
label(pSpellUp)
registersymbol(pSpellUp)
label(pSpellSide)
registersymbol(pSpellSide)
label(pSpellDown)
registersymbol(pSpellDown)

label(bTest)
registersymbol(bTest)
label(dTest01Input)
registersymbol(dTest01Input)
label(pTest01Result)
registersymbol(pTest01Result)
label(pTest01ResultTarget)
registersymbol(pTest01ResultTarget)
label(dTest02Input)
registersymbol(dTest02Input)
label(pTest02Result)
registersymbol(pTest02Result)
label(pTest02ResultSource)
registersymbol(pTest02ResultSource)

label(dMinHealth)
registersymbol(dMinHealth)
label(dMinMana)
registersymbol(dMinMana)
label(dMinSkillCancel)
registersymbol(dMinSkillCancel)
label(dMinPuzzleTimer)
registersymbol(dMinPuzzleTimer)
label(dMaxHrs)
registersymbol(dMaxHrs)
label(bAssistInstantCooldown)
registersymbol(bAssistInstantCooldown)
label(bPuzzleTimerControl)
registersymbol(bPuzzleTimerControl)
label(bDoMaxHrs)
registersymbol(bDoMaxHrs)
label(bDoSkipComboReset)
registersymbol(bDoSkipComboReset)
label(bMoonJump)
registersymbol(bMoonJump)

label(dCheck)
label(dNew)

alloc(inventorymem,2048)
label(pItemSlot11)
registersymbol(pItemSlot11)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
label(check1)
label(check2)
label(ishealth)
label(ismana)
label(isskillcancel)
label(isfocusmax)
label(isfocuscurrent)
label(isfocussec)
label(isfocustimer)
label(isassisttimer)
label(ispuzzletimermanadevice)
label(ispuzzletimerpedestal)
label(ispuzzletimereventa)
label(iscombo)
label(islvl)
label(isexp)
label(isairjumpflag)
label(isairspellflag)
label(istotalgametime)
label(istotalgametime2)
label(isgametimemhrs)
label(isgametimeminsones)
label(isgametimeminstens)
label(isgametimesecs)
label(isspellslot01)
label(isspellair)
label(isspellup)
label(isspellside)
label(isspelldown)
label(isequippedweapon)
label(isequippedarmor)
label(isequippedaccessory)
label(isequippedassist)
label(isequippedfinisher)
label(checkitems)
label(checkitemsloop)
label(checkitemsloopcheck)
label(checktest)
label(test1)

label(newmem2)
label(returnhere2)
label(originalcode2)
label(exit2)
label(ishealth2)
label(ismana2)
label(isskillcancel2)
label(isgametimemhrs2)
label(iscombo2)
label(isairjumpflag2)
label(isassisttimer2)
label(ispuzzletimer2)
label(test2)

label(cdominvalue)
label(cdominvalueend)
label(cdomaxvalue)
label(cdomaxvalueend)
label(cdoskipsetzero)
label(cdoskipsetzeroend)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
fld qword ptr [ebp+08]
mov [esi+04],00000000

cmp [esp+60],C0050057//v1.0.0.22 was 54 in v1.0.0.21 was C0050053 in v1.0.0.20
jne check2
cmp [esp+64],57//v1.0.0.22 was 54 in v1.0.0.21 was 53 in v1.0.0.20
jne check2

lea ebp,[ebp+08]
lea ebp,[ebp-08]

check1:
cmp [ebp+10],00018FF1//v.22
je ishealth
cmp [ebp+10],000193F0//v.22
je ismana
cmp [ebp+10],00019418//v.22
je isfocusmax
cmp [ebp+10],00018F45//v.22
je isfocuscurrent
cmp [ebp+10],000192C9//v.22
je isfocustimer

jmp originalcode

check2:
cmp [ebp+10],00018F16//v.22
je isassisttimer
cmp [ebp+10],000188FB//v.22
je isskillcancel
cmp [ebp+10],000194F8//v.22. was 19463v1.0.0.21
je ispuzzletimermanadevice
cmp [ebp+10],00019C78//v.22 . 00019BE3v1.0.0.21
je ispuzzletimerpedestal
cmp [ebp+10],00018971//v.22
je ispuzzletimereventa
cmp [ebp+10],000186D9//v1.0.0.21
je iscombo
cmp [ebp+10],00018F45//v.22
je isfocussec
cmp [ebp+10],00018F31//v.22
je islvl
cmp [ebp+10],00018EAA//v.22
je isexp
cmp [ebp+10],00018FBD//v1.0.0.21
je isairjumpflag
cmp [ebp+10],00019443//v1.0.0.21
je isairspellflag
cmp [ebp+10],000186B0//can't get this to work.  Number didn't change, but this code is in multiple places.  I tried to use 8 bytes to identify the address since this is unique, but I could not get 2 4 byte compares to work together.
je istotalgametime
cmp [ebp+10],000186AA//v.22
je isgametimemhrs
cmp [ebp+10],000186AB//v.22
je isgametimeminsones
cmp [ebp+10],000186AC//v.22
je isgametimeminstens
cmp [ebp+10],000186AD//v.22
je isgametimesecs
cmp [ebp+10],00018E2D//v1.0.0.21
je isequippedweapon
cmp [ebp+10],00018E77//v1.0.0.21
je isequippedarmor
cmp [ebp+10],00018E7D//v1.0.0.21
je isequippedaccessory
cmp [ebp+10],00018E80//v1.0.0.21
je isequippedassist
cmp [ebp+10],00018EB1//v1.0.0.21
je isequippedfinisher
cmp [ebp+10],00018DC8//v1.0.0.21
je isspellslot01
cmp [ebp+10],00018EB9//v1.0.0.21
je isspellair
cmp [ebp+10],00018EBC//v1.0.0.21
je isspellup
cmp [ebp+10],00018EBE//v1.0.0.21
je isspellside
cmp [ebp+10],00018E87//v1.0.0.21
je isspelldown

checkitems:
pushad
xor eax,eax
mov ebx,00018B1F//.22 00018B1Cv1.0.0.21

checkitemsloop:
cmp [ebp+10],ebx
jne checkitemsloopcheck
mov [pItemSlot11+eax*4],ebp
popad
jmp checktest

checkitemsloopcheck:
inc eax
inc ebx
cmp eax,30
jl checkitemsloop
popad

checktest:
cmp byte ptr [bTest],01
jne originalcode
push esi
mov esi,[dTest01Input]
cmp [ebp+10],esi
pop esi
je test1

jmp originalcode

test1:
cmp [ebp+8],ebp
cmp [esi+8],esi
mov [pTest01Result],ebp
mov [pTest01ResultTarget],esi
jmp originalcode

isequippedweapon:
mov [pEquippedWeapon],ebp
jmp originalcode

isequippedarmor:
mov [pEquippedArmor],ebp
jmp originalcode

isequippedaccessory:
mov [pEquippedAccessory],ebp
jmp originalcode

isequippedassist:
mov [pEquippedAssist],ebp
jmp originalcode

isequippedfinisher:
mov [pEquippedFinisher],ebp
jmp originalcode

isspellslot01:
mov [pSpellSlot01],ebp
jmp originalcode

isspellair:
mov [pSpellAir],ebp
jmp originalcode

isspellup:
mov [pSpellUp],ebp
jmp originalcode

isspellside:
mov [pSpellSide],ebp
jmp originalcode

isspelldown:
mov [pSpellDown],ebp
jmp originalcode

istotalgametime:
//cmp [ebp+18],0004FFF5//has to match all 64 bits
//istotalgametime2
jmp originalcode

istotalgametime2:
//mov [pTotalGameTime],ebp
jmp originalcode

isgametimemhrs:
mov [pGameTimeHrs],ebp
cmp byte ptr [bDoMaxHrs],1
jne originalcode
mov ebp,[dMaxHrs]
mov [dCheck],ebp
call cdomaxvalue
mov ebp,[pGameTimeHrs]
fst qword ptr [ebp+08]
jmp originalcode

isgametimeminsones:
mov [pGameTimeMinsOnes],ebp
jmp originalcode

isgametimeminstens:
mov [pGameTimeMinsTens],ebp
jmp originalcode

isgametimesecs:
mov [pGameTimeSecs],ebp
jmp originalcode

ishealth:
mov [pHealth],ebp
cmp [dMinHealth],0
je originalcode
mov ebp,[dMinHealth]
mov [dCheck],ebp
call cdominvalue
mov ebp,[pHealth]
fst qword ptr [ebp+08]
jmp originalcode

ismana:
mov [pMana],ebp
cmp [dMinMana],0
je originalcode
mov ebp,[dMinMana]
mov [dCheck],ebp
call cdominvalue
mov ebp,[pMana]
fst qword ptr [ebp+08]
jmp originalcode

isskillcancel:
mov [pSkillCancel],ebp
cmp [dMinSkillCancel],0
je originalcode
mov ebp,[dMinSkillCancel]
mov [dCheck],ebp
call cdominvalue
mov ebp,[pSkillCancel]
fst qword ptr [ebp+08]
jmp originalcode

isfocusmax:
mov [pFocusMax],ebp
jmp originalcode

isfocuscurrent:
mov [pFocusCurrent],ebp
jmp originalcode

isfocussec:
mov [pFocusSec],ebp
//cmp [pFocusCurrent],0
//jne originalcode
//mov [pFocusCurrent],ebp
jmp originalcode

isfocustimer:
mov [pFocusTimer],ebp
jmp originalcode

isassisttimer:
mov [pAssistTimer],ebp
cmp byte ptr [bAssistInstantCooldown],1
jne originalcode
mov [dCheck],0
call cdomaxvalue
jmp originalcode

ispuzzletimermanadevice:
mov [pPuzzleTimerManaDevice],ebp
jmp originalcode

ispuzzletimerpedestal:
mov [pPuzzleTimerPedestal],ebp
jmp originalcode

ispuzzletimereventa:
mov [pPuzzleTimerEventA],ebp
jmp originalcode

iscombo:
mov [pCombo],ebp
jmp originalcode

islvl:
mov [pLvl],ebp
jmp originalcode

isexp:
mov [pExp],ebp
jmp originalcode

isairjumpflag:
mov [pAirJumpFlag],ebp
cmp byte ptr [bMoonJump],1
jne originalcode
mov [dCheck],0
call cdomaxvalue
jmp originalcode

isairspellflag:
mov [pAirSpellFlag],ebp
jmp originalcode

originalcode:
//fld qword ptr [ebp+08]
//mov [esi+04],00000000

exit:
jmp returnhere

///

newmem2:
cmp [pHealth],esi
je ishealth2
cmp [pMana],esi
je ismana2
cmp [pSkillCancel],esi
je isskillcancel2
cmp [pGameTimeHrs],esi
je isgametimemhrs2
cmp [pAssistTimer],esi
je isassisttimer2
cmp [pCombo],esi
je iscombo2
cmp [esi+10],000193E1
je isairjumpflag2
cmp [pPuzzleTimerManaDevice],esi
je ispuzzletimer2
cmp [pPuzzleTimerPedestal],esi
je ispuzzletimer2
//cmp [pPuzzleTimerEventA],esi
//je ispuzzletimer2

cmp byte ptr [bTest],01
jne originalcode2
push ebp
mov ebp,[dTest02Input]
cmp [esi+10],ebp
pop ebp
je test2

jmp originalcode2

test2:
mov [pTest02ResultSource],ebp
mov [pTest02Result],esi
jmp originalcode2

ishealth2:
cmp [dMinHealth],0
je originalcode2
mov ebp,[dMinHealth]
mov [dCheck],ebp
call cdominvalue
jmp originalcode2

ismana2:
cmp [dMinMana],0
je originalcode2
mov ebp,[dMinMana]
mov [dCheck],ebp
call cdominvalue
jmp originalcode2

isskillcancel2:
cmp [dMinSkillCancel],0
je originalcode2
mov ebp,[dMinSkillCancel]
mov [dCheck],ebp
call cdominvalue
jmp originalcode2

isgametimemhrs2:
cmp byte ptr [bDoMaxHrs],1
jne originalcode2
mov ebp,[dMaxHrs]
mov [dCheck],ebp
call cdomaxvalue
jmp originalcode2

isassisttimer2:
cmp byte ptr [bAssistInstantCooldown],1
jne originalcode2
mov [dCheck],0
call cdomaxvalue
jmp originalcode2

iscombo2:
cmp byte ptr [bDoSkipComboReset],1
jne originalcode2
mov [dCheck],esi
call cdoskipsetzero
jmp originalcode2

ispuzzletimer2:
cmp byte ptr [bPuzzleTimerControl],1
jne originalcode2
mov [dCheck],esi
call cdoskipsetzero
mov ebp,0
mov [dCheck],ebp
call cdominvalue
jmp originalcode2

isairjumpflag2:
mov [pAirJumpFlag],esi
cmp byte ptr [bMoonJump],1
jne originalcode2
mov [dCheck],0
call cdomaxvalue
jmp originalcode2

originalcode2:
fstp qword ptr [esi+08]
pop esi
pop ebp

exit2:
jmp returnhere2

cdominvalue:
push eax
fist dword ptr [dNew]
mov eax,[dNew]
cmp [dCheck],eax
jle cdominvalueend
fistp dword ptr [dNew]
fild dword ptr [dCheck]

cdominvalueend:
pop eax
ret

cdomaxvalue:
push eax
fist dword ptr [dNew]
mov eax,[dNew]
cmp [dCheck],eax
jge cdomaxvalueend
fistp dword ptr [dNew]
fild dword ptr [dCheck]

cdomaxvalueend:
pop eax
ret

cdoskipsetzero:
push eax
fist dword ptr [dNew]
mov eax,[dNew]
cmp eax,0
jne cdoskipsetzeroend
fistp dword ptr [dNew]
mov eax,[dCheck]
fld qword ptr [eax+08]

cdoskipsetzeroend:
pop eax
ret

///
pHealth:
dd 0
pMana:
dd 0
pSkillCancel:
dd 0
pFocusMax:
dd 0
pFocusCurrent:
dd 0
pFocusSec:
dd 0
pFocusTimer:
dd 0
pAssistTimer:
dd 0
pPuzzleTimerManaDevice:
dd 0
pPuzzleTimerPedestal:
dd 0
pPuzzleTimerEventA:
dd 0
pCombo:
dd 0
pLvl:
dd 0
pExp:
dd 0
pAirJumpFlag:
dd 0
pAirSpellFlag:
dd 0
pTotalGameTime:
dd 0
pGameTimeSecs:
dd 0
pGameTimeMinsOnes:
dd 0
pGameTimeMinsTens:
dd 0
pGameTimeHrs:
dd 0
pEquippedWeapon:
dd 0
pEquippedArmor:
dd 0
pEquippedAccessory:
dd 0
pEquippedAssist:
dd 0
pEquippedFinisher:
dd 0
pSpellSlot01:
dd 0
pSpellAir:
dd 0
pSpellUp:
dd 0
pSpellSide:
dd 0
pSpellDown:
dd 0

bTest:
db 0
dTest01Input:
dd 0
pTest01Result:
dd 0
pTest01ResultTarget:
dd 0
dTest02Input:
dd 0
pTest02Result:
dd 0
pTest02ResultSource:
dd 0

dMinHealth:
dd 0
dMinMana:
dd 0
dMinPuzzleTimer:
dd 0
dMinSkillCancel:
dd 0
dMaxHrs:
dd #4

bPuzzleTimerControl:
db 0
bDoMaxHrs:
db 0
bDoSkipComboReset:
db 0
bAssistInstantCooldown:
db 0
bMoonJump:
db 0

dCheck:
dd 0
dNew:
dd 0
///

///
inventorymem:
pItemSlot11:
dd 0
///

somereadAOB: //"Valdis_Story_AC.exe"+D6B0E:
jmp newmem
nop
nop
nop
nop
nop
returnhere:

somereadAOB+a: //"Valdis_Story_AC.exe"+D6B18:
jmp newmem2
returnhere2:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
somereadAOB: //"Valdis_Story_AC.exe"+D6B0E:
db DD 45 08 C7 46 04 00 00 00 00
//Alt: fld qword ptr [ebp+08]
//Alt: mov [esi+04],00000000
somereadAOB+a: //"Valdis_Story_AC.exe"+D6B18:
db DD 5E 08 5E 5D
//Alt: fstp qword ptr [esi+08]
//Alt: pop esi
//Alt: pop ebp
unregistersymbol(somereadAOB)

unregistersymbol(pHealth)
unregistersymbol(pMana)
unregistersymbol(pSkillCancel)
unregistersymbol(pFocusMax)
unregistersymbol(pFocusCurrent)
unregistersymbol(pFocusSec)
unregistersymbol(pFocusTimer)
unregistersymbol(pAssistTimer)
unregistersymbol(pPuzzleTimerManaDevice)
unregistersymbol(pPuzzleTimerPedestal)
unregistersymbol(pPuzzleTimerEventA)
unregistersymbol(pCombo)
unregistersymbol(pLvl)
unregistersymbol(pExp)
unregistersymbol(pAirJumpFlag)
unregistersymbol(pAirSpellFlag)
unregistersymbol(pTotalGameTime)
unregistersymbol(pGameTimeSecs)
unregistersymbol(pGameTimeMinsOnes)
unregistersymbol(pGameTimeMinsTens)
unregistersymbol(pGameTimeHrs)
unregistersymbol(pEquippedWeapon)
unregistersymbol(pEquippedArmor)
unregistersymbol(pEquippedAccessory)
unregistersymbol(pEquippedAssist)
unregistersymbol(pEquippedFinisher)
unregistersymbol(pSpellSlot01)
unregistersymbol(pSpellAir)
unregistersymbol(pSpellUp)
unregistersymbol(pSpellSide)
unregistersymbol(pSpellDown)

unregistersymbol(bTest)
unregistersymbol(dTest01Input)
unregistersymbol(pTest01Result)
unregistersymbol(pTest01ResultTarget)
unregistersymbol(dTest02Input)
unregistersymbol(pTest02Result)
unregistersymbol(pTest02ResultSource)

unregistersymbol(dMinHealth)
unregistersymbol(dMinMana)
unregistersymbol(dMinSkillCancel)
unregistersymbol(dMinPuzzleTimer)
unregistersymbol(dMaxHrs)

unregistersymbol(bPuzzleTimerControl)
unregistersymbol(bDoMaxHrs)
unregistersymbol(bAssistInstantCooldown)
unregistersymbol(bDoSkipComboReset)
unregistersymbol(bDoSkipPuzzleTimerReachZero)
unregistersymbol(bMoonJump)

dealloc(inventorymem)
unregistersymbol(pItemSlot11)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>116</ID>
          <Description>"[Scripts]"</Description>
          <Color>80000008</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>52</ID>
              <Description>"Undead"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
dMinHealth:
dd #1

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dMinHealth:
dd 0
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>55</ID>
                  <Description>"Minimum Hp"</Description>
                  <Color>80000008</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>dMinHealth</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>53</ID>
              <Description>"Inf. Mp"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
dMinMana:
dd #50

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dMinMana:
dd 0
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>54</ID>
                  <Description>"Minimum Mp"</Description>
                  <Color>80000008</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>dMinMana</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>160</ID>
              <Description>"Inf. Skill Cancel"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
dMinSkillCancel:
dd 1

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dMinSkillCancel:
dd 0
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>163</ID>
                  <Description>"Minimum Skill Cancel"</Description>
                  <Color>80000008</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>dMinSkillCancel</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>171</ID>
              <Description>"Assist Instant Cooldown"</Description>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
bAssistInstantCooldown:
db 1

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
bAssistInstantCooldown:
db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>177</ID>
              <Description>"Moon Jump"</Description>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
bMoonJump:
db 1

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
bMoonJump:
db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>118</ID>
              <Description>"No Combo Reset"</Description>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
bDoSkipComboReset:
db 01

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
bDoSkipComboReset:
db 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>155</ID>
              <Description>"Puzzle Timer Control"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
bPuzzleTimerControl:
db 1

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
bPuzzleTimerControl:
db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>56</ID>
              <Description>"Game Time Control"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
bDoMaxHrs:
db 1
dMaxHrs:
dd #4

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
bDoMaxHrs:
db 0
dMaxHrs:
dd 0
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>57</ID>
                  <Description>"Maximum Hours"</Description>
                  <Color>80000008</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>dMaxHrs</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>117</ID>
          <Description>"[Pointers]"</Description>
          <Color>80000008</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>114</ID>
              <Description>"[Status]"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>5</ID>
                  <Description>"Hp (*- to freeze/unfreeze)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pHealth</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Toggle Activation Allow Increase</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>109</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>6</ID>
                  <Description>"Mp (*- to freeze/unfreeze)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pMana</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Toggle Activation Allow Increase</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>109</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>159</ID>
                  <Description>"Skill Cancel"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSkillCancel</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>18</ID>
                  <Description>"Focus (ShiftD to Max)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pFocusCurrent</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>16</Key>
                        <Key>68</Key>
                      </Keys>
                      <Value>(Focus - Max)</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>19</ID>
                      <Description>"Focus - Max"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pFocusMax</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>27</ID>
                      <Description>"Focus sec. (only in Stats Menu; show current Focus otherwise) "</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pFocusSec</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                      <Hotkeys>
                        <Hotkey>
                          <Action>Set Value</Action>
                          <Keys>
                            <Key>16</Key>
                            <Key>68</Key>
                          </Keys>
                          <Value>(Focus - Max)</Value>
                          <ID>0</ID>
                        </Hotkey>
                      </Hotkeys>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>32</ID>
                      <Description>"Focus Timer"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pFocusTimer</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>170</ID>
                  <Description>"Assist Coolddown Timer"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pAssistTimer</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>119</ID>
                  <Description>"Combo (*. to set 0)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pCombo</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>110</Key>
                      </Keys>
                      <Value>0</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>22</ID>
                  <Description>"Xp"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pExp</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>182</ID>
                      <Description>"Level"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pLvl</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>25</ID>
                  <Description>"Status Points (*/ to set 4, *0 to set 0)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pExp</Address>
                  <Offsets>
                    <Offset>FFFFFF90</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>111</Key>
                      </Keys>
                      <Value>4</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>96</Key>
                      </Keys>
                      <Value>0</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>26</ID>
                  <Description>"Skill Points (*/ to set 3, *0 to set 0)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pExp</Address>
                  <Offsets>
                    <Offset>FFFFFFB8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>111</Key>
                      </Keys>
                      <Value>3</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>96</Key>
                      </Keys>
                      <Value>0</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>151</ID>
              <Description>"[Equipments]"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>146</ID>
                  <Description>"Equipped Weapon"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pEquippedWeapon</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>150</ID>
                  <Description>"Equipped Armor"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pEquippedArmor</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>149</ID>
                  <Description>"Equipped Accessory"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pEquippedAccessory</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>148</ID>
                  <Description>"Equipped Assist"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pEquippedAssist</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>106</ID>
                  <Description>"Equipped Finisher"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pEquippedFinisher</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>62</ID>
              <Description>"[Inventory]"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>70</ID>
                  <Description>"[Row 1]"</Description>
                  <Options moHideChildren="1"/>
                  <Color>80000008</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>61</ID>
                      <Description>"1-1 Iron"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>63</ID>
                      <Description>"1-2 Steel"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+4</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>64</ID>
                      <Description>"1-3 Tamahagane"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+8</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>65</ID>
                      <Description>"1-4 Lesser Demon Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>66</ID>
                      <Description>"1-5 Greater Demon Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+10</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>67</ID>
                      <Description>"1-6 Arch Demon Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+14</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>68</ID>
                      <Description>"1-7 Twisted Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+18</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>69</ID>
                      <Description>"1-8 Divine Dust"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+1c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>71</ID>
                  <Description>"[Row 2]"</Description>
                  <Options moHideChildren="1"/>
                  <Color>80000008</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>76</ID>
                      <Description>"2-1 Rough Cloth"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+20</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>77</ID>
                      <Description>"2-2 Soft Cloth"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+24</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>78</ID>
                      <Description>"2-3 Silken Cloth"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+28</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>79</ID>
                      <Description>"2-4 Lesser Angel Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+2c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>80</ID>
                      <Description>"2-5 Greater Angel Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+30</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>81</ID>
                      <Description>"2-6 Arch Angel Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+34</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>82</ID>
                      <Description>"2-7 Grey Metal Gloves"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+38</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>83</ID>
                      <Description>"2-8 Phantom Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+3c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>72</ID>
                  <Description>"[Row 3]"</Description>
                  <Options moHideChildren="1"/>
                  <Color>80000008</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>84</ID>
                      <Description>"3-1 Spirit Shard"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+40</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>120</ID>
                      <Description>"3-2 Spirit Stone"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+44</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>124</ID>
                      <Description>"3-3 Spirit Crystal"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+48</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>123</ID>
                      <Description>"3-4 Lesser Feral Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+4c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>122</ID>
                      <Description>"3-5 Greater Feral Spirit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+50</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>121</ID>
                      <Description>"3-6"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+54</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>90</ID>
                      <Description>"3-7 Snow White Mane"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+58</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>125</ID>
                      <Description>"3-8 Mark of Valdis"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+5c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>73</ID>
                  <Description>"[Row 4]"</Description>
                  <Options moHideChildren="1"/>
                  <Color>80000008</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>85</ID>
                      <Description>"4-1 Polished Stone"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+60</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>91</ID>
                      <Description>"4-2 Angel Sapphire"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+64</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>86</ID>
                      <Description>"4-3 Demon Ruby"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+68</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>87</ID>
                      <Description>"4-4 Rogue's Cowl"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+6c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>126</ID>
                      <Description>"4-5"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+70</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>127</ID>
                      <Description>"4-6 Strange Glasses"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+74</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>128</ID>
                      <Description>"4-7 Broken Doll"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+78</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>139</ID>
                      <Description>"4-8 Grey Metal Helm"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+7c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>74</ID>
                  <Description>"[Row 5]"</Description>
                  <Options moHideChildren="1"/>
                  <Color>80000008</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>88</ID>
                      <Description>"5-1 Large Emerald"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+80</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>131</ID>
                      <Description>"5-2 Saint's Opal"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+84</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>130</ID>
                      <Description>"5-3 Devil's Onyx"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+88</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>129</ID>
                      <Description>"5-4 Warrior's Plate"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+8c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>135</ID>
                      <Description>"5-5 Ancient Coin"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+90</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>134</ID>
                      <Description>"5-6 Grey Metal Plate"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+94</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>133</ID>
                      <Description>"5-7 Spell Lantern"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+98</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>132</ID>
                      <Description>"5-8 Grey Metal Greaves"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+9c</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>75</ID>
                  <Description>"[Row 6]"</Description>
                  <Options moHideChildren="1"/>
                  <Color>80000008</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>136</ID>
                      <Description>"6-1 Grand Agate"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+a0</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>137</ID>
                      <Description>"6-2 Gem of Purity"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+a4</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>138</ID>
                      <Description>"6-3 Black Heart Stone"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+a8</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>89</ID>
                      <Description>"6-4 Magician's Cape"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+ac</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>140</ID>
                      <Description>"6-5 Left eye of Myrgato"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+b0</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>143</ID>
                      <Description>"6-6 Right eye of Alagath"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+b4</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>142</ID>
                      <Description>"6-7"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+b8</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>141</ID>
                      <Description>"6-8 Jet Black Feather"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pItemSlot11+bc</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>108</ID>
              <Description>"[Spells Level]"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>107</ID>
                  <Description>"Spell 1"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellSlot01</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>109</ID>
                  <Description>"Spell 2"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellSlot01</Address>
                  <Offsets>
                    <Offset>30</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>110</ID>
                  <Description>"Spell 3"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellSlot01</Address>
                  <Offsets>
                    <Offset>58</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>111</ID>
                  <Description>"Spell 4"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellSlot01</Address>
                  <Offsets>
                    <Offset>80</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>112</ID>
                  <Description>"Spell 5"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellSlot01</Address>
                  <Offsets>
                    <Offset>A8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>113</ID>
                  <Description>"Spell 6"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellSlot01</Address>
                  <Offsets>
                    <Offset>D0</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>1001</ID>
              <Description>"[Spells Equip]"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>1002</ID>
                  <Description>"Spell Air"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellAir</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>1003</ID>
                  <Description>"Spell Up"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellUp</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>1004</ID>
                  <Description>"Spell Side"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellSide</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>1005</ID>
                  <Description>"Spell Down"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pSpellDown</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>115</ID>
              <Description>"[Misc.]"</Description>
              <Options moHideChildren="1"/>
              <Color>80000008</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>45</ID>
                  <Description>"Total Game Time (total secs x60) (reference only)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pTotalGameTime</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>48</ID>
                      <Description>"Hours"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pGameTimeHrs</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>50</ID>
                      <Description>"Minutes - Tens Digit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pGameTimeMinsTens</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>49</ID>
                      <Description>"Minutes - Ones Digit"</Description>
                      <Color>80000008</Color>
                      <VariableType>Double</VariableType>
                      <Address>pGameTimeMinsOnes</Address>
                      <Offsets>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>47</ID>
                  <Description>"Seconds"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pGameTimeSecs</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>154</ID>
                  <Description>"Puzzle Timer - Mana Device"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pPuzzleTimerManaDevice</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>167</ID>
                  <Description>"Puzzle Timer - Pedestal"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pPuzzleTimerPedestal</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>180</ID>
                  <Description>"Puzzle Timer - Event"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pPuzzleTimerEventA</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Activate</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>33</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Deactivate</Action>
                      <Keys>
                        <Key>106</Key>
                        <Key>34</Key>
                      </Keys>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>176</ID>
                  <Description>"Air Jump Flag (ShiftUp to have Inf. Air Jump)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pAirJumpFlag</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>16</Key>
                        <Key>38</Key>
                      </Keys>
                      <Value>0</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>1100</ID>
                  <Description>"Air Spell Flag (Shift S to rapid cast air spell)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pAirSpellFlag</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>16</Key>
                        <Key>83</Key>
                      </Keys>
                      <Value>0</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>20</ID>
      <Description>"----------------------------------------------"</Description>
      <Options moHideChildren="1"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>105</ID>
          <Description>"Test"</Description>
          <Options moHideChildren="1"/>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
bTest:
db 01

 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
bTest:
db 00
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>94</ID>
              <Description>"dTest01Input"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>dTest01Input</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>93</ID>
                  <Description>"pTest01Result"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pTest01Result</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>97</ID>
                  <Description>"pTest01ResultTarget (esi)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pTest01ResultTarget</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>95</ID>
              <Description>"dTest02Input"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>80000008</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>dTest02Input</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>98</ID>
                  <Description>"pTest02ResultSource (ebp)"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pTest02ResultSource</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>96</ID>
                  <Description>"pTest02Result"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>pTest02Result</Address>
                  <Offsets>
                    <Offset>8</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A9A0A38</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A9A0A60</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>7</ID>
          <Description>"Auto Assemble script"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
label(qVoidC)
registersymbol(qVoidC)
label(qVoidN)
registersymbol(qVoidN)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
label(ishealth)
label(ismana)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp [pHealth],esi
je ishealth

cmp [pMana],esi
je ismana

jmp originalcode

ishealth:
fst dword ptr [qVoidN]
fld qword ptr [esi+08]
fstp dword ptr [qVoidC]
mov ebp,[qVoidN]
cmp [qVoidC],ebp
jle originalcode
fstp dword ptr [qVoidN]
fld qword ptr [esi+08]

jmp originalcode

ismana:
fst dword ptr [qVoidN]
fld qword ptr [esi+08]
fstp dword ptr [qVoidC]
mov ebp,[qVoidN]
cmp [qVoidC],ebp
jle originalcode
fstp dword ptr [qVoidN]
fld qword ptr [esi+08]

jmp originalcode

originalcode:
fstp qword ptr [esi+08]
pop esi
pop ebp

exit:
jmp returnhere

///
qVoidC:
dq 0
qVoidN:
dq 0
///

"Valdis_Story_AC.exe"+D6B18:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Valdis_Story_AC.exe"+D6B18:
db DD 5E 08 5E 5D
//Alt: fstp qword ptr [esi+08]
//Alt: pop esi
//Alt: pop ebp
unregistersymbol(qVoidC)
unregistersymbol(qVoidN)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>8</ID>
              <Description>"No description"</Description>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>qVoidN</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"No description"</Description>
              <Color>80000008</Color>
              <VariableType>Float</VariableType>
              <Address>qVoidC</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>10</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A2E8910</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>11</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A2E8938</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>12</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AA62770</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>13</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AD54D48</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>14</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACA36E8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>15</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACA3968</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AD317F0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>17</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AD31160</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>21</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17E1D938</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>23</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17E1D8C0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>24</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17E1D8E8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>28</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AD42420</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>29</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AC3D918</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>30</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AD985D8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>31</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AA7FC08</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>33</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AD919C0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>34</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A559750</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>35</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>0012F928</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"Auto Assemble script"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
cmp dword ptr [ebp+0c],40F06BC0
jne originalcode
cmp dword ptr [ebp+08],00000000
jne originalcode
fld qword ptr [ebp+08]
mov [esi+04],00000000
jmp exit

originalcode:
fld qword ptr [ebp+08]
mov [esi+04],00000000

exit:
jmp returnhere

"Valdis_Story_AC.exe"+D6B0E:
jmp newmem
nop
nop
nop
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Valdis_Story_AC.exe"+D6B0E:
db DD 45 08 C7 46 04 00 00 00 00
//Alt: fld qword ptr [ebp+08]
//Alt: mov [esi+04],00000000
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"Auto Assemble script"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
fstp qword ptr [esi+08]
cmp dword ptr [esi+0c],40F06BC0
jne originalcode
cmp dword ptr [esi+08],00000000
jne originalcode
mov esi,[esi+08]

originalcode:
//fstp qword ptr [esi+08]
pop esi
pop ebp

exit:
jmp returnhere

"Valdis_Story_AC.exe"+D6B18:
jmp newmem
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"Valdis_Story_AC.exe"+D6B18:
db DD 5E 08 5E 5D
//Alt: fstp qword ptr [esi+08]
//Alt: pop esi
//Alt: pop ebp
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>39</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>0012B028</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>41</ID>
              <Description>"No description"</Description>
              <Color>80000008</Color>
              <VariableType>Double</VariableType>
              <Address>0012B018</Address>
              <CheatEntries>
                <CheatEntry>
                  <ID>42</ID>
                  <Description>"No description"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>0012B00C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>43</ID>
                  <Description>"No description"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>00127004</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>44</ID>
                  <Description>"No description"</Description>
                  <Color>80000008</Color>
                  <VariableType>Double</VariableType>
                  <Address>0012B008</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>40</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A55A2B8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>46</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A5596D8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>58</ID>
          <Description>"Enable old 1"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscan(somereadAOB,DD 45 08 C7 46 04 00 00 00 00 DD 5E 08 5E 5D C3 CC CC 56)
registersymbol(somereadAOB)

label(pHealth)
registersymbol(pHealth)
label(pMana)
registersymbol(pMana)
label(pFocusMax)
registersymbol(pFocusMax)
label(pFocusCurrent)
registersymbol(pFocusCurrent)
label(pFocusSec)
registersymbol(pFocusSec)
label(pFocusTimer)
registersymbol(pFocusTimer)
label(pExp)
registersymbol(pExp)
label(pTotalGameTime)
registersymbol(pTotalGameTime)
label(pGameTimeHrs)
registersymbol(pGameTimeHrs)
label(pGameTimeMinsOnes)
registersymbol(pGameTimeMinsOnes)
label(pGameTimeMinsTens)
registersymbol(pGameTimeMinsTens)
label(pGameTimeSecs)
registersymbol(pGameTimeSecs)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
label(check1)
label(check2)
label(ishealth)
label(ismana)
label(isfocusmax)
label(isfocuscurrent)
label(isfocussec)
label(isfocustimer)
label(isexp)
label(istotalgametime)
label(isgametimemhrs)
label(isgametimeminsones)
label(isgametimeminstens)
label(isgametimesecs)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
fld qword ptr [ebp+08]
mov [esi+04],00000000

cmp [esp+88],FFFFFFFF
jne check2
cmp [esp+60],C0050053
jne check2
cmp [esp+64],53
jne check2

lea ebp,[ebp+08]
lea ebp,[ebp-08]

check1:
cmp [ebp+10],00018F9A
je ishealth
cmp [ebp+10],00019309
je ismana
cmp [ebp+10],00019334
je isfocusmax
cmp [ebp+10],00018E6B
je isfocuscurrent
cmp [ebp+10],000191FE
je isfocustimer

jmp originalcode

check2:
cmp [ebp+10],00018E6B
je isfocussec
cmp [ebp+10],00018E56
je isexp
cmp [ebp+10],000186B0
je istotalgametime
cmp [ebp+10],000186AA
je isgametimemhrs
cmp [ebp+10],000186AB
je isgametimeminsones
cmp [ebp+10],000186AC
je isgametimeminstens
cmp [ebp+10],000186AD
je isgametimesecs

/*push eax
mov eax,[ebp+20]
lea eax,[eax+3C8]
cmp ebp,eax
pop eax
je ishealth
push eax
mov eax,[ebp+20]
lea eax,[eax+3A0]
cmp ebp,eax
pop eax
je ismana*/

/*cmp byte ptr [ebp-4],00
je ishealth
cmp byte ptr [ebp-4],28
je ismana*/

jmp originalcode

istotalgametime:
mov [pTotalGameTime],ebp
jmp originalcode

isgametimemhrs:
mov [pGameTimeHrs],ebp
jmp originalcode

isgametimeminsones:
mov [pGameTimeMinsOnes],ebp
jmp originalcode

isgametimeminstens:
mov [pGameTimeMinsTens],ebp
jmp originalcode

isgametimesecs:
mov [pGameTimeSecs],ebp
jmp originalcode

ishealth:
mov [pHealth],ebp
jmp originalcode

ismana:
mov [pMana],ebp
jmp originalcode

isfocusmax:
mov [pFocusMax],ebp
jmp originalcode

isfocuscurrent:
mov [pFocusCurrent],ebp
jmp originalcode

isfocussec:
mov [pFocusSec],ebp
//cmp [pFocusCurrent],0
//jne originalcode
//mov [pFocusCurrent],ebp
jmp originalcode

isfocustimer:
mov [pFocusTimer],ebp
jmp originalcode

isexp:
mov [pExp],ebp
jmp originalcode

originalcode:
//fld qword ptr [ebp+08]
//mov [esi+04],00000000

exit:
jmp returnhere

///
pHealth:
dd 0
pMana:
dd 0
pFocusMax:
dd 0
pFocusCurrent:
dd 0
pFocusSec:
dd 0
pFocusTimer:
dd 0
pExp:
dd 0
pTotalGameTime:
dd 0
pGameTimeSecs:
dd 0
pGameTimeMinsOnes:
dd 0
pGameTimeMinsTens:
dd 0
pGameTimeHrs:
dd 0
///

somereadAOB: //"Valdis_Story_AC.exe"+D6B0E:
jmp newmem
nop
nop
nop
nop
nop
returnhere:




[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
somereadAOB: //"Valdis_Story_AC.exe"+D6B0E:
db DD 45 08 C7 46 04 00 00 00 00
//Alt: fld qword ptr [ebp+08]
//Alt: mov [esi+04],00000000
unregistersymbol(somereadAOB)

unregistersymbol(pHealth)
unregistersymbol(pMana)
unregistersymbol(pFocusMax)
unregistersymbol(pFocusCurrent)
unregistersymbol(pFocusSec)
unregistersymbol(pFocusTimer)
unregistersymbol(pExp)
unregistersymbol(pTotalGameTime)
unregistersymbol(pGameTimeSecs)
unregistersymbol(pGameTimeMinsOnes)
unregistersymbol(pGameTimeMinsTens)
unregistersymbol(pGameTimeHrs)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>51</ID>
          <Description>"Enable old 1 sup"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
label(dMinHealth)
registersymbol(dMinHealth)
label(dMinMana)
registersymbol(dMinMana)
label(dMaxHrs)
registersymbol(dMaxHrs)
label(bDoMaxHrs)
registersymbol(bDoMaxHrs)

label(dCheck)
label(dNew)

alloc(newmem2,2048)
label(returnhere2)
label(originalcode2)
label(exit2)
label(ishealth2)
label(ismana2)
label(isgametimemhrs2)
label(cdominvalue2)
label(cdominvalueend2)
label(cdomaxvalue2)
label(cdomaxvalueend2)

newmem2: //this is allocated memory, you have read,write,execute access
//place your code here
cmp [pHealth],esi
je ishealth2
cmp [pMana],esi
je ismana2
cmp [pGameTimeHrs],esi
je isgametimemhrs2

jmp originalcode2

ishealth2:
cmp [dMinHealth],0
je originalcode2
mov ebp,[dMinHealth]
mov [dCheck],ebp
call cdominvalue2
jmp originalcode2

ismana2:
cmp [dMinMana],0
je originalcode2
mov ebp,[dMinMana]
mov [dCheck],ebp
call cdominvalue2
jmp originalcode2

isgametimemhrs2:
cmp byte ptr [bDoMaxHrs],1
jne originalcode2
mov ebp,[dMaxHrs]
mov [dCheck],ebp
call cdomaxvalue2
jmp originalcode2

originalcode2:
fstp qword ptr [esi+08]
pop esi
pop ebp

exit2:
jmp returnhere2

cdominvalue2:
fist dword ptr [dNew]
mov ebp,[dNew]
cmp [dCheck],ebp
jle cdominvalueend2
fist dword ptr [dNew]
fild dword ptr [dCheck]

cdominvalueend2:
ret

cdomaxvalue2:
fist dword ptr [dNew]
mov ebp,[dNew]
cmp [dCheck],ebp
jge cdomaxvalueend2
fist dword ptr [dNew]
fild dword ptr [dCheck]

cdomaxvalueend2:
ret

///
dMinHealth:
dd 0
dMinMana:
dd 0
dMaxHrs:
dd #4

bDoMaxHrs:
db 0

dCheck:
dd 0
dNew:
dd 0
///

somereadAOB+a: //"Valdis_Story_AC.exe"+D6B18:
jmp newmem2
returnhere2:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem2)
somereadAOB+a: //"Valdis_Story_AC.exe"+D6B18:
db DD 5E 08 5E 5D
//Alt: fstp qword ptr [esi+08]
//Alt: pop esi
//Alt: pop ebp
unregistersymbol(dMinHealth)
unregistersymbol(dMinMana)
unregistersymbol(dMaxHrs)

unregistersymbol(bDoMaxHrs)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>59</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AC26AE0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>60</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17F0D7B8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>92</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACB6158</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>99</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AC93340</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>100</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Float</VariableType>
          <Address>1ABF7A5C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>101</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AC93340</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>102</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17E7C818</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>103</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17EEF0F8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>104</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACA1888</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>144</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>180E02A0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>145</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>183D4060</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>147</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>180E02F0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>152</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ABAAFA0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>153</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AC3A178</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>156</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1803F0F8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>157</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>1803F088</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>158</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AAC84E0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>161</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>21E575C0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>162</ID>
          <Description>"No Description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>2225A120</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>164</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1A9DC748</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>165</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACC670C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>166</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACF6C94</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>168</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACF6C90</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>169</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17FDF238</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>172</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17FFD178</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>173</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>182D12E8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>174</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1ACA0288</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>175</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>1AE6CD30</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>178</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>221490A0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>179</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>221A9C78</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>181</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>17FDCAD0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>183</ID>
          <Description>"No description"</Description>
          <Color>80000008</Color>
          <VariableType>Double</VariableType>
          <Address>187A9330</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>1114</ID>
      <Description>"rough cloth"</Description>
      <Color>80000008</Color>
      <VariableType>Double</VariableType>
      <Address>24D574F0</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>1119</ID>
      <Description>"puzzle timer pedestal"</Description>
      <Color>80000008</Color>
      <VariableType>Double</VariableType>
      <Address>250E5A88</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>1127</ID>
      <Description>"switch timer"</Description>
      <Color>80000008</Color>
      <VariableType>Float</VariableType>
      <Address>2A2EED74</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>1126</ID>
      <Description>"Timer Mana"</Description>
      <Color>80000008</Color>
      <VariableType>Float</VariableType>
      <Address>2A24FEF4</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>1128</ID>
      <Description>"No description"</Description>
      <Color>80000008</Color>
      <VariableType>Double</VariableType>
      <Address>0D88CBC0</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>1129</ID>
      <Description>"No description"</Description>
      <Color>80000008</Color>
      <VariableType>Double</VariableType>
      <Address>247D1210</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>1130</ID>
      <Description>"hp display"</Description>
      <Color>80000008</Color>
      <VariableType>Double</VariableType>
      <Address>0D88D188</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>1131</ID>
      <Description>"hp real"</Description>
      <Color>80000008</Color>
      <VariableType>Double</VariableType>
      <Address>2A202418</Address>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>ammopouchreadAOB</Name>
      <Address>00FB7784</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>eammo_start</Name>
      <Address>00A53244</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>x_shiftcontrolAOB</Name>
      <Address>00577B82</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>flookatoffsetycontrolAOB</Name>
      <Address>00577AD0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>fXShift</Name>
      <Address>12640130</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>fLookatOffsetY</Name>
      <Address>12640134</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ammoclipreadAOB</Name>
      <Address>00860BA6</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>herohealthreadAOB</Name>
      <Address>00622B0E</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cardrivingreadAOB</Name>
      <Address>00C94CDE</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pAmmoClip</Name>
      <Address>12E5003F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pHero</Name>
      <Address>12E50043</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pHeroDrivingCar</Name>
      <Address>12E50047</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pAmmoPouch</Name>
      <Address>12E5004B</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>vCenterCamera</Name>
      <Address>12E5004F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>healthsubAOB</Name>
      <Address>009BB677</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>carhealthsubAOB</Name>
      <Address>00B4FD69</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>fCarHPPercent</Name>
      <Address>12E60034</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ammoclipsubAOB</Name>
      <Address>00A5658A</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ammopouchsubAOB</Name>
      <Address>00C2A520</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>iMinAmmoPouch</Name>
      <Address>12E70049</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ammoclipreloadcheckAOB</Name>
      <Address>00A4AF09</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>x_shiftreadAOB</Name>
      <Address>00575545</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>b2CamerasOnly</Name>
      <Address>12E8017B</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>bCamKey</Name>
      <Address>12E8017C</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>centercamreainjpointAOB</Name>
      <Address>0057553F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pGameTime</Name>
      <Address>0039013D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pRealGameTime</Name>
      <Address>00390141</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>somereadAOB</Name>
      <Address> 004D98DE</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pHealth</Name>
      <Address>07040E88</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pMana</Name>
      <Address>07040E8C</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pSkillCancel</Name>
      <Address>07040E90</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pFocusMax</Name>
      <Address>07040E94</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pFocusCurrent</Name>
      <Address>07040E98</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pFocusSec</Name>
      <Address>07040E9C</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pFocusTimer</Name>
      <Address>07040EA0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pAssistTimer</Name>
      <Address>07040EA4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pPuzzleTimerManaDevice</Name>
      <Address>07040EA8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pPuzzleTimerPedestal</Name>
      <Address>07040EAC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pPuzzleTimerEventA</Name>
      <Address>07040EB0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pCombo</Name>
      <Address>07040EB4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pLvl</Name>
      <Address>07040EB8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pExp</Name>
      <Address>07040EBC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pAirJumpFlag</Name>
      <Address>07040EC0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pAirSpellFlag</Name>
      <Address>07040EC4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pTotalGameTime</Name>
      <Address>07040EC8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pGameTimeHrs</Name>
      <Address>07040ED8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pGameTimeMinsOnes</Name>
      <Address>07040ED0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pGameTimeMinsTens</Name>
      <Address>07040ED4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pGameTimeSecs</Name>
      <Address>07040ECC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pEquippedWeapon</Name>
      <Address>07040EDC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pEquippedArmor</Name>
      <Address>07040EE0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pEquippedAccessory</Name>
      <Address>07040EE4</Address>
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    <SymbolEntry>
      <Name>pEquippedAssist</Name>
      <Address>07040EE8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pEquippedFinisher</Name>
      <Address>07040EEC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pSpellSlot01</Name>
      <Address>07040EF0</Address>
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    <SymbolEntry>
      <Name>pSpellAir</Name>
      <Address>07040EF4</Address>
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    <SymbolEntry>
      <Name>pSpellUp</Name>
      <Address>07040EF8</Address>
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      <Name>pSpellSide</Name>
      <Address>07040EFC</Address>
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    <SymbolEntry>
      <Name>pSpellDown</Name>
      <Address>07040F00</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>bTest</Name>
      <Address>07040F04</Address>
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    <SymbolEntry>
      <Name>dTest01Input</Name>
      <Address>07040F05</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pTest01Result</Name>
      <Address>07040F09</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pTest01ResultTarget</Name>
      <Address>07040F0D</Address>
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    <SymbolEntry>
      <Name>dTest02Input</Name>
      <Address>07040F11</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pTest02Result</Name>
      <Address>07040F15</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>pTest02ResultSource</Name>
      <Address>07040F19</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>dMinHealth</Name>
      <Address>07040F1D</Address>
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    <SymbolEntry>
      <Name>dMinMana</Name>
      <Address>07040F21</Address>
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    <SymbolEntry>
      <Name>dMinSkillCancel</Name>
      <Address>07040F29</Address>
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    <SymbolEntry>
      <Name>dMinPuzzleTimer</Name>
      <Address>07040F25</Address>
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    <SymbolEntry>
      <Name>dMaxHrs</Name>
      <Address>07040F2D</Address>
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    <SymbolEntry>
      <Name>bAssistInstantCooldown</Name>
      <Address>07040F34</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>bPuzzleTimerControl</Name>
      <Address>07040F31</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>bDoMaxHrs</Name>
      <Address>07040F32</Address>
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    <SymbolEntry>
      <Name>bDoSkipComboReset</Name>
      <Address>07040F33</Address>
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    <SymbolEntry>
      <Name>bMoonJump</Name>
      <Address>07040F35</Address>
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    <SymbolEntry>
      <Name>pItemSlot11</Name>
      <Address>07040000</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
  <Comments>forum.cheatengine.org/viewtopic.php?t=569284#5504581
</Comments>
</CheatTable>
