<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="14">
  <CheatEntries>
    <CheatEntry>
      <ID>32</ID>
      <Description>"hero not inuse (not recommended)"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//
//             00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
//Aobscan(_inuse,12 0b 00 00 29 d1 66 ?? ?? 01 66 ?? ?? 01 96 48)
//_inuse + 05:
//db 26 48


Aobscan(_inuse,d0 30 d0 66 ?? ?? 60 ?? ?? 66 ?? ?? 01 ab 96 48)
_inuse :
db 27 48



//luacall(showMessage(_inuse))
//luacall(showMessage(type(_inuse)))

[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>19</ID>
      <Description>"MAvengers"</Description>
      <Options moBindActivation="1"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>43</ID>
          <Description>"AI SWAP TEAM (OK Distress, easily break on update)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//            00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
// hero team :66 ?? ?? 01 60 ?? 01 66 ?? ?? 01 ab 46
Aobscan(_hero,66 ea c3 01 60 c6 01 66 bb 93 01 ab 46)
Aobscan(_jmpx,20 fe ff 43 fe ff)
_jmpx:
db            34 fe ff 43 fe ff
//            00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Aobscan(_swap,d0 30 20 80 ?? ?? 63 05 d1 11 02 00 00 20 48 10 18 01 00 09 d0 26 27 d3 66 ?? ?? 01)
_swap + 0f:
//                                                                     00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
db                                                         d2 66 ea c3 01 60 c6 01 66 bb 93 01 13 04 00 00 d2 d3 d6 d7 10 04 01 00 09 d0 26 27 d3 10 0b 00 00
//09 d3 66 9f c3 01 02 02 02 48 09 d2 66 9f c3 01 02 02 02 48
//_swap + 3a:
//db d3

//             00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40 41 42 43 44 45 46 47 48 49 4a 4b 4c 4d 4e 4f 50 51 52 53 54 55 56 57 58 59 5a 5b 5c 5d 5e 5f
Aobscan(_score,a1 75 63 04 32 ?? ?? 11 ?? ff ff 08 08 08 07 24 00 63 07 d2 66 ?? ?? ?? 82 63 08 10 ?? 00 00 09 62 08 62 07 23 80 ?? 63 06 5d ?? ?? ?? d1 62 06 66 ?? ?? 66 ?? ?? 01 46 ?? ?? 01 01 11 ?? 00 00 62 04 d1 62 06 66 ?? ?? 66 ?? ?? 01 a0)
_score + 4c:
db a1
_score :
db a0

Aobscan(_multi,d0 30 d1 5d ?? 60 ?? ?? ?? 66)
_multi:
db 47
// @ selectarget
//           00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40 41 42 43 44 45 46 47 48 49 4a 4b 4c 4d 4e 4f 50 51 52 53 54 55 56 57 58 59 5a 5b 5c 5d 5e 5f
Aobscan(_sel,1b ?? ff ff 06 0c fe ff ?? fe ff 48 fe ff ?? fe ff ?? fe ff ?? fe ff ?? ff ff)
_sel + 5:
db 48
_sel + 8:
db 48
//_sel + e:
//db 48
_sel + 11:
db 48 fe
//_sel + 14:
//db 48 fe
//_sel + 17:
//db 48 fe


[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>33</ID>
          <Description>"anim speed (4x)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//           00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
//Aobscan(_spa,00 62 07 62 06 66 ?? ?? 25 e8 07 a3 61)
//_spa + 09:
//db a0 1f
//db a0 1f
//db d0 0f
//db c0 3e
Aobscan(_spb,a0 75 2a 63 06 25 e8 07 a3 75 63 06 60)
_spb + 06:
db a0 1f

//           00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Aobscan(_sp1,24 1e a3 75 63 04 10 ?? 00 00 62 04 25 e8 07)
_sp1 + 01:
db 78
_sp1 + 0d:
db a0 1f
Aobscan(_sp2,24 1e a3 75 63 0a 10 ?? 00 00 62 0a 25 e8 07)
_sp2 + 01:
db 78
_sp2 + 0d:
db a0 1f
Aobscan(_sp3,24 1e a3 75 63 0d 10 ?? 00 00 62 0d 25 e8 07)
_sp3 + 01:
db 78
_sp3 + 0d:
db a0 1f

//           00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Aobscan(_xml,6E 22 20 74 69 6D 65 3D 22 35 30 30 22 3E)
_xml + 09:
db 31 32 35

Aobscan(_one,d0 30 d0 66 ?? ?? 46 ?? ?? 00 60 ?? ?? 66 ?? ?? 01 ab 12)
_one :
db 25 96 00 75 48
// stagger @ oneUpTimesModel

Aobscan(_x1,46 ?? ?? 00 25 e8 07 a3 d0 d0 66)
_x1 + 05:
db a0 1f

Aobscan(_x2,46 ?? ?? 00 25 e8 07 a3 46)
_x2 + 05:
db a0 1f



//
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>58</ID>
          <Description>"!anim x4 (repeat till no more find)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//             00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
//Aobscan(_inuse,12 0b 00 00 29 d1 66 ?? ?? 01 66 ?? ?? 01 96 48)
//_inuse + 05:
//db 26 48


Aobscan(_anim,66 ?? ?? 25 e8 07 a3 48)
_anim + 04:
db a0 1f



//luacall(showMessage(_inuse))
//luacall(showMessage(type(_inuse)))

[DISABLE]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>44</ID>
      <Description>"AI Team Swap (NG Distress, update resistance)"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//            00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Aobscan(_swap,d0 30 20 80 ?? ?? 63 05 d1 11 02 00 00 20 48 10 ?? 01 00 09 d0 26 27)
_swap + 02:
//                  d2 66 96 93 01 10 00 00 00 d2 d3 d6 d7
db                  d2 d3 d6 d7 02 02

//             00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40 41 42 43 44 45 46 47 48 49 4a 4b 4c 4d 4e 4f 50 51 52 53 54 55 56 57 58 59 5a 5b 5c 5d 5e 5f
Aobscan(_score,a1 75 63 04 32 ?? ?? 11 ?? ff ff 08 08 08 07 24 00 63 07 d2 66 ?? ?? ?? 82 63 08 10 ?? 00 00 09 62 08 62 07 23 80 ?? 63 06 5d ?? ?? ?? d1 62 06 66 ?? ?? 66 ?? ?? 01 46 ?? ?? 01 01 11 ?? 00 00 62 04 d1 62 06 66 ?? ?? 66 ?? ?? 01 a0)
_score + 4c:
db a1
_score :
db a0

[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>34</ID>
      <Description>"anim speed (2x)"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//           00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Aobscan(_spa,00 62 07 62 06 66 ?? ?? 25 e8 07 a3 61)
_spa + 09:
db d0 0f
//db a0 1f
//db d0 0f
Aobscan(_spb,a0 75 2a 63 06 25 e8 07 a3 75 63 06 60)
_spb + 06:
db d0 0f

//           00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Aobscan(_sp1,24 1e a3 75 63 04 10 ?? 00 00 62 04 25 e8 07)
_sp1 + 01:
db 3c
_sp1 + 0d:
db d0 0f
Aobscan(_sp2,24 1e a3 75 63 0a 10 ?? 00 00 62 0a 25 e8 07)
_sp2 + 01:
db 3c
_sp2 + 0d:
db d0 0f
Aobscan(_sp3,24 1e a3 75 63 0d 10 ?? 00 00 62 0d 25 e8 07)
_sp3 + 01:
db 3c
_sp3 + 0d:
db d0 0f

//           00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f
Aobscan(_xml,6E 22 20 74 69 6D 65 3D 22 35 30 30 22 3E)
_xml + 09:
db 32 35 30

Aobscan(_one,d0 30 d0 66 ?? ?? 46 ?? ?? 00 60 ?? ?? 66 ?? ?? 01 ab 12)
_one :
db 25 f4 03 75 48
// stagger @ oneUpTimesModel


Aobscan(_x1,46 ?? ?? 00 25 e8 07 a3 d0 d0 66)
_x1 + 05:
db a0 1f

Aobscan(_x2,46 ?? ?? 00 25 e8 07 a3 46)
_x2 + 05:
db a0 1f


[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>45</ID>
      <Description>"note #1:USE Either 1 of [AI Attack Self] or [AI TeamSwap]"</Description>
      <Color>C0C0C0</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>46</ID>
      <Description>"note #2:USE Either 1 of [Anim Speed x4] or [x2]"</Description>
      <Color>C0C0C0</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>47</ID>
      <Description>"note #3: [hero not in use] allow deploy training/deck mission hero, not safe in other cases"</Description>
      <Color>C0C0C0</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>59</ID>
      <Description>"note #4: [!anim 4x (repeat...)] keep activate until find no more"</Description>
      <Color>C0C0C0</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>fcundead</Name>
      <Address>13DA7642</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv5</Name>
      <Address>1CB57215</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap1</Name>
      <Address>07D3A0BE</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap2</Name>
      <Address>07CF45D1</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap3</Name>
      <Address>080B8A80</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap4</Name>
      <Address>07D4A70D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>bload</Name>
      <Address>223D3123</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv1</Name>
      <Address>0C78ECBF</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv2</Name>
      <Address>0C78EDAC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv3</Name>
      <Address>0C64D752</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv4</Name>
      <Address>0C64D99D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>auction1</Name>
      <Address>08831BA6</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>auction2</Name>
      <Address>08831EC4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map3</Name>
      <Address>1035326D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map4</Name>
      <Address>10352ADA</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>auction</Name>
      <Address>1C0916C8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map2</Name>
      <Address>070BFD37</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>atkok</Name>
      <Address>13FBE097</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>autono</Name>
      <Address>1231665D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>hideSWF</Name>
      <Address>148F6AE8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>beatlast</Name>
      <Address>148B5CCE</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>visible</Name>
      <Address>148B6929</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>nodialog</Name>
      <Address>251960DD</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>askshow</Name>
      <Address>088FA4EB</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>rep2</Name>
      <Address>1054D497</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>rep1</Name>
      <Address>1054D4B5</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tlmt</Name>
      <Address>19C2C787</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cap</Name>
      <Address>0D39BF5E</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>lnup2</Name>
      <Address>0A1C6435</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask</Name>
      <Address>0D9240A1</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask6</Name>
      <Address>0C0E66A0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask4</Name>
      <Address>0E15CDA5</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map1</Name>
      <Address>0AB3877D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map5</Name>
      <Address>0AC49B4B</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>dlgclose</Name>
      <Address>0AB052EB</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>allvis</Name>
      <Address>0AB05B5E</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>forceclick</Name>
      <Address>0AB05055</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>forceclick2</Name>
      <Address>0AB05083</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>nohide</Name>
      <Address>0AB46B76</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tmax2</Name>
      <Address>0AB05CFA</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tmax3</Name>
      <Address>0AB05CBA</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tmax</Name>
      <Address>0AB050D0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>qend</Name>
      <Address>0AB39EE2</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>chkover</Name>
      <Address>0AB39C9F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>autotask</Name>
      <Address>0AB3A772</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask5</Name>
      <Address>0AB059D2</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask3</Name>
      <Address>0AB057D3</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask0</Name>
      <Address>0AB0567A</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask1</Name>
      <Address>0AB05340</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask2</Name>
      <Address>0AB05CE3</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>lnup</Name>
      <Address>0AEA880D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>oversee</Name>
      <Address>0AA72E5F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>overenter</Name>
      <Address>0AC509F4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>shop1</Name>
      <Address>0AC285DD</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>shop2</Name>
      <Address>0AC285FD</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>spd1</Name>
      <Address>0AD42E4F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>spd2</Name>
      <Address>0AD42FC2</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>minigame</Name>
      <Address>0AC42529</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
  <LuaScript>
</LuaScript>
</CheatTable>
