<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="16">
  <CheatEntries>
    <CheatEntry>
      <ID>157</ID>
      <Description>"**Speed Hack Zero"</Description>
      <Color>80000008</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
luacall(speedhack_setSpeed(0))
[DISABLE]
luacall(speedhack_setSpeed(1))

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>189</ID>
      <Description>"OPTION for versions"</Description>
      <Options moHideChildren="1"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>170</ID>
          <Description>"RNG Resource Mul x4"</Description>
          <Color>C08080</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rngprodmul,66 ?? ?? a1 24 01 a0 46 ?? ?? 01 62 0a 66)
_rngprodmul:
db                  29 24 04 a2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>172</ID>
          <Description>"RNG Resource Mul x1"</Description>
          <Color>C08080</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rngprodmul,66 ?? ?? a1 24 01 a0 46 ?? ?? 01 62 0a 66)
_rngprodmul:
db                  29 24 01 a2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>174</ID>
          <Description>"RNG Resource Mul x2"</Description>
          <Color>C08080</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rngprodmul,66 ?? ?? a1 24 01 a0 46 ?? ?? 01 62 0a 66)
_rngprodmul:
db                  29 24 02 a2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>195</ID>
          <Description>"minimum 10M storage"</Description>
          <Color>408000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
//Aobscan(_storespc,d0 30 24 00 63 09 20 63 08 24 00 63 04 24 00)
//_storespc+02:
//db 26 48

Aobscan(_storespx,24 00 60 ?? ?? 66 ?? ?? 46 ?? ?? 03 73 d7 60 ?? ?? 62 04 46)
_storespx:
db 2d 73
// 67 - 1000000000, 73 10000000

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>196</ID>
          <Description>"minimum 1B storage"</Description>
          <Color>408000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
//Aobscan(_storespc,d0 30 24 00 63 09 20 63 08 24 00 63 04 24 00)
//_storespc+02:
//db 26 48

Aobscan(_storespx,24 00 60 ?? ?? 66 ?? ?? 46 ?? ?? 03 73 d7 60 ?? ?? 62 04 46)
_storespx:
db 2d 67
// 67 - 1000000000, 73 10000000

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>176</ID>
          <Description>"construction spd up x60"</Description>
          <Color>C080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//              00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_cspdup,d0 30 24 00 63 09 28 d6 20 63 0b 28)
_cspdup+02:
db                    d1 24 3c 02 a2 d5
//                          ^^ -- mul
//Aobscan(_cspdu3,00 11 0d 00 00 5d ?? ?? d1 46 ?? ?? 01 12 01 00 00 47 60)
//_cspdu3+08:
//db d3

//Aobscan(_cspdu2,d1 60 ?? ?? 66 ?? ?? a3 a1 61)
//_cspdu2:
//db d2
//_cspdu2+29:
//db d2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>152</ID>
          <Description>"construction spd up x1k"</Description>
          <Color>C080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//              00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_cspdup,d0 30 24 00 63 09 28 d6 20 63 0b 28)
_cspdup+02:
db                    d1 25 e8 07 a2 d5
//                          ^^ -- mul
//Aobscan(_cspdu3,00 11 0d 00 00 5d ?? ?? d1 46 ?? ?? 01 12 01 00 00 47 60)
//_cspdu3+08:
//db d3

//Aobscan(_cspdu2,d1 60 ?? ?? 66 ?? ?? a3 a1 61)
//_cspdu2:
//db d2
//_cspdu2+29:
//db d2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>139</ID>
      <Description>"TzNCastlez"</Description>
      <Options moBindActivation="1"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>190</ID>
          <Description>"1 Gold collect all"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_collectAll,24 ff 46 ?? ?? 01 60 ?? ?? 66 ?? ?? 46 ?? ?? 02 12 ?? 00 00 60 ?? 66 ?? ?? 66 ?? ?? 62 ?? 24 ff 46)
_collectAll+2d:
db 2c 02 2c 02 2c 02 02 02 02
_collectAll+6a:
db 02

//                   00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_typeGold,   10 74 00 00 d3 60 ?? ?? 66 ?? ?? 46 ?? ?? 01 12 1e 00 00 5d)
//Aobscan(_typeGem,   10 46 00 00 d3 60 ?? ?? 66 ?? ?? 46 ?? ?? 01 12 1e 00 00 5d)
Aobscan(_collectCost,66 ?? ?? 24 00 66 ?? ?? 66 ?? ?? 4f ?? ?? 02 10 4a)
_collectCost:
db                   29 29 02 60 00 00 66 00 00 24 01

alloc(mcode,256)
CreateThread(mcode)
mcode:
mov   esi,_typeGold
mov   edi,_collectCost
mov   ax,[esi+06]
mov   [edi+04],ax
mov   ax,[esi+09]
mov   [edi+07],ax
ret
dealloc(mcode)



//48 00 00 62 04 60 ?? ?? 66 ?? ?? 60 ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 24 00 66 ?? ?? 66 ?? ?? 60 ?? ?? 66 ?? ?? 60 ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 24 00 66 ?? ?? 66 ?? ?? 4f ?? ?? 02 10 4a
//                   00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
//Aobscan(_50gold,     d0 30 24 00 d6 60 ?? ?? 4f ?? ?? 00 60 ?? ?? 4f ?? ?? 00 60 ?? ?? 4f) // +14
//_collectAll+01:
//db 00

//Aobscan(_collectCost,d2 46 ?? ?? 00 46 ?? ?? 01 61 ?? ?? c2 05 62 05 d3 46) // +14
//_collectCost+01:
//db                      29 29 02 60 00 00 02 02



[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>197</ID>
          <Description>"+ResBtn to ContractALL"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                     00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_collectAllSub,60 ?? 66 ?? 66 ?? ?? 4f ?? ?? 00 60 ?? 66 ?? 66 ?? ?? 2f ?? 61)
Aobscan(_addResSub,    d0 30 60 ?? 66 ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 60 ?? ?? 66 ?? ?? 4f ?? ?? 01 60)
_addResSub+09:
db                                                4f 00 00 00 47

alloc(mcode,256)
CreateThread(mcode)
mcode:
mov   esi,_collectAllSub
mov   edi,_addResSub
mov   ax,[esi+08]
mov   bx,ax
and   ax,7f
shr   bx,8
shl   bx,7
or    ax,bx
add   ax,1
mov   bx,ax
and   ax,7f
or    ax,80
shr   bx,7
shl   bx,8
or    ax,bx
mov   [edi+0a],ax
ret
dealloc(mcode)



//48 00 00 62 04 60 ?? ?? 66 ?? ?? 60 ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 24 00 66 ?? ?? 66 ?? ?? 60 ?? ?? 66 ?? ?? 60 ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 66 ?? ?? 24 00 66 ?? ?? 66 ?? ?? 4f ?? ?? 02 10 4a
//                   00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
//Aobscan(_50gold,     d0 30 24 00 d6 60 ?? ?? 4f ?? ?? 00 60 ?? ?? 4f ?? ?? 00 60 ?? ?? 4f) // +14
//_collectAll+01:
//db 00

//Aobscan(_collectCost,d2 46 ?? ?? 00 46 ?? ?? 01 61 ?? ?? c2 05 62 05 d3 46) // +14
//_collectCost+01:
//db                      29 29 02 60 00 00 02 02



[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>191</ID>
          <Description>"1 GOLD Territory"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//              00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_1GLand,12 51 00 00 d1 46 ?? ?? 00 60 ?? ?? 66 ?? ?? 46 ?? ?? 01 73 63 06)
_1GLand+0f:
db                                                           29 29 24 01


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>198</ID>
          <Description>"construction spd up x3600"</Description>
          <Color>C080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//              00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_cspdup,d0 30 24 00 63 09 28 d6 20 63 0b 28)
_cspdup+02:
db                    d1 25 90 1c a2 d5
//                          ^^ -- mul
//Aobscan(_cspdu3,00 11 0d 00 00 5d ?? ?? d1 46 ?? ?? 01 12 01 00 00 47 60)
//_cspdu3+08:
//db d3

//Aobscan(_cspdu2,d1 60 ?? ?? 66 ?? ?? a3 a1 61)
//_cspdu2:
//db d2
//_cspdu2+29:
//db d2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>194</ID>
          <Description>"minimum 999999 storage"</Description>
          <Color>408000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
//Aobscan(_storespc,d0 30 24 00 63 09 20 63 08 24 00 63 04 24 00)
//_storespc+02:
//db 26 48

Aobscan(_storespx,24 00 60 ?? ?? 66 ?? ?? 46 ?? ?? 03 73 d7 60 ?? ?? 62 04 46)
_storespx:
db 2d 06
// 67 - 1000000000, 73 10000000

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>173</ID>
          <Description>"RNG Resource Mul x8"</Description>
          <Color>C08080</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rngprodmul,66 ?? ?? a1 24 01 a0 46 ?? ?? 01 62 0a 66)
_rngprodmul:
db                  29 24 08 a2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>146</ID>
          <Description>"disable idle timer counting"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//             00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rapid,d0 30 60 ?? 66 ?? 66 ?? 11 0c 00 00 5d ?? ?? 2a 66 ?? ?? d1 a0 61 ?? ?? 47)
_rapid+14://
db 29

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>162</ID>
          <Description>"Human spd up x4"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_humanspd,d0 30 27 d7 24 00 63 07 24 00 63 05 24 00 d6 5d)
_humanspd+02:
db                      d1 2a a0 2a a0 d5
//                          ^^ -- mul


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>179</ID>
          <Description>"Monster spd up x2"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_monsspd,d0 30 20 63 10 20 63 0d 20 63 14 24 00 63 0f 24 00 63)
_monsspd+02:
db                     d1 2a a0 d5 02 02
//                          ^^ -- mul


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>180</ID>
          <Description>"1 mission per adventure sub-stage"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_advstep,91 61 ?? ?? 60 ?? ?? 66 ?? ?? d3 66 ?? ?? 0f ?? 00 00 d3 60)
_advstep+0b:
db 29 24 01
//                          ^^ -- mul


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>178</ID>
          <Description>"Tower rapid inf shot"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rapidshot,00 60 ?? ?? 66 ?? ?? 60 ?? ?? 66 ?? ?? 66 ?? ?? 5e ?? ?? 2b 61 ?? ?? 5d ?? ?? 62 ?? 4f ?? ?? 01 60 ?? ?? 75 91)
_rapidshot+07:
db                                      29 24 01 75 24 05 75 a3 75
_rapidshot+24:
db 02


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>175</ID>
          <Description>"Fight Btn Timer"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_fightBtn,46 ?? ?? 01 a0 61 ?? ?? 60 ?? ?? 4f ?? ?? 00 d1 12 ?? 00 00 5d)
_fightBtn:
db                29 29 24 0a


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>169</ID>
          <Description>"fast pick"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_fastpick,61 ?? ?? ?? 60 ?? 66 ?? 66 ?? ?? 46 ?? ?? 00 5e ?? ?? 01 2b 61 ?? ?? 01 47)
_fastpick+0b:
db                                                 29 2f 2a 02


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>186</ID>
          <Description>"RNG Resource Mul x2 for Monster[repeat x3]"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rngprodmul,66 ?? ?? a1 24 01 a0 46 ?? ?? 01 62 0b 66)
_rngprodmul:
db                  29 24 05 a0 24 02 a2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>188</ID>
          <Description>"RNG Resource Mul x2 for Monster[repeat x3]"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rngprodmul,66 ?? ?? a1 24 01 a0 46 ?? ?? 01 62 0b 66)
_rngprodmul:
db                  29 24 05 a0 24 02 a2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>187</ID>
          <Description>"RNG Resource Mul x2 for Monster[repeat x3]"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//                  00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_rngprodmul,66 ?? ?? a1 24 01 a0 46 ?? ?? 01 62 0b 66)
_rngprodmul:
db                  29 24 05 a0 24 02 a2


[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>163</ID>
          <Description>"Drop Rng (repeat x5)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_droprng,60 ?? ?? 24 64 46 ?? ?? 01 24 01)
_droprng+04:
db 00

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>164</ID>
          <Description>"Drop Rng (repeat x5)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_droprng,60 ?? ?? 24 64 46 ?? ?? 01 24 01)
_droprng+04:
db 00

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>166</ID>
          <Description>"Drop Rng (repeat x5)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_droprng,60 ?? ?? 24 64 46 ?? ?? 01 24 01)
_droprng+04:
db 00

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>165</ID>
          <Description>"Drop Rng (repeat x5)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_droprng,60 ?? ?? 24 64 46 ?? ?? 01 24 01)
_droprng+04:
db 00

[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>148</ID>
          <Description>"Drop Rng (repeat x5)"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_droprng,60 ?? ?? 24 64 46 ?? ?? 01 24 01)
_droprng+04:
db 00

[DISABLE]

</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>142</ID>
      <Description>"TEST (Ignore this)"</Description>
      <Options moHideChildren="1"/>
      <Color>80000008</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>185</ID>
          <Description>"****Resource 4 Gem (Read Note)"</Description>
          <Options moHideChildren="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>181</ID>
              <Description>"Resource 4 GEM +1 GEM"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_res4gem,62 19 24 01 0c 04 00 00 24 01 63 19 d2 60 ?? ?? 66 ?? ?? 62 19 4f ?? ?? 02 d3 62 0b 66 ?? ?? 62 0b 66 ?? ?? 4f ?? ?? 02 10 20 00 00 24)
_res4gem+05:
db 00
_res4gem+1a:
db                                                                                             60 00 00 66 00 00 24 02 02 02
_res4gem+29:
db 11

alloc(mcode,256)
CreateThread(mcode)
mcode:
mov   esi,_res4gem
add   esi,0d
mov   edi,_res4gem
add   edi,1a
mov   ecx,06
rep   movsb
ret
dealloc(mcode)

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>184</ID>
              <Description>"Resource 4 GEM +10 GEM"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_res4gem,62 19 24 01 0c 04 00 00 24 01 63 19 d2 60 ?? ?? 66 ?? ?? 62 19 4f ?? ?? 02 d3 62 0b 66 ?? ?? 62 0b 66 ?? ?? 4f ?? ?? 02 10 20 00 00 24)
_res4gem+05:
db 00
_res4gem+1a:
db                                                                                             60 00 00 66 00 00 24 0b 02 02
_res4gem+29:
db 11

alloc(mcode,256)
CreateThread(mcode)
mcode:
mov   esi,_res4gem
add   esi,0d
mov   edi,_res4gem
add   edi,1a
mov   ecx,06
rep   movsb
ret
dealloc(mcode)

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>183</ID>
              <Description>"Resource 4 GEM +100 GEM"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_res4gem,62 19 24 01 0c 04 00 00 24 01 63 19 d2 60 ?? ?? 66 ?? ?? 62 19 4f ?? ?? 02 d3 62 0b 66 ?? ?? 62 0b 66 ?? ?? 4f ?? ?? 02 10 20 00 00 24)
_res4gem+05:
db 00
_res4gem+1a:
db                                                                                             60 00 00 66 00 00 24 65 02 02
_res4gem+29:
db 11

alloc(mcode,256)
CreateThread(mcode)
mcode:
mov   esi,_res4gem
add   esi,0d
mov   edi,_res4gem
add   edi,1a
mov   ecx,06
rep   movsb
ret
dealloc(mcode)

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>182</ID>
              <Description>"Resource 4 GEM +1k GEM"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_res4gem,62 19 24 01 0c 04 00 00 24 01 63 19 d2 60 ?? ?? 66 ?? ?? 62 19 4f ?? ?? 02 d3 62 0b 66 ?? ?? 62 0b 66 ?? ?? 4f ?? ?? 02 10 20 00 00 24)
_res4gem+05:
db 00
_res4gem+1a:
db                                                                                             60 00 00 66 00 00 25 e9 07 02
_res4gem+29:
db 11

alloc(mcode,256)
CreateThread(mcode)
mcode:
mov   esi,_res4gem
add   esi,0d
mov   edi,_res4gem
add   edi,1a
mov   ecx,06
rep   movsb
ret
dealloc(mcode)

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>192</ID>
              <Description>"1 Gold Missing Item"</Description>
              <Color>804000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//
//                 00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_typeGem,  10 46 00 00 d3 60 ?? ?? 66 ?? ?? 46 ?? ?? 01 12 1e 00 00 5d)
Aobscan(_typeGold, 10 74 00 00 d3 60 ?? ?? 66 ?? ?? 46 ?? ?? 01 12 1e 00 00 5d)
Aobscan(_res4gem,  62 19 24 01 0c 04 00 00 24 01 63 19 d2 60 ?? ?? 66 ?? ?? 62 19 4f ?? ?? 02 d3 62 0b 66 ?? ?? 62 0b 66 ?? ?? 4f ?? ?? 02 10 20 00 00 24)
_res4gem+05:
db 00
_res4gem+1a:
db                                                                                               60 00 00 66 00 00 24 01 02 02
_res4gem+29:
db 11

alloc(mcode,256)
CreateThread(mcode)
mcode:
mov   esi,_typeGold
mov   edi,_res4gem
mov   ax,[esi+09]
mov   [edi+11],ax
mov   esi,_typeGem
mov   edi,_res4gem
mov   ax,[esi+06]
mov   [edi+1b],ax
mov   ax,[esi+09]
mov   [edi+1e],ax
ret
dealloc(mcode)

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>193</ID>
              <Description>"Resource 4 GEM gain the GemCost"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_res4gem,62 19 24 01 0c 04 00 00 24 01 63 19 d2 60 ?? ?? 66 ?? ?? 62 19 4f ?? ?? 02 d3 62 0b 66 ?? ?? 62 0b 66 ?? ?? 4f ?? ?? 02 10 20 00 00 24)
_res4gem+05:
db 00
_res4gem+0c:
db d3

[DISABLE]

</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>199</ID>
          <Description>"Resource 4 GEM gain the GemCost"</Description>
          <Color>0000FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//
//               00 01 02 03 04 05 06 07 08 09 0a 0b 0c 0d 0e 0f 10 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 21 22 23 24 25 26 27 28|29 2a 2b 2c 2d 2e 2f 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f 40
Aobscan(_res4gem,62 19 24 01 0c 04 00 00 24 01 63 19 d2 60 ?? ?? 66 ?? ?? 62 19 4f ?? ?? 02 d3 62 0b 66 ?? ?? 62 0b 66 ?? ?? 4f ?? ?? 02 10 20 00 00 24)
_res4gem+05:
db 00
_res4gem+0c:
db d3

[DISABLE]

</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>fcundead</Name>
      <Address>13DA7642</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv5</Name>
      <Address>1CB57215</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap1</Name>
      <Address>07D3A0BE</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap2</Name>
      <Address>07CF45D1</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap3</Name>
      <Address>080B8A80</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>wmap4</Name>
      <Address>07D4A70D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>bload</Name>
      <Address>223D3123</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv1</Name>
      <Address>0C78ECBF</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv2</Name>
      <Address>0C78EDAC</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv3</Name>
      <Address>0C64D752</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cadv4</Name>
      <Address>0C64D99D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>auction1</Name>
      <Address>08831BA6</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>auction2</Name>
      <Address>08831EC4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map3</Name>
      <Address>1035326D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map4</Name>
      <Address>10352ADA</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>auction</Name>
      <Address>1C0916C8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map2</Name>
      <Address>070BFD37</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>atkok</Name>
      <Address>13FBE097</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>autono</Name>
      <Address>1231665D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>hideSWF</Name>
      <Address>148F6AE8</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>beatlast</Name>
      <Address>148B5CCE</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>visible</Name>
      <Address>148B6929</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>nodialog</Name>
      <Address>251960DD</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>askshow</Name>
      <Address>088FA4EB</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>rep2</Name>
      <Address>1054D497</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>rep1</Name>
      <Address>1054D4B5</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tlmt</Name>
      <Address>19C2C787</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>cap</Name>
      <Address>0D39BF5E</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>lnup2</Name>
      <Address>0A1C6435</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask</Name>
      <Address>0D9240A1</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask6</Name>
      <Address>0C0E66A0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask4</Name>
      <Address>0E15CDA5</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map1</Name>
      <Address>0AB3877D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>map5</Name>
      <Address>0AC49B4B</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>dlgclose</Name>
      <Address>0AB052EB</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>allvis</Name>
      <Address>0AB05B5E</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>forceclick</Name>
      <Address>0AB05055</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>forceclick2</Name>
      <Address>0AB05083</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>nohide</Name>
      <Address>0AB46B76</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tmax2</Name>
      <Address>0AB05CFA</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tmax3</Name>
      <Address>0AB05CBA</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>tmax</Name>
      <Address>0AB050D0</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>qend</Name>
      <Address>0AB39EE2</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>chkover</Name>
      <Address>0AB39C9F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>autotask</Name>
      <Address>0AB3A772</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask5</Name>
      <Address>0AB059D2</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask3</Name>
      <Address>0AB057D3</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask0</Name>
      <Address>0AB0567A</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask1</Name>
      <Address>0AB05340</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ctask2</Name>
      <Address>0AB05CE3</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>lnup</Name>
      <Address>0AEA880D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>oversee</Name>
      <Address>0AA72E5F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>overenter</Name>
      <Address>0AC509F4</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>shop1</Name>
      <Address>0AC285DD</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>shop2</Name>
      <Address>0AC285FD</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>spd1</Name>
      <Address>0AD42E4F</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>spd2</Name>
      <Address>0AD42FC2</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>minigame</Name>
      <Address>0AC42529</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
</CheatTable>
