SEARCHING FOR CHEAT CLASSES: gear gen function: (1000, weapon stats function: 1.1 mp stats function: this.name (find vars for mp stat then search with it) armor/crit chance:0.99 exp:0.33 ticket function: [0,0,0]; cooldown: + (param1 - 1) * skill point: == 31) (also mp stat) revive token: (0,0,0,0,0,0,0); champ medals: [502]; then scroll up until see return value temp diamond badge public function o15865(param1:int, param2:int) : void { var _loc3_:Vector. = o7521(param1); §§dup(_loc3_[param2]).value++; (for aug 28 swf) how to make new char asap: apply mp stat hack, apply instant 100 at loading char, 100 cores/respec, etc mastery hack: = Math.random() < 0.5; look for something before line 100 full of loc vars mastery set: < 71) temp diamond badge: (same as champ medal) HDA: > 0.001 turret hack (no limit): * 5.3; (line 2928) zombie spawn rate increase: - 3) / 2 * 0.01 + character stuff hack (XP, weapons) (Universal weapon/armor adder): Math.random() * 2147483647; (it only has dictionary import) (As of 4/30/17) o20170 = money o10252 = alloy o19697 = cores o7211 = XP o6470 = MP WIN o12159 = MP LOSS o6470 = MP WIN o20831 = MP KILLS o2988 = MP DEATHS WEAPONS AND ARMOR are stored in ARRAYS (folders in monster debugger), you should be able to see unobfuscated variables such as "grade" and the armor name and description -hackergonnahacklol 9/14/17 WEAPON IDS: (For those who want to change weapons, change its ID) (You will need to refresh to see it) If you are unsure which variable is the ID, buy a red ronson 50 and see which variable says 180! 116=Trailblazer 117=ZombieMachineGun (20 damage) 118=ZombieSeekingMissileLauncher (750 damage) 119=ZombieSeekingMissileLauncher (1500 damage) 120=ZombieFlameThrower (40 damage) 121=ZombieMiniGun 122=ZombieSmallTurret 123=ZombieTurretRocket 124=CM Zeus Child 125=ZombieMachineGun (320 damage) 126=ZombieMissileLauncher (6000 damage) 127=ZombieSeekingMissileLauncher (12000 damage) 128=ZombieFlameThrower (160 damage) 129=Z-5 Heavy 180= Red ronson 50 181= Trident 182= M1000 183= Temp don't spawn 184= Planet Stormer LTD 185= Ronson WP in. 186= HIKS A10 187= donderbus 188= Ria 15 se 189= Torm 190= X1 Furie 191= Null (no weapon) 194=Handkanone 195= CM 505 Alpha 196= HIKS S4000 197= Vitriol 198= CM 000 Kelvin 199= Ronson 5x5 200=Supermarine Alpha Ltd Edition 201=RIA 8A 202=CM Lazer Drill 203=CM 467 204=CM 352 Quasar 205=Ricochet 206=Bayonet 207=RIA 75 208=HIKS 888 Caw 211=Zerfallen 212=CM Proton Arc