RE: Nitrome Game Hacks
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Bullethead
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Launch Trainer!
2 Player Action Pixel Retro Shooter

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RE: Nitrome Game Hacks

-migrated-
Last Updated: 05/27/2010 00:55

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Co-op alien defence game with enemies and bullets galore!
RE: Nitrome Game Hacks Posted on: 05/26/2010 1:29am
Quote Post
I am wondering if anyone knows how to hack nitrome games and if they do, if they could please hack bullethead for me please and other nitrome games if possible.

 

The link to bullethead is here:

 http://www.nitrome.com/games/bullethead/

 

Unlimited bullets is really all that is needed.

 

Thanks. :mrgreen:
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 5:59am
Quote Post
System Bot
Not trying to make you look stupid, but actually you have unlimited bullets. (broken image removed)

Anyways this one should be enough.

Kill everything with one hit - Works (broken image removed)
5e db 07 24 ?? 68 db 07 =>
5e db 07 24 01 68 db 07

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Previous Name: phreneticus
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 8:20am
Quote Post
Thanks, appreciate it. Oh for the bullets I meant the rapid fire bullets, they run out after 5 secs I think. If you had just unlimited rapid fire bullets, easy to go through.
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 8:40am
Quote Post
Quote from: "kingoffunk"
Thanks, appreciate it. Oh for the bullets I meant the rapid fire bullets, they run out after 5 secs I think. If you had just unlimited rapid fire bullets, easy to go through.

24 00 0e 13 00 00 5d ?? 09 2a d6 66 ?? 09 c1 =>
24 fe 0e 13 00 00 5d c7 09 2a d6 66 c7 09 c0

You should get 10 results.
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 9:09am
Quote Post
System Bot
Damn, you were faster..

Where did you find that Zirak? And why changing it to a low number like c7? Because everything higher, will make the bullets invisible? (broken image removed)

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Previous Name: phreneticus
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 9:34am
Quote Post
Quote from: "Phreneticus"
Damn, you were faster..

Where did you find that Zirak? And why changing it to a low number like c7? Because everything higher, will make the bullets invisible? (broken image removed)

I "searched all" for Rate. Under MainChar1 I found this:
Code: [Select]
               if (powerUpSpeedTime > 0)
                {
                    var _loc_3:* = powerUpSpeedTime - 1;
                    powerUpSpeedTime = _loc_3;
                }
                if (powerUpRateTime > 0)
                {
                    var _loc_3:* = powerUpRateTime - 1;
                    powerUpRateTime = _loc_3;
                }
                if (powerUpDoubleTime > 0)
                {
                    var _loc_3:* = powerUpDoubleTime - 1;
                    powerUpDoubleTime = _loc_3;
                }
                if (powerUpTripleTime > 0)
                {
                    var _loc_3:* = powerUpTripleTime - 1;
                    powerUpTripleTime = _loc_3;
                }

So I changed "if (powerUp[...] > 0" to "if (powerUp[...] > -2" (no special reason to why I picked -2), and then I changed "var _loc_3:* = powerUp[...] - 1;" to "var _loc_3:* = powerUp[...] + 1;"

The opcode 66 stands for "get property" (in this case, the power up time), and 5d for "find property". The two bytes that follow is the object's "name" in the directory. I also think the "09" is the special class of something. Since each time has a different place in the directory, I put ?? where their name is supposed to be. Also since I had no restraint over what to change the name to, I just adjusted it to "powerUpSpeedTime", the first one I found.

Edit: woops *2 @_@
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 9:44am
Quote Post
System Bot
You didn't really answer my questions but I guess thanks.

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Previous Name: phreneticus
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 9:47am
Quote Post
Quote from: "Phreneticus"
You didn't really answer my questions but I guess thanks.

orly?

Quote from: "Phreneticus"
Where did you find that Zirak?
Quote from: "Zirak"
I "searched all" for Rate. Under MainChar1[...]

Quote from: "Phreneticus"
And why changing it to a low number like c7?
Quote from: "Zirak"
The opcode 66 stands for "get property" (in this case, the power up time), and 5d for "find property". The two bytes that follow is the object's "name" in the directory. I also think the "09" is the special class of something. Since each time has a different place in the directory, I put ?? where their name is supposed to be. Also since I had no restraint over what to change the name to, I just adjusted it to "powerUpSpeedTime", the first one I found.
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 11:59am
Quote Post
System Bot
Quote from: "Zirak"
orly?
I was talking about the second question, which you, in my opinion, didn't answer. You were talking about findproperty and getproperty and other shit, but not answering my question "Why did you choose c7?".

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 12:07pm
Quote Post
Quote from: "Phreneticus"
Quote from: "Zirak"
orly?
I was talking about the second question, which you, in my opinion, didn't answer. You were talking about findproperty and getproperty and other shit, but not answering my question "Why did you choose c7?".
Code: [Select]
//0e 13 00 00
_as3_ifngt offset: 19
//5d c7 09
_as3_findpropstrict powerUpSpeedTime
//2a
_as3_dup
//d6
_as3_setlocal <2>
//66 c7 09
_as3_getproperty powerUpSpeedTime
//c1
_as3_decrement_i

I think that explains why I've replaced 66 ?? 09 and 5e ?? 09 with 66 c7 09 and 5e c7 09...if the previous explanation was too much [adjective].
Re: RE: Nitrome Game Hacks Posted on: 05/26/2010 8:14pm
Quote Post
Um hello fellas, both of you or all three of you. I am kind of struggling right now to get things to work. I can't really even find the right swf, wondering if any of you know where that is please, I would really appreciate it. Second thing is using cheat engine 5.6. I used to use an older version for games such as farm frenzy type games located here:

http://www.bigfishgames.com/

Now I am struggling to get things to work right on 5.6, I don
Re: RE: Nitrome Game Hacks Posted on: 05/27/2010 12:55am
Quote Post
Quote from: "kingoffunk"
Um hello fellas, both of you or all three of you. I am kind of struggling right now to get things to work. I can't really even find the right swf, wondering if any of you know where that is please, I would really appreciate it. Second thing is using cheat engine 5.6. I used to use an older version for games such as farm frenzy type games located here:

<span><a class="smarterwiki-linkify" href="http://www.bigfishgames.com/">http://www.bigfishgames.com/</a></span>

Now I am struggling to get things to work right on 5.6, I don