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[Request] Battle Pirates.
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[Request] Battle Pirates.

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Last Updated: 10/06/2017 09:29

Battle Pirates

Trouble
Last Updated: 01/02/2015 00:57

Battle Pirates (request)

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Last Updated: 12/17/2010 03:15

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Game Dscription
Battle Pirates (BP) is a MMORTS - a Massively Multiplayer Online Real-Time Strategy game you can play through Facebook or directly on kixeye.com/game/battlepirates. It features real-time battles against other players in which you can attack bases or go head to head in Fleet vs. Fleet. The game includes a high level of strategy in constructing fleets, gathering resources, and researching new technologies. There is no pause or suspend button in BP -- it goes on and on and on
Re: [Request] Battle Pirates. Posted on: 01/03/2012 1:09am
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Free name change hacked SWF (for v73.v99)
the attached SWF has a free name change hack enabled, AKA, 0 creds for name change. The game crashes after you change ur name, but w.e., it still works. Just use charles or fiddler & enjoy (broken image removed)

ALSO, one last thing, there is no hack check disabler in this package, so u might want to use Gyans (EPIC) script to prevent urself from being banned

I ALSO DON'T TAKE ANY RESPONSIBILITY FOR USE OF THIS SWF


I may or may not update this, i just needed it for one time :-P

-0M3G4
Re: [Request] Battle Pirates. Posted on: 01/03/2012 6:14am
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I know how to use that and i dont want vedio , i just want to know how i edit things in swf like hammerhead or battle ship or ... , and u always post how to use swf i know that !
Anyway i wont ask any one more
Re: [Request] Battle Pirates. Posted on: 01/03/2012 9:15am
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Slowmo, or someone, could you give me a link to charles? I can't quite find it on google. Thanks!
Re: [Request] Battle Pirates. Posted on: 01/03/2012 9:25am
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Quote from: "Vox"
Slowmo, or someone, could you give me a link to charles? I can't quite find it on google. Thanks!
www.charlesproxy.com/download/
Re: [Request] Battle Pirates. Posted on: 01/03/2012 4:10pm
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hi slowmo, great work by the way love it... i think u mite have been asked this a million times but just ignore if u have.... any chance of getting the new raid hulls in a swf file? would love to try them.... kind regards  george
Re: [Request] Battle Pirates. Posted on: 01/03/2012 4:56pm
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The new hulls I don't think anyone has unlocked, it uses a different method.
Re: [Request] Battle Pirates. Posted on: 01/03/2012 5:01pm
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keep up the good work mate i am sure u will get their one day (broken image removed)
Re: [Request] Battle Pirates. Posted on: 01/03/2012 5:56pm
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cum here
BeboD has now been banned from the site, let this be a warning to you all, he was banned for the following reasons:

Harrasing a user, spamming the facebook forum with useless, unwanted posts, and double posting.



Re: [Request] Battle Pirates. Posted on: 01/03/2012 6:34pm
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Game has updated to v73.v100 just wanted to let everyone know.
Gyan, your script no longer works, hopefully Slowmo's SWF works, I haven't tested it yet. Will edit this post will results, in a few  8-)

EDIT: Slowmo ur SWF still works, valde bene ^_^

Quote from: "ScopeDown"
The new hulls I don't think anyone has unlocked, it uses a different method.
I haven't seen any of the drac. hulls yet, but i am not sure if KIXEYE has even released them yet (broken image removed)
Re: [Request] Battle Pirates. Posted on: 01/03/2012 9:13pm
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Well most of my hacks did still work but if anyone actually reads the script there are just 5 local variables to change each update and I give instructions in the comments on what to search for using Sothink SWF decompiler. Anyway here is the new version.

If I get time later I may change my script to be a little more complicated, but not need these changes at all. At that point only a rewrite of certain in game functions would cause the script to break.
Re: [Request] Battle Pirates. Posted on: 01/04/2012 1:48am
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Quote from: "Gyan1010"
Well most of my hacks did still work but if anyone actually reads the script there are just 5 local variables to change each update and I give instructions in the comments on what to search for using Sothink SWF decompiler. Anyway here is the new version.

If I get time later I may change my script to be a little more complicated, but not need these changes at all. At that point only a rewrite of certain in game functions would cause the script to break.

I am such a n00b sometimes, thanks for pointing this out (broken image removed)
I feel like an Idiot xP

Thanks Guys (Gyan & Slowmo), you guys really are gr8 (broken image removed)
This forum in general i great (broken image removed)
Re: [Request] Battle Pirates. Posted on: 01/04/2012 2:26am
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Thanks for the update slowmo, really appreciate all the work.
Re: [Request] Battle Pirates. Posted on: 01/04/2012 11:51am
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Hello people , i was wondring how to edit my swf from scratch .. Can any one help how that works ? (broken image removed)
Re: [Request] Battle Pirates. Posted on: 01/04/2012 4:05pm
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Quote from: "0M3G4"
Game has updated to v73.v100 just wanted to let everyone know.
Gyan, your script no longer works, hopefully Slowmo's SWF works, I haven't tested it yet. Will edit this post will results, in a few  8-)

EDIT: Slowmo ur SWF still works, valde bene ^_^

Quote from: "ScopeDown"
The new hulls I don't think anyone has unlocked, it uses a different method.
I haven't seen any of the drac. hulls yet, but i am not sure if KIXEYE has even released them yet (broken image removed)
The winner list has been posted, so yes it is released. Remember the first drac ship was released quite a long time ago. So either there is a different method to do this, or they have a method that only gives the BP to the winners (Maybe requires them to manually do it).
Re: [Request] Battle Pirates. Posted on: 01/04/2012 8:35pm
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You guys do great work and I'm not trying to troll, I just wanted to point out a couple of things that did not work for me with the new lua script.  I started a new account on facebook to test these cheats.  Everything worked except for the prevent leveling up cheat (is that included?) and the blueprints.  The blueprints worked kind of strangely.  At first the Hammerhead cheat was working, but the next time i logged on they blueprints be came unavailable.  This seems to happen with alot of the other cheats, sometimes they work and sometimes they don't.  I don't know if this is just my derpyness or if its just some rough code.  What ever the case I was wondering if anyone had any advice.  I did use the Fiddle thingy the first time (am i supposed to use it every time i log on?).  I run a Windows 7 64x system, and  I use Cheatengine 6.1 64x.  Thanks!