Life is Feudal: Your Own
PC (Windows) · Submitted by hulm
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About Life is Feudal: Your Own
About This Game
GAME IS IN EARLY ALPHA STATE. DO NOT BUY IT UNLESS YOU WANT TO SUPPORT DEVELOPMENT.In appreciation of your support all Life is Feudal:YO owners will receive Life is Feudal:MMO currency which later upon the release of the MMO version can be used to purchase a ticket for one character to gain full permanent access to the gameworld in Life is Feudal:MMO.
?Life is Feudal: Your Own? (LiF:YO) is a 64 player 3km x 3km gameworld that places you in a realistic medieval setting with the ability to host your own private world with your own rules. The game is set in a world with free terraforming and free building features. You can build your own house anywhere in the world! Team up with your friends and build a village or city and repel attacks by other players who want to steal your lands and slaughter your cattle! A good castle with a moat and tall city walls might help you protect yourselves and your precious cattle.
The combat system in our game is quite unique. It is a no target and physics-based combat system. The direction of your attack depends on mouse movement. Basic movements combined with directional attacks can be mixed together into deadly combos with special effects. Battle formations are a new way to collaborate and control the situation on the battlefield with your fighting team. Depending on the battle situation, a group leader must issue the right commands to manage formations during a battle. The more group members that make up a given formation the bigger the advantages they enjoy. A well organised group will always prevail over a bunch of chickens with their heads cut off.
True use of sandbox mechanics and not just the "sandbox" label being applied to the game. A great example is that player skill progression is not limited by artificial classes or roles. The Skill cap and Stat cap systems allow you to design a character which fits your style of play perfectly. The crafting system contains a lot of sand and boxes too. :) An excellent example is how alchemy works almost the same way as it did in TES:Oblivion