Maneuver
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Maneuver

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Last Updated: 11/29/2010 15:13

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Ready for an incredibly addicting puzzle game? Particle effects and everything! :D
Maneuver Posted on: 11/10/2010 12:12am
Quote Post
http://www.newgrounds.com/portal/view/553046


Code: [Select]
_as3_pushstring "I'm learning"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 c4 05
_as3_getproperty medals
//24 01
_as3_pushbyte 1
//66 d3 13
_as3_getproperty {}
//2c ed 14
_as3_pushstring "U"
//14 09 00 00
_as3_ifne offset: 9
//60 71
_as3_getlex com.newgrounds::API
//2c 96 15
_as3_pushstring "I'm smart"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 c4 05
_as3_getproperty medals
//24 02
_as3_pushbyte 2
//66 d3 13
_as3_getproperty {}
//2c ed 14
_as3_pushstring "U"
//14 09 00 00
_as3_ifne offset: 9
//60 71
_as3_getlex com.newgrounds::API
//2c 97 15
_as3_pushstring "I'm amazing"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 c4 05
_as3_getproperty medals
//24 03
_as3_pushbyte 3
//66 d3 13
_as3_getproperty {}
//2c ed 14
_as3_pushstring "U"
//14 09 00 00
_as3_ifne offset: 9
//60 71
_as3_getlex com.newgrounds::API
//2c 98 15
_as3_pushstring "I'm a genius"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 c4 05
_as3_getproperty medals
//24 04
_as3_pushbyte 4
//66 d3 13
_as3_getproperty {}
//2c ed 14
_as3_pushstring "U"
//14 09 00 00
_as3_ifne offset: 9
//60 71
_as3_getlex com.newgrounds::API
//2c 99 15
_as3_pushstring "Ribbon addict"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 c4 05
_as3_getproperty medals
//24 05
_as3_pushbyte 5
//66 d3 13
_as3_getproperty {}
//2c ed 14
_as3_pushstring "U"
//14 09 00 00
_as3_ifne offset: 9
//60 71
_as3_getlex com.newgrounds::API
//2c 9a 15
_as3_pushstring "Perfectionist"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 c4 05
_as3_getproperty medals
//24 06
_as3_pushbyte 6
//66 d3 13
_as3_getproperty {}
//2c ed 14
_as3_pushstring "U"
//14 09 00 00
_as3_ifne offset: 9
//60 71
_as3_getlex com.newgrounds::API
//2c 9b 15
_as3_pushstring "Block clearer"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 c4 05
_as3_getproperty medals
//24 07
_as3_pushbyte 7
//66 d3 13
_as3_getproperty {}
//2c ed 14
_as3_pushstring "U"
//14 09 00 00
_as3_ifne offset: 9
//60 71
_as3_getlex com.newgrounds::API
//2c 9c 15
_as3_pushstring "Pro block remover"
//4f d6 0a 01
_as3_callpropvoid unlockMedal(param count:1)
//d0
_as3_getlocal <0>
//66 a7 08
_as3_getproperty levelSelect
//24 3a
_as3_pushbyte 58
//61 3b
Re: Maneuver Posted on: 11/10/2010 11:22am
Quote Post
System Bot
Post AoBs, not just a random bunch of source code. Anyway, the medals still need to be approved.

Medal AoBs
2c b1 11 - Learning
2c b5 11 - Amazing
2c bd 11 - Block Clearer
2c b3 11 - Smart
2c b7 11 - Genius
2c bf 11 - Pro Block Remover
2c b9 11 - Ribbon Addict
2c bb 11 - Perfectionist

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Maneuver Posted on: 11/25/2010 2:59am
Quote Post
Medals are approved, but most of them don't submit. The only one I've gotten credit for is Block Clearer, despite having beaten the first 20 levels twice now.
Re: Maneuver Posted on: 11/29/2010 8:28am
Quote Post
Quote from: "embrezar"
Medals are approved, but most of them don't submit. The only one I've gotten credit for is Block Clearer, despite having beaten the first 20 levels twice now.

The game has been updated and all but Ribbon Addict work now. AoB's went and changed though.
Re: Maneuver Posted on: 11/29/2010 3:13pm
Quote Post
System Bot
Quote from: "Whaft"
The game has been updated and all but Ribbon Addict work now. AoB's went and changed though.
I updated them in my first post.

This post was imported from an account that no longer exists!
Previous Name: phreneticus