Megaman's Christmas Carol (0 points)
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Megaman's Christmas Carol (0 points)

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Last Updated: 03/07/2011 18:13

Megaman's Christmas Carol (0 points medal)

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Last Updated: 02/06/2011 11:59

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Megaman must save the world from the Robotic Ghosts of Christmas!
Megaman's Christmas Carol (0 points) Posted on: 03/06/2011 12:34pm
Quote Post
http://www.newgrounds.com/portal/view/557443

I dont know how can this game pull medals from thin air without need to call any kind of code

Any kind of hack is welcome. Not even Usaio could break this game open, and so couldnt i.
Re: Megaman's Christmas Carol (0 points) Posted on: 03/06/2011 4:27pm
Quote Post
Infinite Lives?
5d df 21 4a df 21 00 -> 02 02 02 02 02 02 02
Re: Megaman's Christmas Carol (0 points) Posted on: 03/07/2011 7:59am
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Quote from: "Derek"
Infinite Lives?
5d df 21 4a df 21 00 -> 02 02 02 02 02 02 02

It quite doesnt work on WUT mode which is One-Hit-Kill, but gives most medals
Re: Megaman's Christmas Carol (0 points) Posted on: 03/07/2011 12:48pm
Quote Post
Quote from: "Derek"
Infinite Lives?
5d df 21 4a df 21 00 -> 02 02 02 02 02 02 02

Normally, I'm not an idiot when it comes to using AoBs, but I can't get this to work. The game already has infinite lives, so I'm guessing you meant infinite life instead... I've tried putting in the code immediately after the preloader, I've even tried pausing the game with speedhack immediately after the game loads in case that affects anything, but I can't get your AoB to work on any difficulty; regardless of when I put in the NOP values, I lose life when hit, eventually dying.

Eventually I'm going to have to learn how to do bytecodes so I can make my own... I've been meaning to get around to it, I just haven't yet.
Re: Megaman's Christmas Carol (0 points) Posted on: 03/07/2011 6:13pm
Quote Post
More than likely it just doesn't work. I only had a quick look at the game, saw a method called sublives (or something like it) and nopped it. Hence the question mark. I'll take another look at it some time later this week.