Here's a very old game I played before. For some stupid reason, I thought this game was actually made by TIM, but now it seems not to be so (or the guys in KongHack are screwing up with me)
What is this game about? It's not Dungeon & Dragons at all, but you do get to be in a Dungeon in the Sky, holy shit. Apparently you are pretty much a "Dungeon Explorer" who decides to visit the "Great Dungeon in the Sky", some big rock floating in what appears to be the sky, although the stars make it more like space, but then it's probably always night in that game.
You have to kill enemies, like always. Whenever you kill one, you get their "soul". Well, actually, you can get to play as them in the next dungeons. All of them got something special but might also have something in common. Just as a suggestion, I recommend you to play as a Birdman, they can fly so you don't have to worry about mobility at all and they tend to have some good weaponry, such as the weak-but-fast beak and a damaging medium-speed spear. Hell, knowing you can kill anybody AND play as them, there are chicken, so...Yep, you can play as a chicken that has very little HP.
So...How is the gameplay? Very simple, you start in a "Dungeon Room" and then you have to beat it to open the others. You keep on doing this until you get to a "Boss Room", there is virtually no end. You then have to kill the boss. Just like every other enemy, killing a boss will make you able to play as him, but I wouldn't recommend it because they're very slow.
You got three ways to use your..."Skills". You can stab, you can slash, you can punch, you can use your beak, you can use your rope, you can plant a bomb, etc. Each class is unique but with some having something in common. For example, you can have a Warrior that can slash and a Birdman that can slash.
The enemy AI is very dumb, they just stroll around, and when they see you, they quickly rush at you and try to do something, such as use their abilities. They always stay with you and chase you, not looking at possible enviromental hazards. It's more annoying to kill them than to die from them.
Well now, let's go for Graphics. The graphics are not much to say, they're pretty much taken from a Pixel source. Oh yeah I forgot, the graphics are all pure pixels. There's not much to say about them.
As for sounds and music? I have to admit, the music is beautiful as hell. The guy who did it did a good job indeed. Problem is, there's no sound at all, you won't hear anybody get hurt, fall, get slashed and so on. That just sucks, really damps down the immersion by a lot. But oh well, at least there's a good music. Still, that's the huge problem about the sounds here.
So, this is a replayable game that tends to get boring, but also fun, depends on your mood I guess. Playing boring games because you're bored might do the opposite sometimes.
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