Huniepop Goes Vanilla (Which Isn't That Bad, Really)

02/07/2017

Alright, so this is one of those Idler games that I love to play and also help out with. I may not know programming whatsoever, but I do know how to get ideas going for multiple things.  I'm sort of known on and off around Kong, especially in the Idle/Upgrades section of games, as someone who tries their best to work with game developers and see what can be done to help out with games.  It was no exception with this game in particular: Huniepop.  I started out as just another player, but I got to be in contact with SadPanda and Oji, the developers/creators of the game, an awful lot, and they've been truly good friends.

But the review is not about background info. It's about the game itself. So let us get right into it, shall we?

Physical Qualities: Like stated in the title, Crush Crush is essentially a more vanilla, tamer version of Huniepop.  The only place this will be different in is a site known as Nutaku, which hosts the Moist and Decensored version of the game.  The game follows Huniepop in that one has to woo and help out decently attractive/majorly attractive young ladies and older ladies who would not be attracted to the character otherwise.  The art style is very unique, personally, and the visuals of everything stand out pretty well on their own.  It is pretty much like your typical Idle/Upgrade game, but has its own feel to it. 8/10

Gameplay: The game is simplistic in that one can simply just use their regular mouse and hands for this.  Later on, however, it is very recommended that one use an autoclicker to help make time go by much faster.  There's two sections worth noticing: Jobs and Hobbies.  The Hobbies help unlock jobs and (spoiler alert) maxing out Hobbies at 75 for all 12 of them gives an incredible boost in time and/or affection, which is what is used to woo the girls.  The Jobs earn the main character, a "marshmallow come alive" a lot of money over time, and eventually these too shall max out and produce the most efficiency.  The catch is that one needs things called "Time Blocks" for taking the girls on dates, doing jobs, and doing hobbies.  In the end, though, maxing out both jobs and hobbies leaves the player with ample leftover time blocks to do whatever one wants.  Additionally, there are achievements to unlock which give time blocks, and progressing through the girls' love levels or affection levels gives the player diamonds to use for whatever.  There's just so much to focus in on at once at first, that it can leave the player overwhelmed.  As a result of this, instead of going for a much more streamlined process than it already actually is, 7/10 in this category.

Replayability:  Remember me saying progressing through a girl's levels gives the player diamonds/boosts? Well, in this game, there's something called a Reset Boost and Prestige Boost. The reset boost is the active multiplier the player has, and prestige is what the boost will be added onto when the player soft resets the game each time.  The newest updates for the game allow a player to gain more and more boost each time they max out progress with a girl.  As a result, there is no possible way to complete the game without resetting a lot of times.  However, constantly resetting allows one to truly unlock all that the game will have to offer.  Additionally, the final few girls require a huge reset bonus anyways.  Just don't be expected to rack up immensely high boosts, however, as the game does have a set limit on what the multiplier can be at most (spoiler alert again: it's x2048 for a reset boost with x8192 from the store multiplier which is bought with diamonds).  In the end, the game requires one to constantly replay on purpose, which means it has a max rating of 10/10 for replayability.  There is no question about this: you will reset constantly, and you will do it for a decent boost here and there.

Hack Power: While one might think a game such as this has the hacking capabilities of many other Idlers, the creators of the game foresaw this shortly after the game started. There was a sort of glitch in the game where one could farm as many diamonds as one wanted with little to no consequence at all, but this was taken out quickly.  There was also another one that involved time skipping like with other Idlers, but that too was taken away.  Any former hacks or tricks to make the game easier for the player to skip through were completely gotten rid of.  Any that remain are very difficult to actually get done thoroughly and without setting off alarms.  Even the Steam version for the game won't be hackable because it runs under the latest software for the game, whereas the old versions of the game ran under the old software that made the game also glitch out for players.  Due to all of this, the game receives a 1/10 for being able to be hacked.

Final Verdict: I love this game for how fun it is to actually play.  That does not mean it has no drawbacks to speak of.  The time it takes to get through the game is immensely much to keep tab of.  What once could be exploited with the game is now completely gone, not that that is really a bad thing to me.  The game holds its own for what it is: an idle, upgrading nicer form of Huniepop.  And in the end, that is really not a bad thing at all.  The game receives an astounding 8/10 overall score from me, with recommendations for others to play the game themselves to see how fun it can (or maybe cannot) really be.  

(Last Note: I apologize for this review being so long and in-depth, but I truly enjoyed playing the game and wanted to give as much of the game's details and fun factor as I could.  Even at the cost of being so lengthy, it was worth reviewing again.  Until next time, folks.)

-Sharky

 

Physical Qualities
Gameplay
Replayability
Hack Power
Overall Rating