The game is okay

08/12/2014

It's great! It's awesome! It's really good! Well it's pretty good! It's okay. It's not bad. I've seen better. Well it's not very good. You get the tred of where I'm going with this. It is how I felt about the game, but it is not actually as bad as I felt. From an unbiased perspective it's fairly simple mechanics, and the gameplay doesn't have too much inherently wrong with it, but the range of many of the devices (especially the collectors) are just too small. In the sake of the collectors, I think they should have as much range for building as they do absorbtion. That alone was something small, but it bugged me through every level of this (short) game. Not only that, but whoever wrote what you're SUPPOSED to do clearly didn't think about what people would ACTUALLY do. I felt myself repeating the exact same tactics every level, and it killed any replayability of this game. It's graphics were simple, and the concept was quite good. The strategies (I suppose) would be limited in this game due to the limited enemies you face and the few buildings you can build. As I said in the begging. It's okay. It's not bad. I've seen better. As far as RTS games go it's probably a 4/10, but as far as RTS free to plays go, it's a 6/10. I'll break it down on my FTP scale. The graphics are a step above pixel art, and aren't stylized to the game. 6/10 The animation is smooth. 10/10 The gameplay is a little too simple with not enough enemy variety. 5/10 The storyline is interesting. 9/10 Great concept 10/10 Worth the half hour or so you play. If you like this sort of game. Maybe only if you really like it.

Physical Qualities
Gameplay
Replayability
Hack Power
Overall Rating