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GemCraft Chapter Zero

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This discussion is linked to GemCraft chapter 0. View game

223 posts

Re: GemCraft Chapter Zero

Posted Apr 28, 2009 12:35 am

THANK YOU SO MUCH!!!! Now im gonna go into SoThink and see if i can replicate this... im really gonna try to get this array thing down.

And the AG is working just fine for me...i have the game loaded right now.

Re: GemCraft Chapter Zero

Posted Apr 28, 2009 12:37 am

is that why whenever i tried to export it as an FLA it crashed every single time??? i thought it was prolly cuz i hadn't yet gotten the full version (which i now have)

Re: GemCraft Chapter Zero

Posted Apr 28, 2009 1:05 am

There's something nasty with their cache&dns.
Friend of mine just told me cache.armorgames.com resolved to 216.137.47.217 and not the 205.234.175.175
that I have.(my best guess is that they changed dns while I was playing or something)

EDIT: finally fixed the dns manually and it worked. They really did change dns... And I had the old ip.

Re: GemCraft Chapter Zero

Posted Apr 28, 2009 1:11 am

Always show upgrade skill button:(same warning as before, dont go over max, you'll break the game)
66 43 66 EE 08 27 => 66 43 66 EE 08 26

Re: GemCraft Chapter Zero

Posted Apr 28, 2009 6:24 am

games f'in hard even with cheats, or maby i just get to ancy and skip to many lvls... eather way

Re: GemCraft Chapter Zero

Posted Apr 28, 2009 1:22 pm

here's one more then:)
60 04 25 F0 01 24 => 60 04 02 24 01 24
This one makes your mana pool upgrades... cheap;)(1 cost)

Re: GemCraft Chapter Zero

Posted Apr 28, 2009 11:17 pm

Ok, the game will be coming to Kongregate on the 14th or 15th of may. I was told by the developer himself.

So we have quite a bit of time.. most of which i will be using to get a really well dont .sol file going.

Re: GemCraft Chapter Zero

Posted Apr 29, 2009 12:22 am

Do we have sol editors for it? Because if the issue is just a checksum added to it I can probably reverse that(or check it at least).