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Here's the link to the game: http://www.kongregate.com/games/simonhason/weapon
Thanks for the help you genii. Greg701 |
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Alright, the first important thing I found was
_level0/:credits When you get to the end, the value is going to end up being 4byte *8, exact value, but that never seems to be the case the normal way, for some reason. _level0/:health Should also be *8 Don't freeze values, even if they're roots. The game forces them to change every time you change screens and you'll crash eventually. I'll be searching for more. <-- Extremely bored right now. There haven't been any good new games. |
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Unlimited ammo in a magazine:
96 04 00 08 01 08 00 1c 96 02 00 08 01 4e 51 4f 96 04 00 08 01 08 00 1c 96 02 00 08 01 4e 02 4f (You'll get a lot of AoBs, change them all, I think it's one for each weapon.) Unlimited grenades (You'll have to buy one to start, but when you throw you'll still have 1 left): 96 04 00 08 06 08 02 1c 96 02 00 08 06 4e 51 4f 96 04 00 08 06 08 02 1c 96 02 00 08 06 4e 02 4f |
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Unlimited Black Hawk Health
96 05 00 07 ?? 00 00 00 30 0b -> 96 05 00 07 ?? 00 00 00 30 02 Decrease Enemy Health (set to 00 to instant kill) 96 07 00 08 00 07 ?? 00 00 00 -> 96 07 00 08 00 07 01 00 00 00 Increase Credit Gain Per Kill To 500 (can increase if needed) 96 02 00 08 01 4e 96 05 00 07 96 00 00 00 47 -> 96 02 00 08 01 4e 96 05 00 07 F4 01 00 00 47 Perfect Accuracy 96 11 00 04 01 08 08 06 00 00 00 00 00 00 00 00 04 01 08 06 4e 0b -> 96 11 00 04 01 08 08 06 00 00 00 00 00 00 00 00 04 01 08 06 4e 02 96 08 00 04 01 08 09 04 01 08 06 4e 96 05 00 07 02 00 00 00 0c -> 96 08 00 04 01 08 09 04 01 08 06 4e 96 05 00 07 02 00 00 00 02 |