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Azgard Defence

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This discussion is linked to Azgard Defence. View game

15 posts

Azgard Defence

Posted Apr 9, 2010 8:41 pm

Somehow on the front page. But, it was mildly engaging. Sound, lack of towers, and unoriginal gameplay do kill the game though. Anyways, money is *1 and that's probably all you need, unless anyone wants to throw in a magical aob. Judging from the game quality, it shouldn't be too hard. Still, my crappy 3rd party decompiler still can't show me anything from the swf.

Re: Azgard Defence

Posted Apr 9, 2010 8:44 pm

ffffuuuuu, I worked a whole hour on the .swf for a "No Upgrade Cost AoB" that didn't work...and it was 4b*1? *facewall*

Re: Azgard Defence

Posted Apr 9, 2010 8:49 pm
Quote from: "Zirak"
ffffuuuuu, I worked a whole hour on the .swf for a "No Upgrade Cost AoB" that didn't work...and it was 4b*1? *facewall*

haha, I did the same thing with ghost guidance. Ironically, wasn't it you who found the aob's first?  :lol: .

Re: Azgard Defence

Posted Apr 9, 2010 8:58 pm

Karma's a bitch.

Anyway, this has a really weird .swf. The hack I was working on had this:

Code: [Select]

function levelUp(param1:Boolean = true) : void
        {
            ;
            if (param1 && Game.game.money < upgradeCost)
            {
                return;
            }
            var _loc_3:* = level + 1;
            if (param1)
            {
                Game.game.addMoney(-upgradeCost);
            }
Seems pretty reasonable, but in Raw Data it was all funky:

Code: [Select]

//66 de 02
_as3_getproperty src::money
//60 f6 03
_as3_getlex src::upgradeCost
//ad
_as3_lessthan
//12 01 00 00
_as3_iffalse offset: 1

I tore it apart and feasted upon it, but to no avail. FOR A FRIKKIN 4b*1!

Re: Azgard Defence

Posted Apr 9, 2010 9:47 pm

Towers are free (you can replace 02 with a0 to add money)
66 9a 03 a1  -> 66 9a 03 02

src -> Game

Code: [Select]

var _loc_5:* = money - _loc_4.cost;Upgrades add money (you could try replacing it with 02 02 02 02 02 to make them free but it might not work)
90 4f cf 02 01 -> 02 4f cf 02 01

src -> Tower

Code: [Select]

Game.game.addMoney(-morphCost);
Game.game.addMoney(-upgradeCost);
Zirak you need to get better  :lol:

Anything that takes longer than 1 search in cheat engine isn't worth my time.

Re: Azgard Defence

Posted Apr 10, 2010 12:48 am

I know this a bit off-topic, but what do you think of, instead of just placing the AoBs on the threads, alo putting where in the code it is, like Derek did now?

Re: Azgard Defence

Posted Apr 10, 2010 1:38 am
Quote from: "whatever"
I know this a bit off-topic, but what do you think of, instead of just placing the AoBs on the threads, alo putting where in the code it is, like Derek did now?

yeah, that sounds like a good idea. It'd help ppl like me  (broken image removed) .

Re: Azgard Defence

Posted Apr 10, 2010 9:18 am

It's up to the original poster whether they want to do it or not. I'm happy to do it as it's only one extra copy/paste. Any preferred format?

Re: Azgard Defence

Posted Apr 10, 2010 5:04 pm
Quote from: "Derek"
It's up to the original poster whether they want to do it or not. I'm happy to do it as it's only one extra copy/paste. Any preferred format?

they way you have it is fine

Re: Azgard Defence

Posted Jun 17, 2010 5:51 am

ok i am a noob to this so could someone tell me how and what i need to use these hacks..... just thought i'd google hacks and cheats and found these hacks and am confuzzled on how to use the hacks :shock:

Re: Azgard Defence

Posted Jun 17, 2010 6:03 am
Quote from: "Darth_Canibulous"
ok i am a noob to this so could someone tell me how and what i need to use these hacks..... just thought i'd google hacks and cheats and found these hacks and am confuzzled on how to use the hacks :shock:

Read the Hacking FAQ, its right there

This post was imported from an account that no longer exists!
Previous Name: phreneticus

Re: Azgard Defence

Posted Sep 2, 2010 10:31 pm

oh guys I come to your forum cause the cheat for azgard defence - or hack. Takes long time to logg in here  :cry: I don't understand these codes but I will see if I understand this in your faq - not easy for a non-english-person...

Re: Azgard Defence

Posted Sep 3, 2010 2:32 pm
Quote from: "Cerifera"
not easy for a non-english-person...

I'm from Germany, obviously a non-english person. Do you see me having problems, understanding anything here?

Being from a non-english country is no excuse for not being able to speak english, or for the incapability to use a translator. Also, if you've ever gone to school, it's a subject there.

This post was imported from an account that no longer exists!
Previous Name: phreneticus

Re: Azgard Defence

Posted Sep 7, 2010 5:39 pm
Quote from: "phreneticus"
Quote from: "Cerifera"
not easy for a non-english-person...
I'm from Germany, obviously a non-english person. Do you see me having problems, understanding anything here?

Being from a non-english country is no excuse for not being able to speak english, or for the incapability to use a translator. Also, if you've ever gone to school, it's a subject there.

You just  PWNED that dude I understand English WAY better than my own language  (kinda weird) :roll: