ravenwood fair
always start with a link : http://apps.facebook.com/ravenwoodfair/
a few basic things are:
1.speed hack: speed hack 100x and watch your coins and exp go up quicker but make sure u stand by a protector as scared people make the game go out of sync when theyre timer runs out. refresh and your energy will be normal however you will keep the coins and exp
2.post a help request to the homepage then in firefox log into an alternate account and click help then click back button and it shouldtake you back to the page you were on when you first clicked the link and just keep repeating it untill u have enough (DOES NOT WORK IN INTERNET EXPLORER NOT SURE ABOUT ANY OTHER WEB BROWSERS)
also i found an interesting peice of code when i downloaded the swf with swfmdump called "cheatmanager" but im too useless to do anything with it, could someone more experienced try :
?package local.data
{
import flash.display.*;
import flash.events.*;
import flash.utils.*;
public class CheatManager extends Object
{
protected var _stage:Stage;
protected var _cheats:Object;
protected var _currentCode:String;
protected var _timer:Timer;
private static const MIN_CHEAT_LENGTH:int = 5;
private static const CHEAT_CODE_TIMEOUT:int = 1;
static var _instance:CheatManager;
public function CheatManager() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//49 00
_as3_constructsuper (param count:0)
//47
_as3_returnvoid
}// end function
public function initialize(param1:InteractiveObject) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//76
_as3_convert_b
//2a
_as3_dup
//12 06 00 00
_as3_iffalse offset: 6
//29
_as3_pop
//d1
_as3_getlocal <1>
//66 c0 23
_as3_getproperty stage
//76
_as3_convert_b
//12 48 00 00
_as3_iffalse offset: 72
//d0
_as3_getlocal <0>
//d1
_as3_getlocal <1>
//66 c0 23
_as3_getproperty stage
//68 80 03
_as3_initproperty local.data:CheatManager::_stage
//d0
_as3_getlocal <0>
//55 00
_as3_newobject {object count:0}
//68 81 03
_as3_initproperty local.data:CheatManager::_cheats
//d0
_as3_getlocal <0>
//4f 86 03 00
_as3_callpropvoid local.data:CheatManager::activateEvents(param count:0)
//d0
_as3_getlocal <0>
//4f 8e 03 00
_as3_callpropvoid local.data:CheatManager::resetCurrentCode(param count:0)
//d0
_as3_getlocal <0>
//4f 8a 03 00
_as3_callpropvoid local.data:CheatManager::addKnownCheats(param count:0)
//d0
_as3_getlocal <0>
//5d 84 03
_as3_findpropstrict flash.utils::Timer
//60 9b 1b
_as3_getlex CHEAT_CODE_TIMEOUT
//25 e8 07
_as3_pushshort 1000
//a2
_as3_multiply
//4a 84 03 01
_as3_constructprop flash.utils::Timer(param count:1)
//68 83 03
_as3_initproperty local.data:CheatManager::_timer
//d0
_as3_getlocal <0>
//66 83 03
_as3_getproperty local.data:CheatManager::_timer
//60 2d
_as3_getlex flash.events::TimerEvent
//66 c0 25
_as3_getproperty TIMER
//d0
_as3_getlocal <0>
//66 8d 03
_as3_getproperty local.data:CheatManager::onTimeout
//4f b7 23 02
_as3_callpropvoid addEventListener(param count:2)
//d0
_as3_getlocal <0>
//66 83 03
_as3_getproperty local.data:CheatManager::_timer
//4f fd 05 00
_as3_callpropvoid start(param count:0)
//47
_as3_returnvoid
}// end function
public function addCheat(param1:String, param2:Function) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//76
_as3_convert_b
//2a
_as3_dup
//12 09 00 00
_as3_iffalse offset: 9
//29
_as3_pop
//d1
_as3_getlocal <1>
//66 e1 0a
_as3_getproperty length
//60 9a 1b
_as3_getlex MIN_CHEAT_LENGTH
//b0
_as3_greaterequals
//12 09 00 00
_as3_iffalse offset: 9
//d0
_as3_getlocal <0>
//66 81 03
_as3_getproperty local.data:CheatManager::_cheats
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//61 c1 25
_as3_setproperty {}
//47
_as3_returnvoid
}// end function
protected function activateEvents() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//66 80 03
_as3_getproperty local.data:CheatManager::_stage
//12 22 00 00
_as3_iffalse offset: 34
//d0
_as3_getlocal <0>
//66 80 03
_as3_getproperty local.data:CheatManager::_stage
//60 2c
_as3_getlex flash.events::KeyboardEvent
//66 c2 25
_as3_getproperty KEY_DOWN
//d0
_as3_getlocal <0>
//66 88 03
_as3_getproperty local.data:CheatManager::e_KEY_DOWN
//4f b7 23 02
_as3_callpropvoid addEventListener(param count:2)
//d0
_as3_getlocal <0>
//66 80 03
_as3_getproperty local.data:CheatManager::_stage
//60 2c
_as3_getlex flash.events::KeyboardEvent
//66 c3 25
_as3_getproperty KEY_UP
//d0
_as3_getlocal <0>
//66 89 03
_as3_getproperty local.data:CheatManager::e_KEY_UP
//4f b7 23 02
_as3_callpropvoid addEventListener(param count:2)
//47
_as3_returnvoid
}// end function
protected function deactivateEvents() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//66 80 03
_as3_getproperty local.data:CheatManager::_stage
//12 22 00 00
_as3_iffalse offset: 34
//d0
_as3_getlocal <0>
//66 80 03
_as3_getproperty local.data:CheatManager::_stage
//60 2c
_as3_getlex flash.events::KeyboardEvent
//66 c2 25
_as3_getproperty KEY_DOWN
//d0
_as3_getlocal <0>
//66 88 03
_as3_getproperty local.data:CheatManager::e_KEY_DOWN
//4f c1 23 02
_as3_callpropvoid removeEventListener(param count:2)
//d0
_as3_getlocal <0>
//66 80 03
_as3_getproperty local.data:CheatManager::_stage
//60 2c
_as3_getlex flash.events::KeyboardEvent
//66 c3 25
_as3_getproperty KEY_UP
//d0
_as3_getlocal <0>
//66 89 03
_as3_getproperty local.data:CheatManager::e_KEY_UP
//4f c1 23 02
_as3_callpropvoid removeEventListener(param count:2)
//47
_as3_returnvoid
}// end function
protected function e_KEY_DOWN(event:KeyboardEvent) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//d0
_as3_getlocal <0>
//66 82 03
_as3_getproperty local.data:CheatManager::_currentCode
//60 02
_as3_getlex String
//d1
_as3_getlocal <1>
//66 c4 25
_as3_getproperty keyCode
//46 c5 25 01
_as3_callproperty http://adobe.com/AS3/2006/builtin::fromCharCode(param count:1)
//a0
_as3_add
//68 82 03
_as3_initproperty local.data:CheatManager::_currentCode
//d0
_as3_getlocal <0>
//66 83 03
_as3_getproperty local.data:CheatManager::_timer
//4f bf 07 00
_as3_callpropvoid stop(param count:0)
//d0
_as3_getlocal <0>
//66 83 03
_as3_getproperty local.data:CheatManager::_timer
//4f fd 05 00
_as3_callpropvoid start(param count:0)
//d0
_as3_getlocal <0>
//4f 8c 03 00
_as3_callpropvoid local.data:CheatManager::evaluateCurrentCode(param count:0)
//47
_as3_returnvoid
}// end function
protected function e_KEY_UP(event:KeyboardEvent) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//47
_as3_returnvoid
}// end function
protected function addKnownCheats() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//57
_as3_newactivation
//2a
_as3_dup
//d5
_as3_setlocal <1>
//30
_as3_pushscope
//60 bd 23
_as3_getlex local.config::Config
//66 bf 23
_as3_getproperty IS_PRODUCTION
//11 84 00 00
_as3_iftrue offset: 132
//d0
_as3_getlocal <0>
//2c e7 25
_as3_pushstring "IDKFA"
//40 de 01
_as3_newfunction
function () : void
{
//60 2e
_as3_getlex local.net::Api
//66 eb 1a
_as3_getproperty singleton
//4f f1 03 00
_as3_callpropvoid instantResources(param count:0)
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//2c db 05
_as3_pushstring "coins"
//2d 58
_as3_pushint 99999
//2c de 05
_as3_pushstring "wood"
//2d 58
_as3_pushint 99999
//2c dd 05
_as3_pushstring "food"
//2d 58
_as3_pushint 99999
//55 03
_as3_newobject {object count:3}
//4f b9 03 01
_as3_callpropvoid transact(param count:1)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c fb 1e
_as3_pushstring "LEVELUP"
//40 df 01
_as3_newfunction
function () : void
{
//60 3e
_as3_getlex local.data::LevelData
//66 eb 1a
_as3_getproperty singleton
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//66 cb 05
_as3_getproperty level
//24 01
_as3_pushbyte 1
//a0
_as3_add
//46 ff 03 01
_as3_callproperty xpToLevel(param count:1)
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//66 ca 05
_as3_getproperty xp
//a1
_as3_subtract
//73
_as3_convert_i
//d5
_as3_setlocal <1>
//60 2e
_as3_getlex local.net::Api
//66 eb 1a
_as3_getproperty singleton
//d1
_as3_getlocal <1>
//4f f3 03 01
_as3_callpropvoid instantXp(param count:1)
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//d1
_as3_getlocal <1>
//4f de 05 01
_as3_callpropvoid addXp(param count:1)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c e8 25
_as3_pushstring "MULTILEVEL"
//40 e0 01
_as3_newfunction
function () : void
{
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//24 00
_as3_pushbyte 0
//d5
_as3_setlocal <1>
//10 36 00 00
_as3_jump offset: 54
//09
_as3_label
//60 3e
_as3_getlex local.data::LevelData
//66 eb 1a
_as3_getproperty singleton
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//66 cb 05
_as3_getproperty level
//24 01
_as3_pushbyte 1
//a0
_as3_add
//46 ff 03 01
_as3_callproperty xpToLevel(param count:1)
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//66 ca 05
_as3_getproperty xp
//a1
_as3_subtract
//73
_as3_convert_i
//d6
_as3_setlocal <2>
//60 2e
_as3_getlex local.net::Api
//66 eb 1a
_as3_getproperty singleton
//d2
_as3_getlocal <2>
//4f f3 03 01
_as3_callpropvoid instantXp(param count:1)
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//d2
_as3_getlocal <2>
//4f de 05 01
_as3_callpropvoid addXp(param count:1)
//c2 01
_as3_inclocal_i <1>
//d1
_as3_getlocal <1>
//24 0f
_as3_pushbyte 15
//15 c3 ff ff
_as3_iflt offset: -61
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c e9 25
_as3_pushstring "ENERGY"
//40 e1 01
_as3_newfunction
function () : void
{
//60 2e
_as3_getlex local.net::Api
//66 eb 1a
_as3_getproperty singleton
//60 f2 23
_as3_getlex Math
//24 00
_as3_pushbyte 0
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//66 cd 05
_as3_getproperty maxEnergy
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//66 cc 05
_as3_getproperty energy
//a1
_as3_subtract
//46 c6 25 02
_as3_callproperty max(param count:2)
//4f f0 03 01
_as3_callpropvoid instantEnergy(param count:1)
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//4f e3 05 00
_as3_callpropvoid energyRefill(param count:0)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c ea 25
_as3_pushstring "ENERGYDEPLETE"
//40 e2 01
_as3_newfunction
function () : void
{
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//4f e4 05 00
_as3_callpropvoid energyDeplete(param count:0)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c eb 25
_as3_pushstring "GARBAGEPIT"
//40 e3 01
_as3_newfunction
function () : void
{
//60 08
_as3_getlex local.world::World
//66 eb 1a
_as3_getproperty singleton
//4f be 02 00
_as3_callpropvoid addGarbage(param count:0)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c ec 25
_as3_pushstring "GROWTH"
//40 e4 01
_as3_newfunction
function () : void
{
//60 8f 01
_as3_getlex local.data::GrowableData
//66 eb 1a
_as3_getproperty singleton
//60 08
_as3_getlex local.world::World
//66 eb 1a
_as3_getproperty singleton
//60 08
_as3_getlex local.world::World
//66 eb 1a
_as3_getproperty singleton
//66 f6 01
_as3_getproperty metaMap
//4f d0 0b 02
_as3_callpropvoid spawnGrowables(param count:2)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c ed 25
_as3_pushstring "MATERIALS"
//40 e5 01
_as3_newfunction
function () : void
{
//60 2e
_as3_getlex local.net::Api
//66 eb 1a
_as3_getproperty singleton
//24 46
_as3_pushbyte 70
//4f f4 03 01
_as3_callpropvoid materialDump(param count:1)
//60 67
_as3_getlex local.data::ItemData
//66 eb 1a
_as3_getproperty singleton
//2c e0 25
_as3_pushstring "Material"
//46 d5 06 01
_as3_callproperty getByParent(param count:1)
//80 07
_as3_coerce Array
//d5
_as3_setlocal <1>
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 17 00 00
_as3_jump offset: 23
//09
_as3_label
//60 88 01
_as3_getlex local.data::InventoryData
//66 eb 1a
_as3_getproperty singleton
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//66 c1 25
_as3_getproperty {}
//66 c7 25
_as3_getproperty ident
//24 46
_as3_pushbyte 70
//4f ae 0b 02
_as3_callpropvoid addByIdent(param count:2)
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//d1
_as3_getlocal <1>
//66 e1 0a
_as3_getproperty length
//15 e0 ff ff
_as3_iflt offset: -32
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c ee 25
_as3_pushstring "DRAIN"
//40 e6 01
_as3_newfunction
function () : void
{
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//80 4f
_as3_coerce local.data::Player
//d5
_as3_setlocal <1>
//2c db 05
_as3_pushstring "coins"
//d1
_as3_getlocal <1>
//66 c6 05
_as3_getproperty coins
//90
_as3_negate
//2c de 05
_as3_pushstring "wood"
//d1
_as3_getlocal <1>
//66 c9 05
_as3_getproperty wood
//90
_as3_negate
//2c dd 05
_as3_pushstring "food"
//d1
_as3_getlocal <1>
//66 c8 05
_as3_getproperty food
//90
_as3_negate
//55 03
_as3_newobject {object count:3}
//80 0c
_as3_coerce Object
//d6
_as3_setlocal <2>
//60 2e
_as3_getlex local.net::Api
//66 eb 1a
_as3_getproperty singleton
//d2
_as3_getlocal <2>
//4f f2 03 01
_as3_callpropvoid drainResources(param count:1)
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//d2
_as3_getlocal <2>
//4f b9 03 01
_as3_callpropvoid transact(param count:1)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c ef 25
_as3_pushstring "BEAVER"
//40 e7 01
_as3_newfunction
function () : void
{
//60 2e
_as3_getlex local.net::Api
//66 eb 1a
_as3_getproperty singleton
//2c e7 12
_as3_pushstring "DoubleChopper"
//24 01
_as3_pushbyte 1
//4f f6 03 02
_as3_callpropvoid awardPower(param count:2)
//60 88 01
_as3_getlex local.data::InventoryData
//66 eb 1a
_as3_getproperty singleton
//2c e7 12
_as3_pushstring "DoubleChopper"
//24 01
_as3_pushbyte 1
//4f ae 0b 02
_as3_callpropvoid addByIdent(param count:2)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c f0 25
_as3_pushstring "GLOAD"
//40 ea 01
_as3_newfunction
function () : void
{
//57
_as3_newactivation
//2a
_as3_dup
//d5
_as3_setlocal <1>
//30
_as3_pushscope
//65 00
_as3_getscopeobject 0
//20
_as3_pushnull
//80 41
_as3_coerce local.item::ItemType
//6d 02
_as3_setslot <2>
//65 00
_as3_getscopeobject 0
//40 e8 01
_as3_newfunction
function () : void
{
//20
_as3_pushnull
//80 41
_as3_coerce local.item::ItemType
//d5
_as3_setlocal <1>
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//60 67
_as3_getlex local.data::ItemData
//66 eb 1a
_as3_getproperty singleton
//66 d6 06
_as3_getproperty types
//82
_as3_coerce_a
//d7
_as3_setlocal <3>
//10 0c 00 00
_as3_jump offset: 12
//09
_as3_label
//d3
_as3_getlocal <3>
//d2
_as3_getlocal <2>
//23
_as3_nextvalue
//80 41
_as3_coerce local.item::ItemType
//d5
_as3_setlocal <1>
//d1
_as3_getlocal <1>
//4f 90 0b 00
_as3_callpropvoid checkClasses(param count:0)
//32 03 02
_as3_hasnext2 3, 2
//11 ed ff ff
_as3_iftrue offset: -19
//08 03
_as3_kill <3>
//08 02
_as3_kill <2>
//47
_as3_returnvoid
}// end function
//80 0d
_as3_coerce Function
//6d 01
_as3_setslot <1>
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//60 67
_as3_getlex local.data::ItemData
//66 eb 1a
_as3_getproperty singleton
//66 d6 06
_as3_getproperty types
//82
_as3_coerce_a
//d7
_as3_setlocal <3>
//10 12 00 00
_as3_jump offset: 18
//09
_as3_label
//65 00
_as3_getscopeobject 0
//d3
_as3_getlocal <3>
//d2
_as3_getlocal <2>
//23
_as3_nextvalue
//80 41
_as3_coerce local.item::ItemType
//6d 02
_as3_setslot <2>
//65 00
_as3_getscopeobject 0
//6c 02
_as3_getslot <2>
//4f 8f 0b 00
_as3_callpropvoid loadRequirements(param count:0)
//32 03 02
_as3_hasnext2 3, 2
//11 e7 ff ff
_as3_iftrue offset: -25
//08 03
_as3_kill <3>
//08 02
_as3_kill <2>
//60 d9 23
_as3_getlex local.net::AssetLoadManager
//66 eb 1a
_as3_getproperty singleton
//66 97 24
_as3_getproperty tasksPending
//24 00
_as3_pushbyte 0
//0e 16 00 00
_as3_ifngt offset: 22
//60 d9 23
_as3_getlex local.net::AssetLoadManager
//66 eb 1a
_as3_getproperty singleton
//60 04
_as3_getlex flash.events::Event
//66 ad 11
_as3_getproperty COMPLETE
//40 e9 01
_as3_newfunction
function (event:Event) : void
{
//60 d9 23
_as3_getlex local.net::AssetLoadManager
//66 eb 1a
_as3_getproperty singleton
//60 04
_as3_getlex flash.events::Event
//66 ad 11
_as3_getproperty COMPLETE
//d2
_as3_getlocal <2>
//66 c8 25
_as3_getproperty callee
//4f c1 23 02
_as3_callpropvoid removeEventListener(param count:2)
//5d c9 25
_as3_findpropstrict local.data::onLoadComplete
//4c c9 25 00
_as3_callproplex local.data::onLoadComplete(param count:0)
//29
_as3_pop
//47
_as3_returnvoid
}// end function
//4f b7 23 02
_as3_callpropvoid addEventListener(param count:2)
//10 08 00 00
_as3_jump offset: 8
//65 00
_as3_getscopeobject 0
//6c 01
_as3_getslot <1>
//64
_as3_getglobalscope
//41 00
_as3_call (param count:0)
//29
_as3_pop
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c f1 25
_as3_pushstring "CUTSCENE"
//40 eb 01
_as3_newfunction
function () : void
{
//60 9c 01
_as3_getlex local.ui::WeddingPlanner
//66 eb 1a
_as3_getproperty singleton
//4f bf 0d 00
_as3_callpropvoid doWedding(param count:0)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c f2 25
_as3_pushstring "IDDQD"
//60 a2 01
_as3_getlex local.ui::Leaderboard
//66 eb 1a
_as3_getproperty singleton
//66 fd 0e
_as3_getproperty iddqd
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c f3 25
_as3_pushstring "ALEXCHEE"
//40 ec 01
_as3_newfunction
function () : void
{
//5d 8b 03
_as3_findpropstrict local.data:CheatManager::playEverything
//60 80 03
_as3_getlex local.data:CheatManager::_stage
//4f 8b 03 01
_as3_callpropvoid local.data:CheatManager::playEverything(param count:1)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c f4 25
_as3_pushstring "SERGEISOROKIN"
//40 ed 01
_as3_newfunction
function () : void
{
//60 4f
_as3_getlex local.data::Player
//66 eb 1a
_as3_getproperty singleton
//2c e1 05
_as3_pushstring "energy"
//24 01
_as3_pushbyte 1
//55 01
_as3_newobject {object count:1}
//4f b9 03 01
_as3_callpropvoid transact(param count:1)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//d0
_as3_getlocal <0>
//2c f5 25
_as3_pushstring "JONHOWARD"
//40 ee 01
_as3_newfunction
function () : void
{
//60 cb 25
_as3_getlex lollib.util::UrlHelpers
//2c e3 25
_as3_pushstring "img/eegg/emote_yall.mp3"
//46 c1 21 01
_as3_callproperty cdnUrl(param count:1)
//85
_as3_coerce_s
//d5
_as3_setlocal <1>
//5d cc 25
_as3_findpropstrict flash.media::Sound
//5d cd 25
_as3_findpropstrict flash.net::URLRequest
//d1
_as3_getlocal <1>
//4a cd 25 01
_as3_constructprop flash.net::URLRequest(param count:1)
//4a cc 25 01
_as3_constructprop flash.media::Sound(param count:1)
//80 cc 25
_as3_coerce flash.media::Sound
//d6
_as3_setlocal <2>
//d2
_as3_getlocal <2>
//4f 8e 02 00
_as3_callpropvoid play(param count:0)
//47
_as3_returnvoid
}// end function
//4f 85 03 02
_as3_callpropvoid addCheat(param count:2)
//47
_as3_returnvoid
}// end function
protected function playEverything(param1:Object) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d1
_as3_getlocal <1>
//60 1f
_as3_getlex flash.display::MovieClip
//b3
_as3_istypelate
//2a
_as3_dup
//12 08 00 00
_as3_iffalse offset: 8
//29
_as3_pop
//d1
_as3_getlocal <1>
//66 ce 25
_as3_getproperty totalFrames
//24 00
_as3_pushbyte 0
//af
_as3_greaterthan
//12 05 00 00
_as3_iffalse offset: 5
//d1
_as3_getlocal <1>
//4f cf 25 00
_as3_callpropvoid play(param count:0)
//d1
_as3_getlocal <1>
//60 9f 01
_as3_getlex flash.display::DisplayObjectContainer
//b3
_as3_istypelate
//11 01 00 00
_as3_iftrue offset: 1
//47
_as3_returnvoid
//d1
_as3_getlocal <1>
//66 d0 25
_as3_getproperty numChildren
//24 00
_as3_pushbyte 0
//14 01 00 00
_as3_ifne offset: 1
//47
_as3_returnvoid
//24 00
_as3_pushbyte 0
//d6
_as3_setlocal <2>
//10 0e 00 00
_as3_jump offset: 14
//09
_as3_label
//d0
_as3_getlocal <0>
//d1
_as3_getlocal <1>
//d2
_as3_getlocal <2>
//46 d1 25 01
_as3_callproperty getChildAt(param count:1)
//4f 8b 03 01
_as3_callpropvoid local.data:CheatManager::playEverything(param count:1)
//c2 02
_as3_inclocal_i <2>
//d2
_as3_getlocal <2>
//d1
_as3_getlocal <1>
//66 d0 25
_as3_getproperty numChildren
//15 e9 ff ff
_as3_iflt offset: -23
//47
_as3_returnvoid
}// end function
protected function evaluateCurrentCode() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//66 81 03
_as3_getproperty local.data:CheatManager::_cheats
//d0
_as3_getlocal <0>
//66 82 03
_as3_getproperty local.data:CheatManager::_currentCode
//66 c1 25
_as3_getproperty {}
//12 13 00 00
_as3_iffalse offset: 19
//d0
_as3_getlocal <0>
//66 81 03
_as3_getproperty local.data:CheatManager::_cheats
//2a
_as3_dup
//d5
_as3_setlocal <1>
//d0
_as3_getlocal <0>
//66 82 03
_as3_getproperty local.data:CheatManager::_currentCode
//66 c1 25
_as3_getproperty {}
//d1
_as3_getlocal <1>
//41 00
_as3_call (param count:0)
//29
_as3_pop
//08 01
_as3_kill <1>
//47
_as3_returnvoid
}// end function
protected function onTimeout(event:TimerEvent) : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//66 83 03
_as3_getproperty local.data:CheatManager::_timer
//4f bf 07 00
_as3_callpropvoid stop(param count:0)
//d0
_as3_getlocal <0>
//4f 8e 03 00
_as3_callpropvoid local.data:CheatManager::resetCurrentCode(param count:0)
//d0
_as3_getlocal <0>
//66 83 03
_as3_getproperty local.data:CheatManager::_timer
//4f fd 05 00
_as3_callpropvoid start(param count:0)
//47
_as3_returnvoid
}// end function
protected function resetCurrentCode() : void
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//d0
_as3_getlocal <0>
//2c 01
_as3_pushstring ""
//68 82 03
_as3_initproperty local.data:CheatManager::_currentCode
//47
_as3_returnvoid
}// end function
public static function get singleton() : CheatManager
{
//d0
_as3_getlocal <0>
//30
_as3_pushscope
//60 9c 1b
_as3_getlex local.data:CheatManager::_instance
//11 09 00 00
_as3_iftrue offset: 9
//5e 9c 1b
_as3_findproperty local.data:CheatManager::_instance
//d0
_as3_getlocal <0>
//42 00
_as3_construct (param count:0)
//61 9c 1b
_as3_setproperty local.data:CheatManager::_instance
//60 9c 1b
_as3_getlex local.data:CheatManager::_instance
//48
_as3_returnvalue
}// end function
}
}