[Request]City Ville
Heres the link to the game
http://apps.facebook.com/cityville/
I tryed to use Fiddler, but did not have much success.
Need to hack money, exp.
-migrated-
20 posts
Heres the link to the game
http://apps.facebook.com/cityville/
I tryed to use Fiddler, but did not have much success.
Need to hack money, exp.
Have you tried using CE for anything, or did you just try to edit data being sent back and forth? I doubt anyone that doesn't play the game will bother helping you.
Everything's coming up KongHack!
"When you know nothing matters, the universe is yours" ~Rick Sanchez
I play it, and I'm working on things. But as alot of it has to do with packet sniffing/sending/duping/spoofing it's a little to risky of a subject for me. I don't release these types of things. But I will tell you all of it will be based of time glitches and packet spoofing.
I'm basically the shit...Â
HakHappy, can you give me a little more info about it, or some place where I can read about packet spoofing?
HakHappy, can you give me a little more info about it, or some place where I can read about packet spoofing?
Google.
I'm basically the shit...Â
*sigh*
i knew this game would be posted eventually.
1.how is the link a spoiler, does it spoil the "fun" of looking for the game yourself, also its annoying having to copy and paste the link, use the "url" tags like this : http://apps.facebook.com/cityville/
2. descriptions make everything better:
Hey Citizens! Ever thought of creating the perfect city? Now you can, in CityVille! Create and run your own city. In CityVille, you
It's risky because In my mind it leads towards more the realm of 'actual' hacking.
Also, If I talk about what I know, everyone knows. There goes my advantage, and my methods. People take my ideas/methods and make money/virii/trojans out of them. Worst of all, Zynga fixes them somehow and I get to start over.
Another risk involved is having to explain 'complicated' shit to non-'complicated' people. No one here likes doing that.
I'm basically the shit...Â
It's risky because In my mind it leads towards more the realm of 'actual' hacking.
Not really, your still only harmlessly hacking a game for something virtual and worthless.
Also, If I talk about what I know, everyone knows. There goes my advantage, and my methods.
most likely you won't be facebook friends anyone who finds them.
People take my ideas/methods and make money/virii/trojans out of them.
very good point.
Worst of all, Zynga fixes them somehow and I get to start over.
they will be fixed eventually anyway, so thats a stupid excuse
Another risk involved is having to explain 'complicated' shit to non-'complicated' people. No one here likes doing that.
i like doing that, its fun to yell at stupid people (broken image removed)
More often than not hacking those types of games involves somehow 'fixing' the lack of game' currency' to your benefit. Which is also tied to real life currency, which makes it real theft, which makes it a real crime. I've been through all that once before in my life, not worth the risk.
I'm not worried about facebook friends, I leak that shit on here and it gets leaked to the internet.
Look at every other 'ville' style game and you'll understand what I mean.
Yes, they -might- fix them eventually, but why make it any sooner than need be?
And I can't tolerate trying to explain something to someone who hasn't the slightest as to wtf im talking about.
I'm basically the shit...Â
Both of you stop before some mod comes and issues a warning/tempban/de-karma/DoS on you too. Take it to pms.
Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects
Both of you stop before some mod comes and issues a warning/tempban/de-karma/DoS on you too. Take it to pms.
Stop what? Stop discussing the pro/cons of this sort of thing? Every thing I and/or we have said is relevant to the topic as it all contains information as to what would need to be done. But I also list the potential problems of doing it. All my posts haven't been informative and they're in OT.
I'm basically the shit...Â
because nobody gives a damn about what you two think. also inb4karmawar
Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects
I agree with Hak on this. It's like hacking godfather points in mafia wars. Since they normally charge money for that, they can turn around and sue you for their "losses".
Anyway, back on topic!
Everything's coming up KongHack!
"When you know nothing matters, the universe is yours" ~Rick Sanchez
because nobody gives a damn about what you two think. also inb4karmawar
I agree with Hak on this. It's like hacking godfather points in mafia wars. Since they normally charge money for that, they can turn around and sue you for their "losses".
Anyway, back on topic!
You were saying blahblah? :twisted:
Meh, I'm done with the for now anyways. As I said I got a few things working/almost working, we'll see how things evolve.
I'm basically the shit...Â
I would like to say that I have tested this myself with a community college and it worked %100 (broken image removed)
Requirements:
* Charles
* business plot that someone is waiting to be approved
Instructions:
1. Open cityville
2. You must have an empty lot, with a neighbor requesting to open a business
3. Turn BP on in Charles, accept the franchise
4. In "Request", find "params", edit "resourceType" to the item you want, let's say, res_motel
5. If the RecipientID & SenderId are "string reference", change them to "string"
6. Replace the SenderId with your own ID, which is the Recipient ID
7. Turn BP off, then execute the request. Wait a few seconds, refresh
After refresh your new item should be in your city. Wink
Item list:
storage_shack (1000 storage, 3X3 size)
res_motel (unreleased)
res_brownstonehex (unreleased)
res_highriseapt (unreleased)
res_stepskyscraper (unreleased)
res_countrysiding (unreleased)
res_brownstonebow (unreleased)
res_townhouse (unreleased)
res_lodgewing (unreleased)
res_housebrick (unreleased)
res_housesiding (unreleased)
res_housestucco (unreleased)
res_countrystucco (unreleased)
bus_cocoashop
bus_winterclothing
road_blocked (decoration)
bus_fastfoodchicken (unreleased)
bus_dvdrent (unreleased)
bus_jeansstore (unreleased)
bus_lampstore (unreleased)
deco_watertower
Unreleased Community Buildings:
mun_radiostation (Population +3200)
mun_parkinggarage
mun_auditorium
mun_prison (Population +1600)
mun_radiostation
mun_stripclub
mun_busterminal (Population +6400)
mun_middlechool (Population +6400)
mun_outdoorstage
mun_communitycollege (Population +6400)
mun_dmv
mun_daycare (Population +450)
mun_doctorsoffice (Population +400)
mun_pharmacy