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[Request] Protector IV.V

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This discussion is linked to Protector IV.V. View game

33 posts

Re: [Request] Protector IV.V

Posted Apr 25, 2011 4:48 pm

You guys are amazing im well on my way to getting the badge I am using the Aob for Units cost nothing and one hit kill and it has got so easy LOVE YOU GUYS you have got me at least 1000 points since i signed up for kong hacks

Re: [Request] Protector IV.V

Posted Apr 26, 2011 5:16 pm

muchos gracias (broken image removed) these games are so boring I can't be bothered to do it O_o

Re: [Request] Protector IV.V

Posted Apr 26, 2011 7:45 pm

Use this one by lol wut, instead of LittleRedEye's AoB.

lol wut
Gold remaining at the end of wave not added to score (works so far)
96 04 00 04 01 08 91 4e 47
02 02 02 02 02 02 02 02 02

LittleRedEye's
gold doesnt add to score (Doesn't work)
96 08 00 04 01 08 64 04 01 08 64 4e 96 04 00 04 01 08 91
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

I still got highscored  with LittleRedEye's (broken image removed)

Re: [Request] Protector IV.V

Posted Apr 27, 2011 10:07 am
Quote from: "BigManHackStar"
I still got highscored  with LittleRedEye's (broken image removed)

You probably did smth wrong since i used it and it worked (broken image removed)

Re: [Request] Protector IV.V

Posted Apr 28, 2011 8:53 am
Quote from: "LittleRedEye"
Quote from: "BigManHackStar"
I still got highscored  with LittleRedEye's (broken image removed)
You probably did smth wrong since i used it and it worked (broken image removed)

I cannot find your highscore AoB...
Maybe got updated. Maybe I did something wrong.

Re: [Request] Protector IV.V

Posted Apr 29, 2011 4:54 am

So how did you guys decrypt it?.. Export to FLA and then repack into SWF or something, or swftools?

Re: [Request] Protector IV.V

Posted Apr 29, 2011 9:51 am
Quote from: "Bazaku"
So how did you guys decrypt it?.. Export to FLA and then repack into SWF or something, or swftools?


Use UnSWFEncryptUNP.

Re: [Request] Protector IV.V

Posted Apr 29, 2011 6:24 pm

Oh thanks VxD...

All of these change it so that anytime you get a new hero, they are loaded with max stats.
There's 5 more sets of AoBs, sorry for the length, they're already as short as they can be. This is a work in process.. but since I'm going out of town, this is what I have gotten so far, and I'll edit this post later when I finish. The first AoB is should be good enough for most heros (there's 81 total), the last 3 here are for the higher leveled ones (those that are initialized with multiple stats).

30 Results:

Code: [Select]

96 95 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 07 32 00 00 00 0? 0? 00 00 00 0? 0? 00 00 0? 0? 0? 00 00 0? 0? 00 00 0? 0? 00 00 00 0? 0? 00 00 0? 0? 0? 00 00 0? 0? 00 00 0? 0? 0? 00 00 0? 0? 00 00 0? 0? 0? 00 00 0? 0? 00 00 00 0? 0? 00 00 0? 0? 00 00 00 0? 0?

02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 96 7d 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 07 32 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 08

2 Results:

Code: [Select]

96 89 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 07 32 00 00 00 07 0? 00 00 00 07 0? 00 00 00 06 00 00 00 00 00 00 00 00 0? 0? 00 00 00 0? 0? 00 00 0? 0? 00 00 00 0? 00 00 00 00 0? 00 00 00 0? 0? 00 00 00 0? 0? 00 00 00 0? 0?

02 02 02 02 02 02 02 02 02 02 02 02 96 7d 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 07 32 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14

1 Result (Golem the Golem):

Code: [Select]

96 85 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 07 32 00 00 00 06 00 00 00 00 00 00 00 00 07 02 00 00 00 07 02 00 00 00 07 01 00 00 00 07 01 00 00 00 06 00 00 00 00 00 00 00 00 07 01 00 00 00 07 01 00 00 00 07 02

02 02 02 02 02 02 02 02 96 7d 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 07 32 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14

6 Results:

Code: [Select]

0? 00 00 00 07 0? 00 00 00 07 0? 00 00 00 07 0? 00 00 00 07 0? 00 00 00 07 0? 00 00 00 07 0? 00 00 00 07 0? 00 00 00 07 0? 00 00 00 08

14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 07 14 00 00 00 08

Edit: These AoBs suck to put in.... gonna post better ones.

Re: [Request] Protector IV.V

Posted Apr 30, 2011 1:16 am

Buy things for free

Your personal skill is in 4 bytes * 8, spend a few skill point, find out MERCANTILE and modify it to 100 (800 in cheat engine) so you can squeeze a 100%-bit of discount out of all things=)

Actually 75(600 in CE) is more prefered, as you can directly buy-and-sell to earn 25% of item value for other places which needs coins.

Re: [Request] Protector IV.V

Posted Apr 30, 2011 3:51 pm
Quote from: "LittleRedEye"
buying units multiply money
96 03 00 09 13 01 1c 0b 4f
96 03 00 09 13 01 1c 0c 4f


Could just make it
Buying adds money
96 03 00 09 13 01 1c 0b 4f
96 03 00 09 13 01 1c 0a 4f

This post was imported from an account that no longer exists!
Previous Name: Simple_AOB

Re: [Request] Protector IV.V

Posted Apr 30, 2011 5:13 pm
Quote from: "Simple_AOB"
Could just make it
Buying adds money
96 03 00 09 13 01 1c 0b 4f
96 03 00 09 13 01 1c 0a 4f

And what difference does it make? Besides adding money is not enough since upgrades cost more.

Re: [Request] Protector IV.V

Posted May 2, 2011 4:33 am

Okay, there's 46 units, maybe if you want to boost their default stats, you can put these in:

These will make all units into archers (can attack floaties), with 15 range, 100 damage, and super fast!
If you want 999 damage, change "64 00" into "E7 03", but I doubt it's necessary with the speed increase.

42 Results:

Code: [Select]

09 ?? 02 07 ?? 00 00 00 07 ?? 00 00 00 07 ??
09 2E 02 07 64 00 00 00 07 01 00 00 00 07 0F
4 Results (some units have decimal speeds, these will make them a bit faster than the previous results):

Code: [Select]

?? 02 07 0? 00 00 00 06 00 00 ?? ?? 00 00 00 00 07 0?
2E 02 07 64 00 00 00 06 00 00 E0 3F 00 00 00 00 07 0F

Untested, but I'm 99% sure these work.
Chance of teleporting unit back to start = 100%. (Must have ability)

Code: [Select]

e8 03 00 00 0c 67 12 9d 02 00 0f
00 00 00 00 0c 67 12 9d 02 00 0f
Always Crit (Do not need ability)

Code: [Select]

96 09 00 06 00 00 00 00 00 00 00 00 67 12 9d 02 00 c0 01 96 0e 00 09 7e 01 06 00 00 00 00 00 00 00 00 08 58 1c 96 03 00 09 7c 01 52 96 05 00 07 64
96 05 00 07 ff ff ff ff 02 02 02 02 67 12 9d 02 00 c0 01 96 0e 00 09 7e 01 06 00 00 00 00 00 00 00 00 08 58 1c 96 03 00 09 7c 01 52 96 05 00 07 01

Don't forget!

Quote from: "LittleRedEye"
Gold doesnt add to score
Code: [Select]
96 08 00 04 01 08 64 04 01 08 64 4E 96 04 00 04 01 08 91
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

Re: [Request] Protector IV.V

Posted May 3, 2011 10:51 am

I'm new to generating an AoB, I've downloaded this game, SoThink decompiler.

When I try to read the actionscripts from the swf file, it reads some seemly unreadable stuff with fustrated variable name and coding, it just broke the whole script into a lot of sprites.

I wonder if this is due to the difference between AS3 and AS2, i tried to decompile some other games, they seems giving readable things in AS3 style and I seems can roughly figure out how to make an AoB hacking that game.

Can someone give me some directions?? Links/ articles/ websites are welcome :mrgreen: