Magi: The Fallen World
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Magi: The Fallen World
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Launch Trainer!
Adventure Dungeon Fantasy Magic RPG

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Magi: The Fallen World

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Last Updated: 09/19/2012 02:29

Magi: The Fallen World

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Last Updated: 05/09/2011 10:09

Magi: The Fallen World

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Last Updated: 04/25/2011 00:03

5
 

Levelheaded

  Raise your character to level 5 in normal mode
30
 

Going Back to the Island

  Complete 5 islands in a single campaign

Game Dscription
(v1.08b) Choose your character, search quests, explore dungeons, fight powerful monsters, discover lost treasures, and play endless adventures! This is an Action-RPG game set in a large World randomly created at the start of every “New Game”.
Re: Magi: The Fallen World Posted on: 04/28/2011 10:43pm
Quote Post
Thanks for the .sol

I tried editing it with minerva, but the AMF3 kept giving errors after saving.
Re: Magi: The Fallen World Posted on: 04/30/2011 9:07am
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Excuse me, I'm a real nub. Could you explain what 4b*8+6 is?
And how do I use the codes?
Re: Magi: The Fallen World Posted on: 04/30/2011 11:21am
Quote Post
cum here
Quote from: "SaneCube"
Excuse me, I'm a real nub. Could you explain what 4b*8+6 is?
And how do I use the codes?

Read my signature and click the revelant links.



Re: Magi: The Fallen World Posted on: 04/30/2011 8:14pm
Quote Post
Sweetness. The "always use all skills" doesnt seem to work though. I assume this is sposed to make cooldowntime/waittime 0 or 1?
Re: Magi: The Fallen World Posted on: 05/06/2011 7:21pm
Quote Post
Some more AOBs. I found these looking at the Armorgames version, but I assume they'll work on the Kong version as well.

Upgrading skills no longer increases cool down. (There should be 16 found):
24 ?? 61 e0 25
24 00 61 e0 25

Upgrading skills no longer increase MP cost. (There should be 16 found):
24 ?? 61 df 25
24 00 61 df 25

Upgrade weapon/equip always has 100% success (Ignore the displayed chance):
d0 24 64 46 d1 38 01
24 00 02 02 02 02 02

Number of souls needed & used for upgrade is always 0 (there should be 2 found):
d0 66 bf 38 66 ce 38
24 00 02 02 02 02 02

Someone asked about when to scan for AOBs, I did it on the page where it says 'click here to start'.
Re: Magi: The Fallen World Posted on: 05/09/2011 10:09am
Quote Post
Quote from: "Matt2424"
Some more AOBs. I found these looking at the Armorgames version, but I assume they'll work on the Kong version as well.

...

Upgrade weapon/equip always has 100% success (Ignore the displayed chance):
d0 24 64 46 d1 38 01
24 00 02 02 02 02 02

Number of souls needed & used for upgrade is always 0 (there should be 2 found):
d0 66 bf 38 66 ce 38
24 00 02 02 02 02 02

Someone asked about when to scan for AOBs, I did it on the page where it says 'click here to start'.

Don't work with Kong Version.