MapleStory Adventures [READ FIRST POST]
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Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 7:43am
Quote Post
Quote from: "kasidita"
Quote from: "NightDuke"
Can I know what is energy request for?
is it mean I still have food in bag, but still can request energy from friend?
(broken image removed)??
I can't read that  :shock:
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 8:02am
Quote Post
Update : Test is done.

Energy request (Request energy from friends while your bag still have food)

26 d0 46 ef 04 00 14 01 00 00 47 26 d0 46 f1 04 00 14 01 00 00 47
27 d0 46 ef 04 00 14 01 00 00 02 27 d0 46 f1 04 00 14 01 00 00 02
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 8:51am
Quote Post
Quote from: "arokas"
Update : Test is done.

Energy request (Request energy from friends while your bag still have food)

26 d0 46 ef 04 00 14 01 00 00 47 26 d0 46 f1 04 00 14 01 00 00 47
27 d0 46 ef 04 00 14 01 00 00 02 27 d0 46 f1 04 00 14 01 00 00 02

It's work100%

Thx
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 9:13am
Quote Post
If anyone is wandering what the Respawn Hack does... I'll explain.

Originally, monsters spawn slowly after you kill then.

Lets say you kill 40 monsters and clear a map.
5 Respawn. You wait about 5-15 seconds. 5 More respawn... It's so slow, it's much faster leaving and coming back to the area to respawn the whole map.

Now with the hack on...
Lets say you kill 40 monsters on the map again.
This time, instead of 5 respawning, all 40 will respawn again.

If you're in higher level maps, this is very useful, as when you finish the map, the whole map should respawn at once by then, so you don't have to leave the map and come back.

The only problem with this is that the lower level monsters are better to leave the area and come back to respawn, OR you can just sit there a little while after killing everything and have it all respawn.


Now... If anyone would like to try to find what controls the spawn time, that would be awesome...
(And to the above posts.... Read a page before you... the codes already been done and said)
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 11:15am
Quote Post
the mob vacuum kinda code still crashes the game.. anyone found the mob vacuum code working like previous one?
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 1:03pm
Quote Post
The new vac works fine...
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 1:11pm
Quote Post
Quote from: "IMNoob"
The new vac works fine...

what map
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 1:18pm
Quote Post
Quote from: "leoccy100"
the mob vacuum kinda code still crashes the game.. anyone found the mob vacuum code working like previous one?

Spawn point is working no crash

[ENABLE]
        //SPAWN POSITION
        Aobscan(_spawnpos,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
        label(spawnpos)
        registersymbol(spawnpos)
        _spawnpos:
        spawnpos:
        db 24 xx 02 02 24 yy 02 02 46 ae 0d 02
[DISABLE]

change xx and yy up to you
c9 is good
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 2:22pm
Quote Post
Quote from: "NightDuke"
Quote from: "kasidita"
Quote from: "NightDuke"
Can I know what is energy request for?
is it mean I still have food in bag, but still can request energy from friend?
(broken image removed)??
I can't read that  :shock:


(broken image removed)(broken image removed)(broken image removed)(broken image removed)(broken image removed)(broken image removed)(broken image removed)
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 2:34pm
Quote Post
Quote from: "untimates"
v 1.9.1.3
scan  //Alway Block(God mode) ----->array of bye
   from ----> d0 30 2f 14 48
   to----> D0 30 24 01 48

[ENABLE]

    //MAX DMG
    Aobscan(_maxdmg,24 5f 24 69 46 8b 2f 02)
    label(maxdmg)
    registersymbol(maxdmg)
    _maxdmg:
    maxdmg:
    db 24 69 24 69 46 8b 2f 02

    //INCREASE AOE RANGE
    Aobscan(_aoerange,d0 30 d0 66 a9 06 d0 66 8d 05 46 d0 18 01 66 c5 15 48)
    label(aoerange)
    registersymbol(aoerange)
    _aoerange:
    aoerange:
    db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48

//SPEED
Aobscan(_speed,62 0C 20 13 25 00 00 5D 19 62 0C 66 AB 1C 62 0D 66 F2 46 46 19 01 73 63 0E D0 66 9B 1E 62 09 66 82 09 62 0E 4F B0 09 02 10 39 00 00 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 D0 66 9B 1E 62 09 66 82 09 60 9A 01 66 FA 2F 66 A9 0D 66 83 09 4F B0 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 9B 1E 62 0A 66 82 09 62 0A 66 83 09 4F B0 09 02 02 02 02 02 02 02 02 02 26 60 9A 01 66 FA 2F 62 09 66 82 09 62 09 66 83 09 60 9A 01 66 F4 31 A1 46 B4 0D 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//SPAWN POSITION
Aobscan(_vacmonster,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(vacmonster)
registersymbol(vacmonster)
_vacmonster:
vacmonster:
db 24 c9 02 02 24 c9 02 02 46 ae 0d 02

//AUTO PICKUP
Aobscan(_collection1,66 8a 0d 12 2e 00 00 d0 d0 66 8b 0d)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
db 66 8a 0d 11 2e 00 00 d0 d0 66 8b 0d

Aobscan(_collection2,24 1e 2a a2 0c 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
db 24 7F 2a a2 0c 45 00 00

[DISABLE]

thanks all post zambra ,HarryPitfall , orma , Blueburst , cerputom , everyone. sorry I do not have to say all people.
I'm thailand but i can't search address.Give links Teach me.


why not work on me? :geek:
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 2:43pm
Quote Post
Some new AOB  :mrgreen:  :mrgreen:  :mrgreen:

Code: [Select]
//All monster respawn at the same time
25 d0 0f 25 88 27
24 00 02 24 00 02

//Monster never walk
d0 66 d0 1c 66 81 09 60 fd 1d 66 c1 34 4f e1 1a 01
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//Monster never attack you
d0 d0 66 9f 1d d1 a0 68 9f 1d
47 02 02 02 02 02 02 02 02 02

//Auto pickup drop items
66 99 0c 76 2a 12 0a 00 00
66 99 0c 76 2a 11 0a 00 00

24 1e 2a a2 0c a4 00 00
24 7f 2a a2 0c a4 00 00
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 3:02pm
Quote Post
Quote from: "emtenteo"
Some new AOB  :mrgreen:  :mrgreen:  :mrgreen:

Code: [Select]
//All monster respawn at the same time
25 d0 0f 25 88 27
24 00 02 24 00 02

//Monster never walk
d0 66 d0 1c 66 81 09 60 fd 1d 66 c1 34 4f e1 1a 01
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//Monster never attack you
d0 d0 66 9f 1d d1 a0 68 9f 1d
47 02 02 02 02 02 02 02 02 02

//Auto pickup drop items
66 99 0c 76 2a 12 0a 00 00
66 99 0c 76 2a 11 0a 00 00

24 1e 2a a2 0c a4 00 00
24 7f 2a a2 0c a4 00 00
work thx
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 4:34pm
Quote Post
Quote from: "knot191"
Quote from: "leoccy100"
the mob vacuum kinda code still crashes the game.. anyone found the mob vacuum code working like previous one?

Spawn point is working no crash

[ENABLE]
        //SPAWN POSITION
        Aobscan(_spawnpos,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
        label(spawnpos)
        registersymbol(spawnpos)
        _spawnpos:
        spawnpos:
        db 24 xx 02 02 24 yy 02 02 46 ae 0d 02
[DISABLE]

change xx and yy up to you
c9 is good

thanks but this code still crashes occasionally... mainly when i try to switch map it will crash...
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:03pm
Quote Post
Quote from: "emtenteo"
Some new AOB  :mrgreen:  :mrgreen:  :mrgreen:

Code: [Select]
//All monster respawn at the same time
25 d0 0f 25 88 27
24 00 02 24 00 02

//Monster never walk
d0 66 d0 1c 66 81 09 60 fd 1d 66 c1 34 4f e1 1a 01
02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

//Monster never attack you
d0 d0 66 9f 1d d1 a0 68 9f 1d
47 02 02 02 02 02 02 02 02 02

//Auto pickup drop items
66 99 0c 76 2a 12 0a 00 00
66 99 0c 76 2a 11 0a 00 00

24 1e 2a a2 0c a4 00 00
24 7f 2a a2 0c a4 00 00

Auto pickup Drop item 2nd code cannot be found or searched. Anyone got that working?
Re: MapleStory Adventures [READ FIRST POST] Posted on: 09/03/2011 5:27pm
Quote Post
Please tell me how to use this code.
Where're this code to put in.
Thank you so much.

[ENABLE]
//SPAWN POSITION
Aobscan(_spawnpos,d2 66 82 09 d2 66 83 09 46 ae 0d 02)
label(spawnpos)
registersymbol(spawnpos)
_spawnpos:
spawnpos:
db 24 xx 02 02 24 yy 02 02 46 ae 0d 02
[DISABLE]