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Oh look it's this game again.
Since they updated to 2.3.1g, I started to play again. The thing is; root hacking doesn't seem to work anymore, _level0/instance(#):(whatever) brings up several results which are all dead ends. So either they added another layer of checks, changed the name of the variable(s) and left these behind, or something entirely different. Anyone have any luck with it? Edit: And before anyone asks, search brings up one outdated thread and another thread which references two other threads which were deleted and are probably outdated anyway. |
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Now I understand what really discourage hackers...
Edit: But what do you want to hack, I tried for "tactical" a few hours ago and there would be like 50 AoBs each for 1 upgrade / troop. Terrible when you want to have them all modified... |
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Mostly tactical points, but being able to call more than 1 sarge/halftrack and removing the 100 man limit would be nice.
Instead of noping every instance, you could try reversing the cost i.e. using ranger training would increase your TP by 5 instead of decreasing it. |
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Things cost 6 TP will add 10 TP instead
07 06 00 00 00 48 12 12 9d 02 00 ?? 00 -> 07 15 00 00 00 48 12 02 9d 02 00 ?? 00 96 02 00 08 ?? 4e 96 05 00 07 06 00 00 00 0b 4f -> 96 02 00 08 ?? 4e 96 05 00 07 0a 00 00 00 0a 4f Buy a BAR MG, no matter you successfully equip it or not, you will get 10 TP. You must have TP<=20 to add, I've implement a check so you cannot add too much. More Halftrack and Sarge 9d 02 00 c2 01 96 02 00 08 00 1c 96 02 00 08 03 -> 9d 02 00 00 00 96 02 00 08 00 1c 96 02 00 08 03 This only matters when your halftrack died, as there is no system that upgrade the second one. Unlimited Troops 4e 96 05 00 07 64 00 00 00 48 12 9d 02 00 ?? ?? -> 4e 96 05 00 07 64 00 00 00 48 12 9d 02 00 00 00 A lot of result, but yea, the developer copied the function everywhere. |
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free tanks and other 20TP stuff
96 05 00 07 14 00 00 00 96 05 00 07 00 00 00 00 change this, then spam AAA batteries and tanks. |