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http://armorgames.com/play/13150/infectonator-2
It just came out today from the looks of it. Tried the usual for money 4*1, 4*8+6, 4*8. Nothing. Maybe I'm just tired (broken image removed) Somebody give it a whack for me [Edit] Tried .sol Editor and kept getting this Unknown type tag (0x6C) for key nline0 at position 0x00000095. As I'm new to .sol editing Not sure what it means, sourceforge had nothing on it either. [Update] Looks to be Sitelocked and MochiEncrypted. Figuring this out as I go. I probably look like a noob to you more experienced people but now I know why you do it, this is FUN! |
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Outdated
Money increases when used d0 66 ad 15 90 d0 66 ad 15 02 Flash .sol locations |
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I'm getting nothing, either.
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Money increases when used
d0 66 cb 15 90 d0 66 cb 15 02 Didn't get to test, armorgames kept crashing whenever I opened the site ._. Flash .sol locations |
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this removes the site lock from the swf so you can play it locally
2c d4 1f 14 31 00 00 60 e0 04 2c d5 1f 27 27 4f 9c 1e 03 62 06 27 61 b1 21 62 06 26 61 b2 21 62 06 66 b2 21 11 0d 00 00 60 e0 04 66 ce 06 66 b4 21 27 61 b5 21 62 06 26 61 b1 21 62 06 26 61 b2 21 62 06 48 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 |
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Money increases when used Tested it for you, it works, thanks. You mind telling me how you got it? All I see are some shits that are only worth for sprites and images. |
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I think I used wild cards
d0 66 ?? 15 90 The usual way is to this. Use swfdump, there's 4 possible swfs. Download all 4 and open each, if it's not the right one then move on. I initially tried search for "gold"/"money"/"cash" and found the below. Basically it was something like //66 c5 06 _as3_getproperty gold //d0 _as3_getlocal <0> //66 cb 15 _as3_getproperty currentPrice //90 _as3_negate Just had to NOP (02) the negate and the gold wouldn't be subtracted by the price part. Found this in Action (139) >TG_ArmyManagementBar Sometimes when I really can't find anything because of obfuscation then I just search for "subtract", "decrement" and "negate" and test each one. Flash .sol locations |