Theory to make a game unplayable
I had this idea if you could craft a packet with as much as 1000 variables in it
wrote a simple program
Const starter As String = "{" & """" & "name" & """" & ":" & """"
Const ender As String = "" & """" & "," & """" & "value" & """" & ":1},"
Private Sub Command1_Click()
Text1.Text = "[" & bf() & "]"
Text1.Text = Replace(Text1.Text, ",]", "]")
End Sub
Function bf() As String
Dim ans As String
Dim a, b, c As Integer
For a = 97 To 122
For b = 97 To 122
For c = 97 To 122
ans = ans & starter & Chr$(a) & Chr$(b) & Chr$(c) & ender 'aaa-zzz
DoEvents
Next c
Next b
Next a
bf = ans
End Function
output didn't even fit in textbox since the limit is 65kb of data so I attached half of it.
and send it to server, it will create 1000 new sections in the view highscores place.
Possible things that might happen
1) it would make a game lag alot because of all the catagories it has to search to submit like kills if you playing some killing game.
2) it would most likely get the add new sections bug patched
3) it might get kbh patched
4) it might get you banned
5) it might just do nothing but create a bunch of catagories.
I know this may sound childish but someone should try it and post results
I haven't risked it could be dangerous!.

