Idle IdleGameDev
I tried to find something in ce with basic searches and i ve tried encode the base64 codes but its salted. i dont know how to do encode it. So.. as a result i have nothing.
Idle IdleGameDev
15 posts
I tried to find something in ce with basic searches and i ve tried encode the base64 codes but its salted. i dont know how to do encode it. So.. as a result i have nothing.
The game keeps ignoring my edits to the local savegame, possibly it prefer the cloud save. Not a huge fan
Anyhow most things cant be tracked by value due to how numbers are stored so that rules out basic cheat engine searches i guess
Im not even submitting this to the hack db cause it will break when the game gets updated (1.0.46)but if you are a fan of my work this works like the feliz navidad hack for realm grinder used to. To apply just open browser console, select gameiframe and slap that bad boy in there.
Luts['Currency'][_0x2209('0x3d')]['add'] = function(_0x136910, _0x1ed633) {_0x136910.s = 1;this[_0x2209('0x2a3')](this['value'][_0x2209('0x2cd')](_0x136910), _0x1ed633);}
karma appreciated *cough cough*
The game keeps ignoring my edits to the local savegame, possibly it prefer the cloud save. Not a huge fan
Anyhow most things cant be tracked by value due to how numbers are stored so that rules out basic cheat engine searches i guess
Im not even submitting this to the hack db cause it will break when the game gets updated (1.0.46)but if you are a fan of my work this works like the feliz navidad hack for realm grinder used to. To apply just open browser console, select gameiframe and slap that bad boy in there.
Luts['Currency'][_0x2209('0x3d')]['add'] = function(_0x136910, _0x1ed633) {_0x136910.s = 1;this[_0x2209('0x2a3')](this['value'][_0x2209('0x2cd')](_0x136910), _0x1ed633);}
karma appreciated *cough cough*
it works! thank you
I'm getting:
Uncaught ReferenceError: Luts is not defined
at :1:5
When I enter that into gameiframe.
edit: nevermind, I'm able to execute in the console: Luts['Currency'][_0x2209('0x3d')]['add'] = function(_0x136910, _0x1ed633) {_0x136910.s = 1;this[_0x2209('0x2a3')](this['value'][_0x2209('0x2cd')](_0x136910), _0x1ed633);}
But nothing happens...
@lixiang select gameiframe
Everything's coming up KongHack!
"When you know nothing matters, the universe is yours" ~Rick Sanchez
I'm getting:
Uncaught ReferenceError: Luts is not defined
at :1:5
When I enter that into gameiframe.
edit: nevermind, I'm able to execute in the console: Luts['Currency'][_0x2209('0x3d')]['add'] = function(_0x136910, _0x1ed633) {_0x136910.s = 1;this[_0x2209('0x2a3')](this['value'][_0x2209('0x2cd')](_0x136910), _0x1ed633);}
But nothing happens...

I'm getting:
Uncaught ReferenceError: Luts is not defined
at :1:5
When I enter that into gameiframe.
edit: nevermind, I'm able to execute in the console: Luts['Currency'][_0x2209('0x3d')]['add'] = function(_0x136910, _0x1ed633) {_0x136910.s = 1;this[_0x2209('0x2a3')](this['value'][_0x2209('0x2cd')](_0x136910), _0x1ed633);}
But nothing happens...
It seems like it's working, it doesn't appear to give any errors and looks exactly like the image you gave, yet I haven't noticed a change in any values. Though I am new to the game, perhaps it's a currency I haven't unlocked yet?
Edit: Nevermind. I c wot u did thar.
Awesome. Thanks.
For the slower of us in the room, can you tell us what they did there?
I haven't edited in console for a game before so I don't know what I'm doing...
I'm slightly confused about this but I'm getting used to it more n more every day.
Sorry but I have no idea how this works. Would someone likes to explain it to me, I targeted gameframe and the function popped up but how do I use it?
buy anything
Ohh thank you very much!
I've recently picked up playing this game again on the author's website
http://lutsgames.com/games/idle-idle-gamedev/
and I wonder if anyone here would be willing to help me learn how to read the code enough to cheat in money or BP through the consol
functionxxx( hexadecimal number as a string) : string
that is the bulk of the code obfuscation
you can also spend a long time learning javascript ins and outs so it wont stump you as much
or you could check out the framework the game uses since framework code is very repetitive in structure and scope
or you can inspect the Luts object there are some low hanging fruits you could figure out using my old hack as a guide. have fun
recreated the old hack in some sort of update proof fashion