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i have the .sol but is it possible to hack into anything other than stats e.g. stability? i mean, i cant get the badge as i suck at it :mrgreen:
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How do you even hack into the stats? I've been trying for a while and not getting anything, but I think if I could increase some of the stats, like stability, I could finish the first scenario mode.
Also, after you open up the hidden puzzle (clicking on the purple gear-like shape by the volume symbol on the menu screen opens the first part of the puzzle, get all three lights light up (if you can light up 1 or 2, you can lock them by clicking on the 3 semi-circles and then the red light in the middle) once all are blinking, click on the three semi-circles, and the red, center, light. This opens up the second part of the puzzle, the order for this one is top right, bottom left, middle right, bottom right, top left, middle left, center. on the first menu that this opens, at the bottom there's an option "NONOCbI" on or off; but i can't figure out what it does. Then on the fourth page, it shows the location of an "invisible button" but I can't seem to find this spot... Anyone else know anything for this game? |
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hmm, i think i remember using ragnarok to hack it. but that no longer works. you'll just have to hope someone can make an aob. those things are usually the best way.
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Three posts and no link?
level0/:energy No HP loss: 04 00 08 05 08 05 1c 96 02 00 08 01 1c 0b 4f 96 02 00 08 03 => 04 00 08 05 08 05 1c 96 02 00 08 01 1c 02 4f 96 02 00 08 03 I didn't test any...sorry. You can also check for other root variables by: 1.Scanning for level0/: 2.Next scan for level0/:aaaaaaaaaaaaaaaaaaaaaaaaaaaa Or something to that extent. 3.Undo Scan and scroll through results. |
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Get xx skill points on level up:
Change: 96 02 00 08 2e 4e 96 05 00 07 05 00 00 00 To: 96 02 00 08 2e 4e 96 05 00 07 xx 00 00 00 |
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I just want your .sol
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not tested, but in theory it should give you the badge after loadin ga save file.
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Lower all tanks hp to that of a small tank
96 04 00 08 16 08 17 1c 96 02 00 08 ?? 96 04 00 08 16 08 17 1c 96 02 00 08 18 Combined with the AoBs in the Badgehack thread makes this annoying game go much quicker. Oh, and I'm pretty sure you have to do the last level to get the badge from the .sol. Edit: Oh yeah, and I used the .sol in the linked Badgehack thread to get to the last wave. I don't know if it would have worked as well without all the skill points in that .sol, but my AoB was good for one hit kills with it. |
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Variables.
Code: [Select] _level0.current_fps2 = 32 |
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Skillpoints don't decrease (11 results)
96 02 00 08 01 4e 51 96 02 00 08 01 4e 02 Maximum of 50 for each tower type (3 results) 17 96 07 00 04 02 07 05 00 00 00 17 96 07 00 04 02 07 32 00 00 00 (2 results) - making sure that all shockwave and gravity towers do their bit and aren't just dummies 96 02 00 08 2d 1c 96 05 00 07 05 00 00 00 96 02 00 08 2d 1c 96 05 00 07 33 00 00 00 (1 result) - for accelerator towers as above 96 02 00 08 15 1c 96 05 00 07 06 00 00 00 96 02 00 08 15 1c 96 05 00 07 33 00 00 00 Killed unit's score isn't added to score (1 result) Enable when you think your score is high enough (~300k?) 96 02 00 08 09 1c 47 96 02 00 08 09 1c 02 Subtract killed unit's score from total score (1 result) I have no idea what will happen if your score goes negative. If used at wave 30 with 430k score, it brings it down to 190k or so. The score display won't change but it works... I think. 96 02 00 08 09 1c 47 96 02 00 08 09 1c 0b Cleaning up a bit: 0 cooldown for shockwave tower (5 results) |