Castle Quest
-migrated-
Castle Quest Posted on: 08/30/2009 1:26am
Quote Post
Re: Castle Quest Posted on: 08/30/2009 7:07pm
Quote Post
Only tried for like 5 min couldn't find the variable for the talent points but I did find the one for the xp, only it reset every time. Might need to replace something?
Re: Castle Quest Posted on: 08/31/2009 8:18am
Quote Post
I think they're root variables by the fact that they change all the time, I'll go and check it out.

Edit: yeah, they're all root variables, over 200 of them:

Edit2: they're all 8*4byte values.

_level0/:allCash
_level0/:maxDamage
_level0/:gravity
_level0/:currentTalentPoints - this yields 3 results, change the 3rd one to 80 and freeze it
_level0/:allowFly
_level0/:currentExp
_level0/:vitality
_level0/:currentHealth - this is your health - increase it and freeze it.
_level0/:currentEnergy - this is your energy - increase it and freeze it.
_level0/:maxEnergy
_level0/:jumpSpeed
_level0/:level - Change the 3rd result (of the ones that are all similar) to 200

note: Only search for your health and energy when they're at 100%, otherwise you'll find some odd results.

Edit: ignore the offsets, I don't know why they don't work, but oh well, it was worth a try (broken image removed)

Offsets:

Find _level0/:currentTalentPoints as your base value.

-300 = level
+6DA7520 = health
+6DA6E90 = energy





Tookie

Re: Castle Quest Posted on: 08/31/2009 2:12pm
Quote Post
Infinite Talent Points (don't lose any when used):
96 04 00 08 5b 08 5b 1c 51 => 96 04 00 08 5b 08 5b 1c 02

Invincibility:
8E 19 00 63 68 61 6E 67 65 48 => 8E 19 00 64 68 61 6E 67 65 48

Infinite Energy:
8e 19 00 63 68 61 6e 67 65 45 => 8e 19 00 64 68 61 6e 67 65 45

One kill, one level:
96 02 00 08 33 1c 48 => 96 02 00 08 33 1c 67
Re: Castle Quest Posted on: 08/31/2009 2:46pm
Quote Post
touch? KH.





Tookie

Re: Castle Quest Posted on: 08/31/2009 7:23pm
Quote Post
btw, the code for the second character is "axis"