Dodge (50 Points)
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Dodge (50 Points) Posted on: 02/06/2010 12:13pm
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Brief Description: A space shooter where instead of shooting, you must dodge enemy bullets and make them hit themselves.

Playability: A novel idea, but it can get annoying near the end levels

Link to game: http://www.kongregate.com/games/moogoat/dodge

Badges:
  • Easy: Complete level 10
  • Medium: ...you can dodge through all 20 levels
  • Hard: Kill 100 enemies without being hit

Method: Cheat engine
Enemies Shoot Themselves
Search for: 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 1c 52 17
Change to: 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

Invincibility (HIGH SCORE WARNING)
Search for: 96 0d 00 06 00 00 00 00 00 00 00 00 04 01 08 1c 52 17
Change to: 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02

The AoB gives two results, changing the first result will make bullets explode straight away, hurting the enemies whilst changing the second result makes you invincible. If you use the invincibility, you can't be hurt and will therefore have a very highscore and combo.

KBH Variables: N/A

.Sol Location: N/A

Video:
http://www.youtube.com/watch?v=H2WOwG3ilP0
Re: Dodge Posted on: 03/10/2010 1:50am
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If you are worried about high scores, it can be edited using CE.

Score = 4byte*8. You should get two final results - set.freeze them to whatever you think is appropriate.

Combo/Killstreak = 4byte*8.

Level = 4byte*8. NOTE: If you want to "jump" levels, DO NOT set it to level 20. It appears as if the game never ends if you do so. Set the level to 19 (value 152).