Brawler Whirled
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Brawler Whirled Posted on: 04/08/2010 11:07am
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http://www.kongregate.com/games/Whirled/brawler-whirled

Not only is the actual .swf not under chat.kongregate.com, but a strange array of numbers and letters under whirled.com, but AoB hacking won't do apparently, unless someone finds the exact loading % where it gets the data from the whirled.com.
I found out how to hack health, but not a way to test it.

Halp plz?
(broken image removed)
Re: Brawler Whirled Posted on: 04/08/2010 4:40pm
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For the .swf file, have you tried this method? viewtopic.php?f=11&t=1354
There should also be a link to it in my noob guide (broken image removed)

I haven't tested these yet:

Use energy even when it's depleted:
f0 b4 01 47 f0 b6 01
f0 b4 01 02 f0 b6 01

Energy doesn't go down:
66 ae 03 60 b3 06 a1
66 ae 03 02 02 02 02
Re: Brawler Whirled Posted on: 04/08/2010 5:02pm
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My problem isn't finding the .swf; I could do that with my normal method. The problem is that starting a certain loading %, the Whirled.swf puts chat.kongregate.swf in charge, so that you need to Speedhack if you want to AoB.

Off topic for a second: Did you get my PM? I'd like to know if I have or don't have an O.K. for it.
Re: Brawler Whirled Posted on: 04/08/2010 5:15pm
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Oh, sorry, I misunderstood your original post.

And yes, I responded to your PM.
Re: Brawler Whirled Posted on: 11/09/2010 12:24pm
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Quote from: "pythag12"
For the .swf file, have you tried this method? viewtopic.php?f=11&t=1354
There should also be a link to it in my noob guide (broken image removed)

I haven't tested these yet:

Use energy even when it's depleted:
f0 b4 01 47 f0 b6 01
f0 b4 01 02 f0 b6 01

Energy doesn't go down:
66 ae 03 60 b3 06 a1
66 ae 03 02 02 02 02

i've tested this use energy even when its depleted doesnt work.
energy doesnt go down works, but not while dashing,
could u find the one for health and post-it here
Re: Brawler Whirled Posted on: 11/09/2010 1:20pm
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Multiplier doesn't Decrease:
d0 66 a6 03 d1 a1 =>
d0 66 a6 03 d1 a0

Using Sprint doesn't decrease Energy:
f0 ce 02 60 b0 06  =>
f0 ce 02 02 24 00

Using block doesn't decrease energy:
f0 d0 02 60 b8 06
f0 d0 02 02 24 00

Respawn with a new Weapon:
d0 24 01 2a 4f a7 03 02
d0 24 ?? 2a 4f a7 03 02

Fist: 00
Sword: 01
Hammer: 02
Bows: 03

Ill post more when I get the time. Next should be Invulnerability and possibly 1 shot K.O. Also I let the swf load on kongregate and then input the AoB's these should work as they worked for me.