Vacation Mogul
-migrated-
Vacation Mogul Posted on: 04/10/2010 12:57pm
Quote Post
http://www.kongregate.com/games/KingDot ... tion-mogul

Same as the FB thing, except well, this is Kong! THIS IF F*CKING KO- I'm not gonna go there (broken image removed).

Don't bother with AoBs, the coding is HORRIBLE, I mean it's the same script for almost every action under MainAction! Unless I'm missing something, that's not supposed to happen if it wasn't badly coded.

4Byte*1 for money, have to redo this every round. Easy to get Magnate (guess that's the highest trophy level, like Platinum or Gold).
Re: Vacation Mogul Posted on: 04/10/2010 1:06pm
Quote Post

Build/Upgrade instantly (probably also demolish, sell and buy instantly)
46 bf 0b 01 46 06 01  24 28 a2 =>
46 bf 0b 01 46 06 01 24 00 a2

I didn't test it, so don't kill me when it probably wont work.
This code was annoying. I didn't get it; is loc_1 money?

Edit: The code is:

Building

Code: [Select]
       public function get upgrade_time() : int
        {
            ;
            return int(cfg.attribute("building_time")) * 40;
            ;
        }// end function
(line #106)

Code: [Select]
//46 bf 0b 01
_as3_callproperty attribute(param count:1)
//46 06 01
_as3_callproperty int(param count:1)
//24 28
_as3_pushbyte 40
//a2
_as3_multiply
(line #812)

I think it repeats in every single thing you do. Odd thing is, I didn't find building_time
Re: Vacation Mogul Posted on: 04/10/2010 1:16pm
Quote Post
Told ya (broken image removed)
Re: Vacation Mogul Posted on: 04/10/2010 5:08pm
Quote Post
Quote from: "Zirak"
Build/Upgrade instantly (probably also demolish, sell and buy instantly)
46 bf 0b 01 46 06 01  24 28 a2 =>
46 bf 0b 01 46 06 01 24 00 a2

I didn't test it, so don't kill me when it probably wont work.
This code was annoying. I didn't get it; is loc_1 money?

Edit: The code is:

Building
Code: [Select]
       public function get upgrade_time() : int
        {
            ;
            return int(cfg.attribute("building_time")) * 40;
            ;
        }// end function
(line #106)

Code: [Select]
//46 bf 0b 01
_as3_callproperty attribute(param count:1)
//46 06 01
_as3_callproperty int(param count:1)
//24 28
_as3_pushbyte 40
//a2
_as3_multiply
(line #812)

I think it repeats in every single thing you do. Odd thing is, I didn't find building_time
next time test it please... Instead of instantly its never... It never upgrades, you can hit upgrade but it sits there doing nothing. :|
Re: Vacation Mogul Posted on: 04/10/2010 5:11pm
Quote Post
It depends on how it upgrades, but I guess changing the upgrade time to 0 doesn't do much.
Forgive me for stealing your AoB and code, but here you can just make the upgrade time to 1/40th of its normal time.
46 bf 0b 01 46 06 01 24 28 a2
46 bf 0b 01 46 06 01 24 01 a2
Re: Vacation Mogul Posted on: 04/10/2010 5:16pm
Quote Post
Quote from: "pythag12"
It depends on how it upgrades, but I guess changing the upgrade time to 0 doesn't do much.
Forgive me for stealing your AoB and code, but here you can just make the upgrade time to 1/40th of its normal time.
46 bf 0b 01 46 06 01 24 28 a2
46 bf 0b 01 46 06 01 24 01 a2
works like a charm.

Quote from: "Japlex"
Quote from: "Zirak"
Build/Upgrade instantly (probably also demolish, sell and buy instantly)
46 bf 0b 01 46 06 01  24 28 a2 =>
46 bf 0b 01 46 06 01 24 00 a2

I didn't test it, so don't kill me when it probably wont work.
This code was annoying. I didn't get it; is loc_1 money?

next time test it please... Instead of instantly its never... It never upgrades, you can hit upgrade but it sits there doing nothing. :|

I'm pretty sure Zirak didn't intend to trick us. Obviously, he took a quick look at the swf and gave us some arrays that he thought would work. Personally, I find myself getting to busy to go on this forum daily and I'm sure Zirak has better things to do then hack all day.
Re: Vacation Mogul Posted on: 04/10/2010 5:33pm
Quote Post
Quote from: "Japlex"
Quote from: "Zirak"
Build/Upgrade instantly (probably also demolish, sell and buy instantly)
46 bf 0b 01 46 06 01  24 28 a2 =>
46 bf 0b 01 46 06 01 24 00 a2

I didn't test it, so don't kill me when it probably wont work.
This code was annoying. I didn't get it; is loc_1 money?

Edit: The code is:

Building
Code: [Select]
       public function get upgrade_time() : int
        {
            ;
            return int(cfg.attribute("building_time")) * 40;
            ;
        }// end function
(line #106)

Code: [Select]
//46 bf 0b 01
_as3_callproperty attribute(param count:1)
//46 06 01
_as3_callproperty int(param count:1)
//24 28
_as3_pushbyte 40
//a2
_as3_multiply
(line #812)

I think it repeats in every single thing you do. Odd thing is, I didn't find building_time
next time test it please... Instead of instantly its never... It never upgrades, you can hit upgrade but it sits there doing nothing. :|

Sorry that I can't test every single hack that I make instantly, because I'm usually working on games like Red with annoying codes or posting on Badgehack, and sorry that this game has a code that gives me a headache and that I couldn't foresee that the game doesn't accept 0*40. So-rry.
Re: Vacation Mogul Posted on: 04/10/2010 6:38pm
Quote Post
Creamy Goodness.
I read this title as Vatican Mogul. I was very depressed when I noticed it wasn't.



lol idek why i still come here

Re: Vacation Mogul Posted on: 04/10/2010 6:57pm
Quote Post
Quote from: "skuff"
I read this title as Vatican Mogul. I was very depressed when I noticed it wasn't.
That would've been awesome  :lol:

(broken image removed)
Re: Vacation Mogul Posted on: 04/10/2010 7:46pm
Quote Post
Quote from: "Japlex"
Quote from: "Zirak"
Build/Upgrade instantly (probably also demolish, sell and buy instantly)
46 bf 0b 01 46 06 01  24 28 a2 =>
46 bf 0b 01 46 06 01 24 00 a2

I didn't test it, so don't kill me when it probably wont work.
This code was annoying. I didn't get it; is loc_1 money?

Edit: The code is:

Building
Code: [Select]
       public function get upgrade_time() : int
        {
            ;
            return int(cfg.attribute("building_time")) * 40;
            ;
        }// end function
(line #106)

Code: [Select]
//46 bf 0b 01
_as3_callproperty attribute(param count:1)
//46 06 01
_as3_callproperty int(param count:1)
//24 28
_as3_pushbyte 40
//a2
_as3_multiply
(line #812)

I think it repeats in every single thing you do. Odd thing is, I didn't find building_time
next time test it please... Instead of instantly its never... It never upgrades, you can hit upgrade but it sits there doing nothing. :|
Well don't be a douche about it...

I don't test half of my AoBs, yet they work. That's YOUR job to find out if it works, we find the AoBs, you test them since we've already did the hardest parts.
Re: Vacation Mogul Posted on: 04/10/2010 10:06pm
Quote Post
Creamy Goodness.
Quote from: "ChaoMing"
That's YOUR job to find out if it works, we find the AoBs, you test them since we've already did the hardest parts.
That's the most retarded thing I've heard from you lately, and I've heard some retarded stuff from you. If you're going to make something, you may as well find out if it works, or if it has a bug AND FUCKING GETS EVERYONE BANNED LIKE A CERTAIN .SOL FILE I REMEMBER FROM AGONY: THE PORTAL



lol idek why i still come here

Re: Vacation Mogul Posted on: 04/11/2010 12:54am
Quote Post
I like where this is headed.
Re: Vacation Mogul Posted on: 04/11/2010 1:32pm
Quote Post
Quote from: "DeathsCreation"
I like where this is headed.
Yeh, so do I, I love teh trolling. (broken image removed)
Re: Vacation Mogul Posted on: 04/11/2010 5:03pm
Quote Post
There's a misunderstanding of the situation afoot here.
Re: Vacation Mogul Posted on: 04/11/2010 6:19pm
Quote Post
Quote from: "ChaoMing"
Well don't be a douche about it...

I don't test half of my AoBs, yet they work. That's YOUR job to find out if it works, we find the AoBs, you test them since we've already did the hardest parts.

you seem more and more douchey everytime i log in.