The Final Death Wish
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The Final Death Wish
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Launch Trainer!
Action Funny Gun Shooter Upgrades

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The Final Death Wish

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Last Updated: 09/19/2012 02:29

The Final Death Wish

-migrated-
Last Updated: 07/12/2010 21:40

5
 

Apprentice to Murder

  Kill 50 enemies in story mode
15
 

Getting There

  Complete the first 10 story maps
15
 

Overcharged

  Fill the critter 3 times in a row without taking any damage in story mode
30
 

No Challenge

  Complete all the story mode challenges on the normal or masochist difficulty setting

Game Dscription
* 7 unique weapons, each with 5 distinct level upgrades (maybe even 6?!). * 7 sets of helmets & armour, allowing you to mix & match. * 7 unique gadgets, each with their pros and cons. * 60 different perks to choose from, each time you level-up, up to level 30, for a total of 28 perks (maybe even all 60?!). * A branching map with 25 different battle-spots, some optional, some required! (maybe even 26?!). * An unique challenge for each battle-spot, each with an additional perk reward (over 80 perks in total now). * 18 achievements related to Story Mode and 6 achievements for Survival Mode (you do the math). * Saving, loading and performance options. * A bloody jump-button! Your welcome :-) REGARDING MEDALS: I really wanted to implement the NG medal system, but it just didn't happen, sorry. ACTUAL COMMENTARY: Finally! The game itself has been ready for a few months and now it's finally out! It bears a very close resemblance to my 2 last projects: Attack of the Ubermothers, but mostly Madness Deathwish 2. If you've played Madness Deathwish 2, then you'll be pleased with the amounts of references and especially the ending is going to make you feel good on the inside. I like to think that this is going to be the final Death Wish (even though I just learned how to spell the title correctly), but it's just so much damn fun to make. All except for the drawing/graphic part. I enjoy drawing small things, but scale it up and I lose interest pretty fast. The project was mostly kept on hold, due to my lack of interest in drawing. If the game pulls you in for more than 10 minutes (took me over an hour to speed-run the damn thing!), then for the love of gaming, tell me what to improve on ^^
Re: The Final Death Wish Posted on: 06/10/2010 11:20pm
Quote Post
Quote from: "Cesue"
Kazaru, it now says "this is not a valid notation."

N00rk, that makes it loop the transition to level entry  endlessly.

Bumping because I really wanna try out that "all weapons are heat seeking" AoB. It actually sounds fun!
About Kazaru's AoB, you have to replace the wildcards (??) with a hex variable, if you don't, it will give you that error.
Re: The Final Death Wish Posted on: 07/12/2010 9:29pm
Quote Post
where or how they put the codes?
Re: The Final Death Wish Posted on: 07/12/2010 9:40pm
Quote Post
System Bot
Quote from: "Hugo21"
where or how they put the codes?
Read the Hacking FAQ
viewtopic.php?f=27&t=1101

And it goes on and on...

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Previous Name: phreneticus