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Game On Kongregate | ansh96 |
GrindQuest-migrated-Last Updated: 11/24/2010 10:11 | |
GrindQuest Beta-migrated-Last Updated: 11/08/2010 02:44 |
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http://www.kongregate.com/games/Abra24/grindquest-beta
Level and attributes are Double*1. I just changed my agility to 8000 and 1 hit everything. No damage taken: 60 ?? 03 66 87 02 66 a8 05 d1 => 60 ?? 03 66 87 02 66 a8 05 47 Buying adds gold: [two results] 60 ?? 04 66 ?? 04 24 05 a2 a1 => 60 ?? 04 66 ?? 04 24 05 a2 a0 Talent points increase: 66 ?? 05 c1 63 04 => 66 ?? 05 c0 63 04 Dungeons are at: Westfall, Ashenvale, Arathi Highlands, Tanaris, Western Plaguelands, Hellfire Peninsula. -- .sol is at: Code: [Select] chat.kongregate.comgamez0083559livewowbars.swf Easily edited (at least with Ragnarok), and self-explanatory.-- Hehe, I'm at the charts. Just search for Zirak (obviously.) The reason all the AoBs have variables (??) in them is that games updates, so now they should work throughout everything, unless a major update is released. About the reason the game "freezes" when you unfocus: Flash 10.1 released a feature where, to save memory and stuff, the player stops playing the game when it leaves out of focus. Ironically, this causes lag. -- If anything else is needed or I made a mistake, say so and I'll do my best. |
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Zirak my friend, i love you!
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Quote from: "ZanZan" Zirak my friend, i love you![spoiler=Offtopic:30m9tsxv]One more homo here. @Zirak Why does changing the 2nd pair of bytes to ?? bypasses updates? A little update can change the AoBs totally. This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Quote from: "Phreneticus"
What we're looking at is the first 3 bytes of the second AoB (applies for any other AoB): Code: [Select] 60 ?? 04 0x60 is getlex. getlex is getting the named property. The two bytes that follow are the item's place in the directory/constant pool/whatever. Let's take b7 04 for those two bytes. From a little experimenting, I found that the latter byte, 04 in this case, is some sort of "class"; a group of similar values or something like that. The former byte is its place within that class.Changing the place within the class happens with every update. But changing the class happens only when a class is added or removed, which happens in a major update. |
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Okay, thanks for the explanation.
This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Oh god, can't we just say "What's on WoW, stays on WoW"?? Or how about "If you're going to copy WoW, make sure you get all the classes and probably some Horde characters, as well as the character-class agreement correct; I'm pretty sure a Dwarf can't be a Mage until Cataclysm... You say GrindQuest, I say fail
Also, talent points are fail. It's all wrong! For 1, dual wield on a rogue isn't a talent, it's a skill you pick up at level 20 from your trainer. And the talent-point sections are way off. As said, if you're going to copy WoW, do it right and don't change it the way you like it, or else you destroy the value of the game. Anyways, thanks Zirak, that clears up a lot of questions about AS3. (broken image removed) |
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HP and Talent points are 4b *1.
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The game just got updated and the AoB's dont work anymore. (had to refresh window because of huge lag)
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Quote from: "ZanZan" The game just got updated and the AoB's dont work anymore. (had to refresh window because of huge lag)Huh? I can still find them with CE. This post was imported from an account that no longer exists! Previous Name: phreneticus |
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nvm, i had to reload the whole browser to get the AoB's back
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When you start with a new character, sets the following attributes to 100 :
Agility : 5e b3 04 24 0f 68 b3 04 5e b3 04 24 64 68 b3 04 Strength : 5e b4 04 24 0f 68 b4 04 5e b4 04 24 64 68 b4 04 Intellect : 5e b9 04 24 0f 68 b9 04 5e b9 04 24 64 68 b9 04 Very quick leveling up (note what are the first ?? in the first AoB, and then replace all the ?? by this value in the corresponding AoB) : 5e ?? 05 60 ?? 03 24 01 a0 60 c5 06 2f 1d 60 c5 06 60 ?? 03 24 01 a0 24 02 -> 5e ?? 05 60 ?? 05 24 0a a0 68 ?? 05 02 02 02 02 02 02 02 02 02 02 02 02 02 46 d2 09 02 a2 60 ?? 03 24 01 a0 a1 46 d3 07 01 a0 60 c5 06 60 c5 06 60 ?? -> 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 03 24 01 a0 24 02 46 d2 09 02 24 02 a3 24 0a a0 46 d3 07 01 a2 68 ?? 05 -> 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 Exp, Agility, Strength and Intellect are Double*1 Level, money, talent points, health and Max Health are 4bytes*1 And a .sol file, if you want to be the strongest (broken image removed) (include 300 00 00 gold, lvl 70, all talents unlocked and all items bought). To use it, save it at : User/Roaming/Macromedia/Flash Player/#Shared Objects/<Random Numbers and Letters>/chat.kongregate.com/gamez/0008/3559/live/wowbars.swf/gameSave.sol |
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I'd recommend setting it to something way higher. (i.e. 7f for 64) Thanks for the AoBs though, good job.
More points for exploring achievements 2c ?? 08 61 b3 04 d1 24 05 61 bc 04 => 2c ?? 08 61 b3 04 d1 24 ?? 61 bc 04 More points for level achievements 2c ?? 08 61 b3 04 d1 24 0a 61 bc 04 => 2c ?? 08 61 b3 04 d1 24 ?? 61 bc 04 More points for quest achievements 2c ?? 08 61 b3 04 d1 24 0a 61 bc 04 => 2c ?? 08 61 b3 04 d1 24 ?? 61 bc 04 More points for dungeon achievements 2c ?? 09 61 b3 04 d1 24 14 61 bc 04 => 2c ?? 09 61 b3 04 d1 24 ?? 61 bc 04 (change the second ?? to whatever you want) No death in duels 5e d4 03 26 68 d4 03 => 5e d4 03 27 68 d4 03 (if this doesn't work try this) 5e d4 03 27 68 d4 03 => 02 02 02 02 02 02 02 This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Can buy any item even if you don't have enough money :
60 d0 04 66 b0 04 24 05 60 d0 04 66 b0 04 24 00 No ghost time : 60 b1 04 2a d5 66 bd 05 c0 d6 d1 d2 61 bd 05 08 02 08 01 60 b1 04 25 b0 09 61 bd 05 02 02 02 02 02 02 02 02 02 02 No travel time : a2 a0 60 c5 06 2f 0c 60 b1 04 66 ac 05 46 d2 09 02 a2 a0 24 00 02 02 02 02 02 02 02 02 02 02 02 02 02 No returning quest time : 61 a5 09 60 83 05 66 ac 09 60 83 05 66 e6 09 61 a5 09 60 83 05 66 ac 09 24 00 02 02 02 02 No rest time : 61 ad 09 60 b1 04 66 a7 05 60 b1 04 66 bc 05 61 ad 09 60 b1 04 66 a7 05 24 00 02 02 02 02 Exp and gold awarded for a duel, even if a competitor is favored (not sure if it works) : 61 a5 09 60 f8 04 27 61 c2 05 61 a5 09 60 f8 04 26 61 c2 05 No attack cooldown time : 5e df 03 60 d3 03 68 df 03 10 6c 5e df 03 24 00 02 68 df 03 10 6c |
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@Phreneticus: In single bytes, ff=-1. Also, "64" in Decimal is about "40" in Hex. 7f=127
@Kazuru-Zenshou: Aww, I was going to post those hacks. >> Anyway, here are some leisure-time things I found. I couldn't make them "update-resistant". Change the ?? to a number in Hex (I posted a tutorial for that some time ago. Note that 7f is the highest value in single bytes). They only apply upon creating a new character. Start at level ??: 5e e3 03 24 01 68 e3 03 => 5e e3 03 24 ?? 68 e3 03 Start with ?? talent points: 5e a2 05 24 00 68 a2 05 => 5e a2 05 24 ?? 68 a2 05 Start with some money: 5e c3 02 24 00 68 c3 02 => 5e c3 02 24 7f 68 c3 02 Start with a level 15 mount (enough to instatravel anywhere and all that waiting time stuff): 5e ac 05 24 00 68 ac 05 => 5e ac 05 24 0f 68 ac 05 Now I think the game is completely hacked. New ideas are welcome. |
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Able to travel to Northrend will probably make some newfags here cum everywhere, but I don't think that's finished yet...
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