Link | Submitted By | Actions | |
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Game on Kongregate | Hack Bot | ||
Game On Newgrounds | gates |
Wrath of Anubis 2Auto-PostLast Updated: 09/19/2012 02:29 | |
Wrath of Anubis 2-migrated-Last Updated: 09/06/2010 16:22 | |
REQ: Wrath of Anubis 2-migrated-Last Updated: 08/29/2010 08:14 |
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http://www.kongregate.com/games/JFlash/ ... f-anubis-2
Epic game deserves more attention and deserves to be hacked. I suppose I or anyone who played would agree an invincibility cheat, infinite or higher jumps, walk through trap doors/walls would be a good start. MOEKTAZO! |
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Me and Derek hacked that one on NG, there is no way without a mass of AoBs. For inviciblity alone you need 5 or 6 AoBs. I'll repost my "remove Objects" AoBs though, since you can just remove traps/enemies with them (also a lot as you can imagine).
This post was imported from an account that no longer exists! Previous Name: phreneticus |
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I figured it'd be one of those difficult games to exploit, I google'd a while and asked around and I was told to play it straight forward (which I do enjoy) but I figured I'd ask here cause there hasn't been a game yet you guys can't hack.
MOEKTAZO! |
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It's surprising that the AoBs for the Kong version are the same. Here you go:
Invincible (credits to Derek) 96 06 00 04 01 08 12 05 00 => 96 06 00 04 01 08 12 05 01 96 04 00 04 02 08 00 4e 96 04 00 08 12 05 00 4f => 96 04 00 04 02 08 00 4e 96 04 00 08 12 05 01 4f 96 04 00 04 02 08 26 4e 96 04 00 08 29 05 00 => 96 04 00 04 02 08 26 4e 96 04 00 08 29 05 01 96 02 00 08 03 4e 96 04 00 08 07 05 00 => 96 02 00 08 03 4e 96 04 00 08 07 05 01 96 04 00 08 0a 05 00 4f => 96 04 00 08 0a 05 01 4f [spoiler=Removal AoBs:fme5jfhj]No bats 96 0b 00 08 4b 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No spiked bats 96 0b 00 08 52 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No scarabs 96 0b 00 08 53 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No spiked scarabs 96 0b 00 08 57 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No sarcs (no mummies at all) 96 0b 00 08 58 07 03 00 00 00 04 01 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No mummies 96 0b 00 08 5b 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No red mummies 96 0b 00 08 5f 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No fat mummies 96 0b 00 08 61 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No dog mummies 96 0b 00 08 62 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No ghosts 96 0b 00 08 74 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No red ghosts 96 0b 00 08 63 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No waterdrops 96 0b 00 08 80 07 03 00 00 00 04 01 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 No arrows 96 0b 00 08 83 07 03 00 00 00 04 02 08 03 => 02 02 02 02 02 02 02 02 02 02 02 02 02 02 This post was imported from an account that no longer exists! Previous Name: phreneticus |
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I just happened to figure out why the AoB's are the same phren. (broken image removed)
(broken image removed) MOEKTAZO! |
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Quote from: "UWSCSS" I just happened to figure out why the AoB's are the same phren. (broken image removed)I lol'd. This post was imported from an account that no longer exists! Previous Name: phreneticus |