Flaming Zombooka 2
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Flaming Zombooka 2
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Launch Trainer!
Artillery Physics Puzzle Shooter Zombie

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Flaming Zombooka 2

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Last Updated: 10/01/2012 21:04

Flaming Zombooka 2

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Last Updated: 09/19/2012 02:29

5
 

Spin Master

  Complete level 10, "Spin"
15
 

Braaaiiinnnsss

  Earn 250,000 overall points across all levels
30
 

All-Star Zombie Killer

  Complete all 45 levels with a 3-star rating

Game Dscription
Zombie bazooking time has returned, now with more weapons, more gore, more ways to kill zombies, and a choice of character (including a special treat for Kongregate players)
Flaming Zombooka 2 Posted on: 11/27/2010 9:06am
Quote Post
Creator: turboNuke

Description: Zombie bazooking time has returned, now with more weapons, more gore, more ways to kill zombies, and a choice of character (including a special treat for Kongregate players)

Link: http://www.kongregate.com/games/turboNuke/flaming-zombooka-2

.Sol Location: chat.kongregate.comgamez0097363liveFlamingZombooka2.swf

[attachment=0:hv2th384]flamingzombooka2.sol[/attachment:hv2th384]

Score is double *1

Quote from: "kolonelkadat"
complete any level to get all badges except high score of 250k
60 81 01 d2 2c bf 23 4f f2 14 02 60 81 01 d3 2c c0 23 4f f2 14 02 60 81 01 62 04 2c c1 23 4f f2 14 02 60 81 01 62 05 2c c2 23
02 02 02 02 02 02 02 02 02 02 60 81 01 24 2D 2c bf 23 4f f2 14 02 60 81 01 24 00 2c c1 23 4f f2 14 02 60 81 01 24 2D 2c c2 23
Re: Flaming Zombooka 2 Posted on: 12/03/2010 4:03am
Quote Post
Never let a computer tell me shit.
[badges=http://www.kongregate.com/games/turboNuke/flaming-zombooka-2:1b93rqku]123[/badges:1b93rqku]

edit. that sol is likely to get you highscore banned.

complete any level to get all badges except high score of 250k
60 81 01 d2 2c bf 23 4f f2 14 02 60 81 01 d3 2c c0 23 4f f2 14 02 60 81 01 62 04 2c c1 23 4f f2 14 02 60 81 01 62 05 2c c2 23
02 02 02 02 02 02 02 02 02 02 60 81 01 24 2D 2c bf 23 4f f2 14 02 60 81 01 24 00 2c c1 23 4f f2 14 02 60 81 01 24 2D 2c c2 23



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Flaming Zombooka 2 Posted on: 12/03/2010 6:36am
Quote Post
score is double*1
Re: Flaming Zombooka 2 Posted on: 12/03/2010 7:31am
Quote Post
Can we have a .sol that doesn't look like it's hacked?
Re: Flaming Zombooka 2 Posted on: 12/03/2010 7:44am
Quote Post
Coming right up. This will give you just enough points to get the badge when it's done. I understand the need because there are already six people on the highscores that have obviously used my .sol.

There you go.

[attachment=0:1h11yrnl]flamingzombooka2.sol[/attachment:1h11yrnl]
Re: Flaming Zombooka 2 Posted on: 12/03/2010 7:58am
Quote Post
Never let a computer tell me shit.
lol did you see the dumbasses with 105 levels completed?  :oops:  :oops: they must have converted 45 to hex but backwards lol. 0x45 = 69dec ==> 0x69= 105dec  :oops:  :oops:  :oops:  :lol:  :lol:  :lol:  :lol:



I use this AoB tool to make all the AoBs I post. Try the online version if you dont feel like downloading it.
"Obviously, windows are central to Windows. They are so important that they named the operating system after them. But what is a window?"

Re: Flaming Zombooka 2 Posted on: 12/03/2010 4:38pm
Quote Post
Heh lol, and look at the number of people using the first hacked .sol... ranks 6-21 all with 675k score?  :lol:

In other news: BadgeHack topic is up.
Re: Flaming Zombooka 2 Posted on: 12/03/2010 5:45pm
Quote Post
Extra bonus points:
5e eb 17 24 14 60 b3 17 a1 61 eb 17 60 eb 17 >
5e eb 17 24 3f 60 b3 17 a1 61 eb 17 60 eb 17
or this for even more points (don't overuse it):
5e eb 17 24 7f 60 b3 17 a2 61 eb 17 60 eb 17

Stars depend on level score.



I have gone to find myself. If I return before I get back, please hold me here until I arrive.
Re: Flaming Zombooka 2 Posted on: 12/03/2010 8:48pm
Quote Post
i am so evil.
i think i have potentially gotten a mod banned by whispering them a hacked save, which they've gone and used
victory is mine!
Re: Flaming Zombooka 2 Posted on: 12/05/2010 10:06am
Quote Post
System Bot
Ammo is 4 bytes*1. The ammo carries over for all levels when frozen

This post was imported from an account that no longer exists!
Previous Name: HJKL
Re: Flaming Zombooka 2 Posted on: 12/05/2010 10:44am
Quote Post
Infinite ammo: (for the lazy)
66 cb 16 c1 =>
66 cb 16 02

Killing humans is government approved:
27 61 9a 18 =>
26 61 9a 18
Re: Flaming Zombooka 2 Posted on: 12/08/2010 10:59am
Quote Post
Quote from: "Zirak"
Infinite ammo: (for the lazy)
66 cb 16 c1 =>
66 cb 16 02

Considering bazooka has infinite ammo anyway isn't that kinda pointless? An always 1 shot aob would be better as that would give the best possible 'few shots bonus'



Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: Flaming Zombooka 2 Posted on: 12/08/2010 11:57am
Quote Post
Considering bazooka has infinite ammo anyway isn't that kinda pointless? An always 1 shot aob would be better as that would give the best possible 'few shots bonus':
62 19 61 b3 17 =>
24 01 61 b3 17

That gives you a permanent few shots bonus of 1900.
Re: Flaming Zombooka 2 Posted on: 10/01/2012 9:04pm
Quote Post
0 score after finishing a level - use for just a couple of levels so that your score isn't too high
60 ab 16 60 eb 17 a0
60 ab 16 60 ab 16 a1

3 stars on a level regardless of score (3 results)
24 ?? d6 60 ab 16
24 03 d6 60 ab 16

With Zirak's human AOB, you'll complete the level with three stars if you get killed.