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Link: http://www.kongregate.com/games/Wild_Sh ... he-mad-god
Ive just got a crude godmode working , but i get kicked if i get hit by too many projectiles. i found what i believe to be the check/jump before the collision check , so when i skip it and get hit by a projectile my player lag skips past the projectile not taking damage , grenades do damage though . if i get hit by alot of projectiles i Disconnect from what im guessing would be server-client timing differences. Im looking for someone to help me reverse further to find the exact spot where it checks collision so i dont get the lag move effect . ive done this using just CE , i dont know how to as3 bytecode edit so i just reversed back the way i knew. |
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I achieved the same thing this morning, but instead I found an AoB by looking through the source (using kolonelkadat's SWF Memory Dumper)
com>company>assembleegameclient>net>_-x |
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i know that it is possible to do this without the lag , there are a few hackers that get alot of the gods together and tell people they are dropping good items , so when the person tele's to them they are instantly killed by the gods . now that i think about it , ive seen two types of godmode , one like the one we are doing(just disabling collsion between player and projectile) , and another that removes the hitbox so gods dont even shoot at the hacking character, and without a hitbox the player cant take damage. ive spent soo much time playing this game legit it makes me angry to get nothing out of it (had 2 max characters die (broken image removed) )
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whats the AoB for the God mode you were working on
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ive been trying to hack this game for a while but have had little success the only thing i can do with out being booted is speed hack :oops: ive tried debugger ive tried to find the AoBs with AS3 and change them but keep getting kicked and just changing the value of somthing with CE just doesnt work without getting kicked and i cant find anything that has to do with some sort of anti cheat debugger or anything like that so i would like some help please maybe if you could find the anticheat or some AoBs that might work please and thanks :mrgreen:
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If there is an anticheat i haven't hit it yet , i do get booted to the char selection screen every now and then , but i figure that is just for server/client differences. As far as i know the anticheat deletes your character when it detects you hacking.
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Quote Build 118.7 is live! The changes are:(broken image removed) Edit: "Crude god mode" still works. Whatever is supposed to be detected now isn't what we've been doing (which suggests we've been doing it wrong). |
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nurooooooooooooooooooooooooooo , oh well , just another thing to figure out.
EDIT___ just checked out the new version , and all my aob's still work , if you do something like nop the player collision function you just get black screen in the beggining , which is what the anti cheat did before so doesnt seem like they fixed it. Quote from: "greenpopsicle"
The godmode they have they either removed the hitrect , or stopped projectiles from checking a collision with the player . that is why all the godmodes you see the projectiles pass right through the character. the laggyass one we got does the skip but has alot of junk it still runs through causing the lagg.Ive tried to duplicate this but i get a black screen like one second after i connect to the server , im guessing this is part of the anticheat as anything that i change in the collision funciton leads to this. but i have a half working gmode with no lagg and you mainly get kicked only if you get hit by too many projectiles at a time. thing is it only negates damage of projectiles that would dissapear after they hit you , ent god projectiles keep moveing through the player so they still do regular damage. green ill send the aob and description of what i did. |
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I was using CE as well with earlier versions of the game. Mainly just fooling around with mp and trying to change firing speed. I have seen a few players do this in the nexus, any chance someone could share some code changes here or give me some insight on this "crude god mode" your all working on please?
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the faster shooting is just a CE trick , just enable speedhack and turn it up . this doesnt help during hunting though , as monsters will also be sped up and your shots wont count server sided , so it will look like you killed em but they are still there server side (red dot on minimap) . the crudegodmode me and greenpopsicle have been working on is a bytecode edit , we are just skipping the player in collision checking, but in a semi special way.
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Ah ok, any chance I could get in on that? I'll help in anyway I can.
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1. Get the .swf
2. Get Sothink SWF Decompiler 3. Find arrays of bytes in Raw Data view 4. Modify them using Cheat Engine, referring to this thread for help 5. Share your cheats/problems with whoever you trust The more people looking through the files, the better. |
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Quote from: "greenpopsicle" The more people looking through the files, the better. agreed , find something helpful and me and green will share our work. |
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I found a god-mode even though its laggy and glitchy it makes you level 20 with no regrets =D if you want the god-mode pm me because i think its fair even if you dont know how to hack you can still play with hacks not releasing public because of some riots.
not releasing anymore |
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I pm'd you kaz. I want to get some testing in this weekend if there is still time
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