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Hi there guys. In the past 3 days i have been trying to hack this game (change number of lives , or change level or change time) but with no use. It looks easy but it is very hard to hack. I have tried many programs such as Cheat Engine 6.1 and ArtMoney 7.37 Pro. I tried everything by searching from 1 byte to 8 byte. I even used search unknown value and filter result with decreased value every time i lose life. I am not sure but I think it has to do with mochi encrypt or something. Please help me out :? |
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You really only need the first one...
Meter doesn't decrease (therefore you won't lose any lives) 96 08 00 04 02 08 4c 04 02 08 4c 4e 51 96 08 00 04 02 08 4c 04 02 08 4c 4e 02 100 Lives 96 12 00 08 83 07 03 96 12 00 08 83 07 64 Gain life instead of losing it 96 08 00 04 02 08 47 04 02 08 47 4e 51 96 08 00 04 02 08 47 04 02 08 47 4e 50 |
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Thanks man I really appropriated your the best. If you could tell me where you find it I would really love it. (broken image removed)
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Quote from: "krkooor" If you could tell me where you find it I would really love it. Find what, the AoBs in the SWF or how to apply them? |
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Dude i know how to apply them i mean where in the swf you found them in raw code and did you decompress swf or not?
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Just download the SWF and open in SoThink, It's not encrypted. Go to sprite 443.
The first AoB: Source Code view (lines 264 and 281): Code: [Select] --_root.mettervar; Raw data view (lines 2163-2167 and 2133-2137): Code: [Select] //96 08 00 04 02 08 4c 04 02 08 4c The second AoB: Source Code view (line 958): Code: [Select] this.setVariable("life", 3, "init"); Raw data view (line 6671): Code: [Select] //96 12 00 08 83 07 01 00 00 00 08 49 07 03 00 00 00 04 01 08 08 The third AoB: Source Code view (line 226): Code: [Select] --_root.life; Raw data view (line 1919-1924): Code: [Select] //96 08 00 04 02 08 47 04 02 08 47 There you go, download the SWF here. There are tutorials here on how to get the SWFs if you don't know how to do that. Open it in SoThink and find the codes. I gave you the locations. Read through the source code to see what the game is doing. READ THE TUTORIALS then read them again, follow along with the tutorials. Then look through the code again, hopefully you'll understand it better. A little logial thinking, analytical thinking, common sense, and trail and error (like searching for variable names) is all you need. Start out with simple games, games that don't store data on a server like facebook games. Go through the games that are already here and see if you can find where the given AoBs are. If you can't figure something out, ask questions (after reading the tutorials and SEARCHING this site). There are plenty of people here willing to help you. That is, if you're interested in learning how to do it yourself. If not keep posting requests and hope someone answers you... |
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Thanks a lot mate I really appropriate your help (broken image removed)
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