Diamond Hollow
Submitted By:
Launch Trainer!
Action Gun Pixel Platform Upgrades

Wondering where the hacks are at? Register or Sign In to find out!


Wondering where the sol files are at? Register or Sign In to find out!

Diamond Hollow

Auto-Post
Last Updated: 09/19/2012 02:29

5
 

Slime Slayer

  Kill 50 enemies
15
 

The Trophy Life

  Earn 8 in-game achievements
30
 

No Way to Go But Up

  Climb 1,000 meters in a single game

Game Dscription
Shoot, upgrade, conquer enemies, attempt achievements, collect gems, all in an attempt to escape an endless cave. Diamond Hollow was developed as an entry in Ludum Dare 20, a competition where you have 48 hours to create a game from scratch. I’ve fixed some bugs and made minor adjustments for the Kongregate version (such as replacing the music, implementing kong API, etc), and I hope you enjoy it. I’d love to make a sequel without a 48 hour time constraint, so if you have suggestions, please leave them in the comments! Special thanks to Pahndah for helping play test.