Link | Submitted By | Actions | |
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Game On Kongregate | The Ignorant Masses | ||
Game on Kongregate | Hack Bot |
Idle Grindia: Dungeon QuestLast Updated: 02/17/2024 01:00 |
5 | ||
Plains Champion |
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Complete World 1 and enter the Forest. |
5 | ||
1st Pet |
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Reach Pet Level 10. |
15 | ||
Pet Lover |
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Reach Pet Level 100. |
15 | ||
First Prestige |
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Complete 10 Prestige Challenges. |
30 | ||
Seaside Champion |
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Complete World 4 and enter the Desert. |
30 | ||
Pro Hero |
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Reach Character level 1000. |
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Looking for help with this one: |
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Everything seems to be Double*1. All ressources, shards, timers.. etc. |
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Hehe awesome! Thanks! |
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Quite new to these things, could someone explain a bit in more detail how to do this? either here or DM me, so it doesnt flood the topic? |
Level: 1
ADR Info
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Quite new to these things, could someone explain a bit in more detail how to do this? either here or DM me, so it doesnt flood the topic?
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burrubu Posted on: 06/02/2020 8:24pm Everything seems to be Double*1. All ressources, shards, timers.. etc.
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I'm also not getting anything anymore, so I think it was patched. Spent 15 minutes looking for anything else with no luck so I would appreciate it if anyone else could share if they find something! |
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Everything still works for me. Try with chrome: |
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Oh... my... god... I've been selecting the wrong process! I always select the one with the highest CPU usage in the "details" tab in the task manager opened with Shift+Ctrl+ESC and for every other game I've tried it worked, but for this game it didn't. What a silly mistake. Thanks for the help burrubu. |
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burrubu Posted on: 06/15/2020 8:07am Everything still works for me. Try with chrome: |
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Nope, I know I'm targeting the right process and everything (as I can end that process and the game crashes) but nothing I've tried works for me. Chrome and Firefox. I even tried ALL the processes just to make sure. The array of bytes listed and doubles just do not work. |
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makes sense. The aobs seem to target machine code generated on demand by the browser and they are not wildcarded for parameters so any small change or randomness might make them fail. If it wasnt one of those goddamn unity webgl ports i would give it a look |
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Hmm.. I tried them with different accounts, and at different points (new game too), and it worked. I'm not sure how to make it fail for me (in chrome), but I will try to look into it with Zen's hints. |
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it is more about different hardware and rebooting. ideally you want to wildcard the bytes encoding the registers, the immediate values and offset are somewhat stable across machines but offsets tend to break on updates if new properties are added |
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I cant get it to work. |