Link | Submitted By | Actions | |
---|---|---|---|
Game on Kongregate | Hack Bot |
Splitter 2Auto-PostLast Updated: 09/19/2012 02:29 | |
Splitter 2-migrated-Last Updated: 10/14/2009 22:41 |
Additional Info
|
Quote from: "DeathsCreation" Just to be clear, since most folk seen to be getting this wrong, it was markojustas you fucked up the .sol.since i found out bald didnt actually upload it i just gave him karma so he could have his normal karma amount again |
Additional Info
|
What i meant is, are there any other ways to hack this besides .sols?
|
Additional Info
|
Quote from: "Light-kun" What i meant is, are there any other ways to hack this besides .sols?not unless someone wants to make a aob for this game |
Additional Info
|
Which is why i was asking for one, but prae hasn't found one / seen this thread yet (broken image removed)
|
Additional Info
|
when I see casual collective, I run the other way. Takes ages just to find the real swf..
Unlimited cuts 66 F3 05 C0 -> 66 F3 05 C1 Game complete (complete a level, refresh the page and all the levels will be open) 5e a2 05 27 -> 5e a2 05 26 This post was imported from an account that no longer exists! Previous Name: Anonymous |
Additional Info
|
Quote from: "praetor" when I see casual collective, I run the other way. Takes ages just to find the real swf.. That's a good point, I tried looking and couldn't find it (broken image removed). Any tips on how to find it? |
Additional Info
|
Quote from: "Milamber" That's a good point, I tried looking and couldn't find it (broken image removed). Any tips on how to find it? packet sniffer This post was imported from an account that no longer exists! Previous Name: Anonymous |
Additional Info
|
Quote from: "praetor"
Ah. OK, I'll give it a try |
Additional Info
|
Quote from: "praetor" 66 F3 05 C0 -> 66 F3 05 C1I searched for 66 F3 05 C0 but it didn't work, then i tried 66 F3 05 C1 and it worked... is it backwards? |
Additional Info
|
There a way to make the whole level count as the "goal"? Like, for every pixel of the level to use the same code or something, to count as 'ending' the level, as soon as you enter it?
|