Sacred Seasons [Read First Post]
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Sacred Seasons MMORPG
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Launch Trainer!
Adventure Fantasy MMO Multiplayer RPG

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Sacred Seasons MMORPG

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Last Updated: 06/19/2013 20:09

Sacred Seasons [Read First Post]

-migrated-
Last Updated: 10/17/2010 02:07

5
 

Edgar's Redemption

  Complete the quest "Edgar's Redemption"
15
 

Seasoned Spirit

  Reach level 20 with any class
30
 

Welcome to the Underworld

  Reach at least level 50 and complete "Welcome to the Underworld"
30
 

A Hero Is Born

  Reach at least level 50 and complete "A Hero Is Born"

Game Dscription
Sacred Seasons is a free to play MMORPG. The Heartlands was once a peaceful place, but now legends says there is a corrupted great spirit, driven mad and set loose upon the world. Pockets of this madness are beginning to sprout up, and spread like a cancerous plague. It’s up to you and your friends to answer the call to arms and defend the Heartlands.
Re: Sacred Seasons Posted on: 04/16/2010 1:57pm
Quote Post
Quote from: "Gameace"
It all depends on the MMORPG, sure there are tons without anything you can do but there are just as many you can cheat on. It's just like FPS games and any other kind of game with online functions really. The developers can choose to make it all server sided and only leave basics to the client, or they can leave most of it up to the client. I've played TONS of games where you can have godmode but not inf ammo. Anyway I'll look into it a bit if I have the time to. I can't promise anything though.
Server sided games can also be hacked they are just much harder, and hacks wont be relased to the public. Take for example the early steps of wow server emulation. It all began with WoWEmu, which had no builtin way to montitor the response of the client. So he sent hi! and u sent back gimme money plox. And he did give you money.
Then there was another emu, which i forgot what it was. The good old methoods didnt work, simply becasue they blacklisted the software that we used to use to hack wowemu. But if you wrote your own program, hacking still worked. For obvious reasons not many people were able to get their hands on it.
Re: Sacred Seasons Posted on: 04/16/2010 2:29pm
Quote Post
System Bot
Quote from: "uzsibox"
Server sided games can also be hacked they are just much harder, and hacks wont be relased to the public.

Sure they are. Just look on gamerzplanet.net for example. There are tons of working hacks for a big amount of MMORPGs. And Google always helps you out if you can't find a hack. Hacker want the hacks to be used by as many users as possible for 2 simple reasons:

1.) They destroy the fun of playing XY game for all non-cheater player.
2.) If the hack gets detected, because some dumbass used it wrong, its a bigger challenge to update that one and get it undetected again.

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Sacred Seasons [Read First Post] Posted on: 04/16/2010 8:08pm
Quote Post
X? In my Y?!
Re: Sacred Seasons [Read First Post] Posted on: 04/16/2010 8:10pm
Quote Post
System Bot
Quote from: "ChaoMing"
X? In my Y?!

lolwut?

XY = Name of a random game

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Sacred Seasons [Read First Post] Posted on: 04/16/2010 8:33pm
Quote Post
Quote from: "Phreneticus"
Quote from: "ChaoMing"
X? In my Y?!

lolwut?

XY = Name of a random game
I knew it- http://encyclopediadramatica.com/X%3F_In_My_Y%3F
gotta learn your meme's phren
Re: Sacred Seasons [Read First Post] Posted on: 04/16/2010 8:46pm
Quote Post
System Bot
Quote from: "Spellcater4"
Quote from: "Phreneticus"
Quote from: "ChaoMing"
X? In my Y?!

lolwut?

XY = Name of a random game
I knew it- http://encyclopediadramatica.com/X%3F_In_My_Y%3F
gotta learn your meme's phren

(broken image removed)

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Sacred Seasons [Read First Post] Posted on: 04/16/2010 9:22pm
Quote Post
Quote from: "Phreneticus"
Quote from: "Spellcater4"
Quote from: "Phreneticus"
Quote from: "ChaoMing"
X? In my Y?!

lolwut?

XY = Name of a random game
I knew it- http://encyclopediadramatica.com/X%3F_In_My_Y%3F
gotta learn your meme's phren

(broken image removed)
Re: Sacred Seasons [Read First Post] Posted on: 04/16/2010 11:28pm
Quote Post
Yay, shitty newfag meme dropping. Horray, now the boards feel even more like Gaia.

inb4 the usual whine of "back on topic"
Re: Sacred Seasons [Read First Post] Posted on: 04/16/2010 11:49pm
Quote Post
Quote from: "DeathsCreation"
Yay, shitty newfag meme dropping. Horray, now the boards feel even more like Gaia.

inb4 the usual whine of "back on topic"
Dang DC, you took my line. *snatches line back*

But really, we need to re-hack this game if the AoBs are outdated. Back to work, chop-chop!
Re: Sacred Seasons [Read First Post] Posted on: 04/17/2010 1:36am
Quote Post
Quote from: "ChaoMing"
Quote from: "DeathsCreation"
Yay, shitty newfag meme dropping. Horray, now the boards feel even more like Gaia.

inb4 the usual whine of "back on topic"
Dang DC, you took my line. *snatches line back*

But really, we need to re-hack this game if the AoBs are outdated. Back to work, chop-chop!
Did you even read any of this thread? It gets updated daily, so it would be pointless to update them.
Re: Sacred Seasons [Read First Post] Posted on: 04/17/2010 4:33am
Quote Post
Quote from: "idkwhoiam"
Quote from: "ChaoMing"
Quote from: "DeathsCreation"
Yay, shitty newfag meme dropping. Horray, now the boards feel even more like Gaia.

inb4 the usual whine of "back on topic"
Dang DC, you took my line. *snatches line back*

But really, we need to re-hack this game if the AoBs are outdated. Back to work, chop-chop!
Did you even read any of this thread? It gets updated daily, so it would be pointless to update them.
Nah, not really. It's not in my blood to read something that's 18 pages long that I wasn't here for (like the Farmville thread, mostly spam that I don't want to go through).
Re: Sacred Seasons [Read First Post] Posted on: 04/19/2010 5:41pm
Quote Post
Here is a (long) script to help you with making a macro in ACTools

you'll need to put the two procedures in context, and add more code to make it useful, also different screen resolutions will mean that the mouse co-ordinates will need to be changed. But I'm sure you're all smart enough to work around that.
Code: [Select]
Procedure Attack
//This works from the bottom of the front row through to the top of the back row in a battle with up to 5 monsters
Delay 900
MousePos 559, 531
LeftClick
MousePos 519, 424
LeftClick
MousePos 468, 327
LeftClick
MousePos 697, 447
LeftClick
MousePos 638, 350
LeftClick
End

Procedure Menu
// searches for the menu, then clicks attack, then triggers the attack protocol. you might want to change some of the delays to make it look less robotic. Although it is a lot of code, it whizzes though it quickly
MousePos 346, 200
LoadRGB 346, 200
IF {RGBRed} >235
MousePos 346, 230
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 202
LoadRGB 346, 202
IF {RGBRed} >235
MousePos 346, 232
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 204
LoadRGB 346, 204
IF {RGBRed} >235
MousePos 346, 234
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 206
LoadRGB 346, 206
IF {RGBRed} >235
MousePos 346, 236
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 208
LoadRGB 346, 208
IF {RGBRed} >235
MousePos 346, 238
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 210
LoadRGB 346, 210
IF {RGBRed} >235
MousePos 346, 240
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 212
LoadRGB 346, 212
IF {RGBRed} >235
MousePos 346, 242
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 214
LoadRGB 346, 214
IF {RGBRed} >235
MousePos 346, 244
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 216
LoadRGB 346, 216
IF {RGBRed} >235
MousePos 346, 246
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 218
LoadRGB 346, 218
IF {RGBRed} >235
MousePos 346, 248
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 220
LoadRGB 346, 220
IF {RGBRed} >235
MousePos 346, 250
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 222
LoadRGB 346, 222
IF {RGBRed} >235
MousePos 346, 252
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 224
LoadRGB 346, 224
IF {RGBRed} >235
MousePos 346, 254
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 226
LoadRGB 346, 226
IF {RGBRed} >235
MousePos 346, 256
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 228
LoadRGB 346, 228
IF {RGBRed} >235
MousePos 346, 258
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 230
LoadRGB 346, 230
IF {RGBRed} >235
MousePos 346, 260
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 232
LoadRGB 346, 232
IF {RGBRed} >235
MousePos 346, 262
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 234
LoadRGB 346, 234
IF {RGBRed} >235
MousePos 346, 264
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 236
LoadRGB 346, 236
IF {RGBRed} >235
MousePos 346, 266
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 238
LoadRGB 346, 238
IF {RGBRed} >235
MousePos 346, 268
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 240
LoadRGB 346, 240
IF {RGBRed} >235
MousePos 346, 270
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 242
LoadRGB 346, 242
IF {RGBRed} >235
MousePos 346, 272
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 244
LoadRGB 346, 244
IF {RGBRed} >235
MousePos 346, 274
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 246
LoadRGB 346, 246
IF {RGBRed} >235
MousePos 346, 276
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 248
LoadRGB 346, 248
IF {RGBRed} >235
MousePos 346, 278
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 250
LoadRGB 346, 250
IF {RGBRed} >235
MousePos 346, 280
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 252
LoadRGB 346, 252
IF {RGBRed} >235
MousePos 346, 282
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 254
LoadRGB 346, 254
IF {RGBRed} >235
MousePos 346, 284
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 256
LoadRGB 346, 256
IF {RGBRed} >235
MousePos 346, 286
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 258
LoadRGB 346, 258
IF {RGBRed} >235
MousePos 346, 288
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 260
LoadRGB 346, 260
IF {RGBRed} >235
MousePos 346, 290
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 262
LoadRGB 346, 262
IF {RGBRed} >235
MousePos 346, 292
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 264
LoadRGB 346, 264
IF {RGBRed} >235
MousePos 346, 294
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 266
LoadRGB 346, 266
IF {RGBRed} >235
MousePos 346, 296
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 268
LoadRGB 346, 268
IF {RGBRed} >235
MousePos 346, 298
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 270
LoadRGB 346, 270
IF {RGBRed} >235
MousePos 346, 300
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 272
LoadRGB 346, 272
IF {RGBRed} >235
MousePos 346, 302
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 274
LoadRGB 346, 274
IF {RGBRed} >235
MousePos 346, 304
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 276
LoadRGB 346, 276
IF {RGBRed} >235
MousePos 346, 306
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 278
LoadRGB 346, 278
IF {RGBRed} >235
MousePos 346, 308
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 280
LoadRGB 346, 280
IF {RGBRed} >235
MousePos 346, 310
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 282
LoadRGB 346, 282
IF {RGBRed} >235
MousePos 346, 312
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 284
LoadRGB 346, 284
IF {RGBRed} >235
MousePos 346, 314
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 286
LoadRGB 346, 286
IF {RGBRed} >235
MousePos 346, 316
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 288
LoadRGB 346, 288
IF {RGBRed} >235
MousePos 346, 318
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 290
LoadRGB 346, 290
IF {RGBRed} >235
MousePos 346, 320
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 292
LoadRGB 346, 292
IF {RGBRed} >235
MousePos 346, 322
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 294
LoadRGB 346, 294
IF {RGBRed} >235
MousePos 346, 324
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 296
LoadRGB 346, 296
IF {RGBRed} >235
MousePos 346, 326
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 298
LoadRGB 346, 298
IF {RGBRed} >235
MousePos 346, 328
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 300
LoadRGB 346, 300
IF {RGBRed} >235
MousePos 346, 330
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 302
LoadRGB 346, 302
IF {RGBRed} >235
MousePos 346, 332
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 304
LoadRGB 346, 304
IF {RGBRed} >235
MousePos 346, 334
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 306
LoadRGB 346, 306
IF {RGBRed} >235
MousePos 346, 336
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 308
LoadRGB 346, 308
IF {RGBRed} >235
MousePos 346, 338
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 310
LoadRGB 346, 310
IF {RGBRed} >235
MousePos 346, 340
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 312
LoadRGB 346, 312
IF {RGBRed} >235
MousePos 346, 342
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 314
LoadRGB 346, 314
IF {RGBRed} >235
MousePos 346, 344
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 316
LoadRGB 346, 316
IF {RGBRed} >235
MousePos 346, 346
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 318
LoadRGB 346, 318
IF {RGBRed} >235
MousePos 346, 348
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 320
LoadRGB 346, 320
IF {RGBRed} >235
MousePos 346, 350
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 322
LoadRGB 346, 322
IF {RGBRed} >235
MousePos 346, 352
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 324
LoadRGB 346, 324
IF {RGBRed} >235
MousePos 346, 354
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 326
LoadRGB 346, 326
IF {RGBRed} >235
MousePos 346, 356
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 328
LoadRGB 346, 328
IF {RGBRed} >235
MousePos 346, 358
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 330
LoadRGB 346, 330
IF {RGBRed} >235
MousePos 346, 360
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 332
LoadRGB 346, 332
IF {RGBRed} >235
MousePos 346, 362
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 334
LoadRGB 346, 334
IF {RGBRed} >235
MousePos 346, 364
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 336
LoadRGB 346, 336
IF {RGBRed} >235
MousePos 346, 366
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 338
LoadRGB 346, 338
IF {RGBRed} >235
MousePos 346, 368
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 340
LoadRGB 346, 340
IF {RGBRed} >235
MousePos 346, 370
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 342
LoadRGB 346, 342
IF {RGBRed} >235
MousePos 346, 372
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 344
LoadRGB 346, 344
IF {RGBRed} >235
MousePos 346, 374
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 346
LoadRGB 346, 346
IF {RGBRed} >235
MousePos 346, 376
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 348
LoadRGB 346, 348
IF {RGBRed} >235
MousePos 346, 378
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 350
LoadRGB 346, 350
IF {RGBRed} >235
MousePos 346, 380
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 352
LoadRGB 346, 352
IF {RGBRed} >235
MousePos 346, 382
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 354
LoadRGB 346, 354
IF {RGBRed} >235
MousePos 346, 384
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 356
LoadRGB 346, 356
IF {RGBRed} >235
MousePos 346, 386
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 358
LoadRGB 346, 358
IF {RGBRed} >235
MousePos 346, 388
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 360
LoadRGB 346, 360
IF {RGBRed} >235
MousePos 346, 390
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 362
LoadRGB 346, 362
IF {RGBRed} >235
MousePos 346, 392
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 364
LoadRGB 346, 364
IF {RGBRed} >235
MousePos 346, 394
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 366
LoadRGB 346, 366
IF {RGBRed} >235
MousePos 346, 396
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 368
LoadRGB 346, 368
IF {RGBRed} >235
MousePos 346, 398
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 370
LoadRGB 346, 370
IF {RGBRed} >235
MousePos 346, 400
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 372
LoadRGB 346, 372
IF {RGBRed} >235
MousePos 346, 402
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 374
LoadRGB 346, 374
IF {RGBRed} >235
MousePos 346, 404
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 376
LoadRGB 346, 376
IF {RGBRed} >235
MousePos 346, 406
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 378
LoadRGB 346, 378
IF {RGBRed} >235
MousePos 346, 408
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 380
LoadRGB 346, 380
IF {RGBRed} >235
MousePos 346, 410
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 382
LoadRGB 346, 382
IF {RGBRed} >235
MousePos 346, 412
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 384
LoadRGB 346, 384
IF {RGBRed} >235
MousePos 346, 414
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 386
LoadRGB 346, 386
IF {RGBRed} >235
MousePos 346, 416
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 388
LoadRGB 346, 388
IF {RGBRed} >235
MousePos 346, 418
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 390
LoadRGB 346, 390
IF {RGBRed} >235
MousePos 346, 420
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 392
LoadRGB 346, 392
IF {RGBRed} >235
MousePos 346, 422
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 394
LoadRGB 346, 394
IF {RGBRed} >235
MousePos 346, 424
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 396
LoadRGB 346, 396
IF {RGBRed} >235
MousePos 346, 426
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 398
LoadRGB 346, 398
IF {RGBRed} >235
MousePos 346, 428
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 400
LoadRGB 346, 400
IF {RGBRed} >235
MousePos 346, 430
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 402
LoadRGB 346, 402
IF {RGBRed} >235
MousePos 346, 432
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 404
LoadRGB 346, 404
IF {RGBRed} >235
MousePos 346, 434
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 406
LoadRGB 346, 406
IF {RGBRed} >235
MousePos 346, 436
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 408
LoadRGB 346, 408
IF {RGBRed} >235
MousePos 346, 438
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 410
LoadRGB 346, 410
IF {RGBRed} >235
MousePos 346, 440
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 412
LoadRGB 346, 412
IF {RGBRed} >235
MousePos 346, 442
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 414
LoadRGB 346, 414
IF {RGBRed} >235
MousePos 346, 444
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 416
LoadRGB 346, 416
IF {RGBRed} >235
MousePos 346, 446
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 418
LoadRGB 346, 418
IF {RGBRed} >235
MousePos 346, 448
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 420
LoadRGB 346, 420
IF {RGBRed} >235
MousePos 346, 450
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 422
LoadRGB 346, 422
IF {RGBRed} >235
MousePos 346, 452
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 424
LoadRGB 346, 424
IF {RGBRed} >235
MousePos 346, 454
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 426
LoadRGB 346, 426
IF {RGBRed} >235
MousePos 346, 456
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 428
LoadRGB 346, 428
IF {RGBRed} >235
MousePos 346, 458
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 430
LoadRGB 346, 430
IF {RGBRed} >235
MousePos 346, 460
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 432
LoadRGB 346, 432
IF {RGBRed} >235
MousePos 346, 462
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 434
LoadRGB 346, 434
IF {RGBRed} >235
MousePos 346, 464
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 436
LoadRGB 346, 436
IF {RGBRed} >235
MousePos 346, 466
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 438
LoadRGB 346, 438
IF {RGBRed} >235
MousePos 346, 468
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 440
LoadRGB 346, 440
IF {RGBRed} >235
MousePos 346, 470
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 442
LoadRGB 346, 442
IF {RGBRed} >235
MousePos 346, 472
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 444
LoadRGB 346, 444
IF {RGBRed} >235
MousePos 346, 474
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 446
LoadRGB 346, 446
IF {RGBRed} >235
MousePos 346, 476
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 448
LoadRGB 346, 448
IF {RGBRed} >235
MousePos 346, 478
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 450
LoadRGB 346, 450
IF {RGBRed} >235
MousePos 346, 480
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 452
LoadRGB 346, 452
IF {RGBRed} >235
MousePos 346, 482
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 454
LoadRGB 346, 454
IF {RGBRed} >235
MousePos 346, 484
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 456
LoadRGB 346, 456
IF {RGBRed} >235
MousePos 346, 486
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 458
LoadRGB 346, 458
IF {RGBRed} >235
MousePos 346, 488
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 460
LoadRGB 346, 460
IF {RGBRed} >235
MousePos 346, 490
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 462
LoadRGB 346, 462
IF {RGBRed} >235
MousePos 346, 492
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 464
LoadRGB 346, 464
IF {RGBRed} >235
MousePos 346, 494
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 466
LoadRGB 346, 466
IF {RGBRed} >235
MousePos 346, 496
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 468
LoadRGB 346, 468
IF {RGBRed} >235
MousePos 346, 498
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 470
LoadRGB 346, 470
IF {RGBRed} >235
MousePos 346, 500
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 472
LoadRGB 346, 472
IF {RGBRed} >235
MousePos 346, 502
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 474
LoadRGB 346, 474
IF {RGBRed} >235
MousePos 346, 504
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 476
LoadRGB 346, 476
IF {RGBRed} >235
MousePos 346, 506
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 478
LoadRGB 346, 478
IF {RGBRed} >235
MousePos 346, 508
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 480
LoadRGB 346, 480
IF {RGBRed} >235
MousePos 346, 510
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 482
LoadRGB 346, 482
IF {RGBRed} >235
MousePos 346, 512
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 484
LoadRGB 346, 484
IF {RGBRed} >235
MousePos 346, 514
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 486
LoadRGB 346, 486
IF {RGBRed} >235
MousePos 346, 516
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 488
LoadRGB 346, 488
IF {RGBRed} >235
MousePos 346, 518
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 490
LoadRGB 346, 490
IF {RGBRed} >235
MousePos 346, 520
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 492
LoadRGB 346, 492
IF {RGBRed} >235
MousePos 346, 522
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 494
LoadRGB 346, 494
IF {RGBRed} >235
MousePos 346, 524
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 496
LoadRGB 346, 496
IF {RGBRed} >235
MousePos 346, 526
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 498
LoadRGB 346, 498
IF {RGBRed} >235
MousePos 346, 528
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 500
LoadRGB 346, 500
IF {RGBRed} >235
MousePos 346, 530
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 502
LoadRGB 346, 502
IF {RGBRed} >235
MousePos 346, 532
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 504
LoadRGB 346, 504
IF {RGBRed} >235
MousePos 346, 534
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 506
LoadRGB 346, 506
IF {RGBRed} >235
MousePos 346, 536
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 508
LoadRGB 346, 508
IF {RGBRed} >235
MousePos 346, 538
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 510
LoadRGB 346, 510
IF {RGBRed} >235
MousePos 346, 540
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 512
LoadRGB 346, 512
IF {RGBRed} >235
MousePos 346, 542
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 514
LoadRGB 346, 514
IF {RGBRed} >235
MousePos 346, 544
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 516
LoadRGB 346, 516
IF {RGBRed} >235
MousePos 346, 546
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 518
LoadRGB 346, 518
IF {RGBRed} >235
MousePos 346, 548
Delay 400
LeftClick
Call Attack
Else
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End


This is my first attempt at creating a macro (only got ACTools about a day ago!), so any suggestions for improvements are welcome.

I'll continue working on this as well, but could be a while before I get round to it.
Re: Sacred Seasons [Read First Post] Posted on: 04/19/2010 5:52pm
Quote Post
System Bot
@chemfreak

Why the hell are there like 100 "End" lines in your script?

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Sacred Seasons [Read First Post] Posted on: 04/19/2010 8:00pm
Quote Post
Nested If statements. Each one requires and end command I think (got errors without them), and they sort of collect at the end.

1. IF
2. Then...
3. else...
4. IF...
5. Then...
6. else...
7. IF...
8. Then...
9. else...
10. End
11. End
12.End

like so
...and there are a LOT of nestings (broken image removed)
Re: Sacred Seasons [Read First Post] Posted on: 04/28/2010 8:25pm
Quote Post
Right. Here is one for AC tools. It works in 1024x768 resolution on the sacredseason.com site. It can probably be tightened up timing-wise, if anyone wants to improve it feel free.

Code: [Select]
//Main bit :)

Loop 10 // Change to number of times you want to repeat.
//Dungeon Chooser
Call Octogum
End

//Other procedures

Procedure MenuAttack //finds the menu and attacks mobs
MousePos 346, 200
LoadRGB 346, 200
IF {RGBRed} >235
MousePos 346, 230
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 202
LoadRGB 346, 202
IF {RGBRed} >235
MousePos 346, 232
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 204
LoadRGB 346, 204
IF {RGBRed} >235
MousePos 346, 234
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 206
LoadRGB 346, 206
IF {RGBRed} >235
MousePos 346, 236
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 208
LoadRGB 346, 208
IF {RGBRed} >235
MousePos 346, 238
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 210
LoadRGB 346, 210
IF {RGBRed} >235
MousePos 346, 240
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 212
LoadRGB 346, 212
IF {RGBRed} >235
MousePos 346, 242
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 214
LoadRGB 346, 214
IF {RGBRed} >235
MousePos 346, 244
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 216
LoadRGB 346, 216
IF {RGBRed} >235
MousePos 346, 246
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 218
LoadRGB 346, 218
IF {RGBRed} >235
MousePos 346, 248
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 220
LoadRGB 346, 220
IF {RGBRed} >235
MousePos 346, 250
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 222
LoadRGB 346, 222
IF {RGBRed} >235
MousePos 346, 252
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 224
LoadRGB 346, 224
IF {RGBRed} >235
MousePos 346, 254
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 226
LoadRGB 346, 226
IF {RGBRed} >235
MousePos 346, 256
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 228
LoadRGB 346, 228
IF {RGBRed} >235
MousePos 346, 258
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 230
LoadRGB 346, 230
IF {RGBRed} >235
MousePos 346, 260
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 232
LoadRGB 346, 232
IF {RGBRed} >235
MousePos 346, 262
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 234
LoadRGB 346, 234
IF {RGBRed} >235
MousePos 346, 264
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 236
LoadRGB 346, 236
IF {RGBRed} >235
MousePos 346, 266
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 238
LoadRGB 346, 238
IF {RGBRed} >235
MousePos 346, 268
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 240
LoadRGB 346, 240
IF {RGBRed} >235
MousePos 346, 270
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 242
LoadRGB 346, 242
IF {RGBRed} >235
MousePos 346, 272
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 244
LoadRGB 346, 244
IF {RGBRed} >235
MousePos 346, 274
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 246
LoadRGB 346, 246
IF {RGBRed} >235
MousePos 346, 276
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 248
LoadRGB 346, 248
IF {RGBRed} >235
MousePos 346, 278
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 250
LoadRGB 346, 250
IF {RGBRed} >235
MousePos 346, 280
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 252
LoadRGB 346, 252
IF {RGBRed} >235
MousePos 346, 282
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 254
LoadRGB 346, 254
IF {RGBRed} >235
MousePos 346, 284
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 256
LoadRGB 346, 256
IF {RGBRed} >235
MousePos 346, 286
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 258
LoadRGB 346, 258
IF {RGBRed} >235
MousePos 346, 288
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 260
LoadRGB 346, 260
IF {RGBRed} >235
MousePos 346, 290
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 262
LoadRGB 346, 262
IF {RGBRed} >235
MousePos 346, 292
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 264
LoadRGB 346, 264
IF {RGBRed} >235
MousePos 346, 294
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 266
LoadRGB 346, 266
IF {RGBRed} >235
MousePos 346, 296
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 268
LoadRGB 346, 268
IF {RGBRed} >235
MousePos 346, 298
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 270
LoadRGB 346, 270
IF {RGBRed} >235
MousePos 346, 300
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 272
LoadRGB 346, 272
IF {RGBRed} >235
MousePos 346, 302
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 274
LoadRGB 346, 274
IF {RGBRed} >235
MousePos 346, 304
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 276
LoadRGB 346, 276
IF {RGBRed} >235
MousePos 346, 306
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 278
LoadRGB 346, 278
IF {RGBRed} >235
MousePos 346, 308
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 280
LoadRGB 346, 280
IF {RGBRed} >235
MousePos 346, 310
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 282
LoadRGB 346, 282
IF {RGBRed} >235
MousePos 346, 312
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 284
LoadRGB 346, 284
IF {RGBRed} >235
MousePos 346, 314
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 286
LoadRGB 346, 286
IF {RGBRed} >235
MousePos 346, 316
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 288
LoadRGB 346, 288
IF {RGBRed} >235
MousePos 346, 318
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 290
LoadRGB 346, 290
IF {RGBRed} >235
MousePos 346, 320
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 292
LoadRGB 346, 292
IF {RGBRed} >235
MousePos 346, 322
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 294
LoadRGB 346, 294
IF {RGBRed} >235
MousePos 346, 324
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 296
LoadRGB 346, 296
IF {RGBRed} >235
MousePos 346, 326
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 298
LoadRGB 346, 298
IF {RGBRed} >235
MousePos 346, 328
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 300
LoadRGB 346, 300
IF {RGBRed} >235
MousePos 346, 330
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 302
LoadRGB 346, 302
IF {RGBRed} >235
MousePos 346, 332
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 304
LoadRGB 346, 304
IF {RGBRed} >235
MousePos 346, 334
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 306
LoadRGB 346, 306
IF {RGBRed} >235
MousePos 346, 336
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 308
LoadRGB 346, 308
IF {RGBRed} >235
MousePos 346, 338
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 310
LoadRGB 346, 310
IF {RGBRed} >235
MousePos 346, 340
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 312
LoadRGB 346, 312
IF {RGBRed} >235
MousePos 346, 342
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 314
LoadRGB 346, 314
IF {RGBRed} >235
MousePos 346, 344
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 316
LoadRGB 346, 316
IF {RGBRed} >235
MousePos 346, 346
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 318
LoadRGB 346, 318
IF {RGBRed} >235
MousePos 346, 348
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 320
LoadRGB 346, 320
IF {RGBRed} >235
MousePos 346, 350
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 322
LoadRGB 346, 322
IF {RGBRed} >235
MousePos 346, 352
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 324
LoadRGB 346, 324
IF {RGBRed} >235
MousePos 346, 354
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 326
LoadRGB 346, 326
IF {RGBRed} >235
MousePos 346, 356
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 328
LoadRGB 346, 328
IF {RGBRed} >235
MousePos 346, 358
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 330
LoadRGB 346, 330
IF {RGBRed} >235
MousePos 346, 360
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 332
LoadRGB 346, 332
IF {RGBRed} >235
MousePos 346, 362
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 334
LoadRGB 346, 334
IF {RGBRed} >235
MousePos 346, 364
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 336
LoadRGB 346, 336
IF {RGBRed} >235
MousePos 346, 366
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 338
LoadRGB 346, 338
IF {RGBRed} >235
MousePos 346, 368
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 340
LoadRGB 346, 340
IF {RGBRed} >235
MousePos 346, 370
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 342
LoadRGB 346, 342
IF {RGBRed} >235
MousePos 346, 372
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 344
LoadRGB 346, 344
IF {RGBRed} >235
MousePos 346, 374
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 346
LoadRGB 346, 346
IF {RGBRed} >235
MousePos 346, 376
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 348
LoadRGB 346, 348
IF {RGBRed} >235
MousePos 346, 378
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 350
LoadRGB 346, 350
IF {RGBRed} >235
MousePos 346, 380
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 352
LoadRGB 346, 352
IF {RGBRed} >235
MousePos 346, 382
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 354
LoadRGB 346, 354
IF {RGBRed} >235
MousePos 346, 384
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 356
LoadRGB 346, 356
IF {RGBRed} >235
MousePos 346, 386
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 358
LoadRGB 346, 358
IF {RGBRed} >235
MousePos 346, 388
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 360
LoadRGB 346, 360
IF {RGBRed} >235
MousePos 346, 390
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 362
LoadRGB 346, 362
IF {RGBRed} >235
MousePos 346, 392
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 364
LoadRGB 346, 364
IF {RGBRed} >235
MousePos 346, 394
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 366
LoadRGB 346, 366
IF {RGBRed} >235
MousePos 346, 396
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 368
LoadRGB 346, 368
IF {RGBRed} >235
MousePos 346, 398
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 370
LoadRGB 346, 370
IF {RGBRed} >235
MousePos 346, 400
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 372
LoadRGB 346, 372
IF {RGBRed} >235
MousePos 346, 402
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 374
LoadRGB 346, 374
IF {RGBRed} >235
MousePos 346, 404
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 376
LoadRGB 346, 376
IF {RGBRed} >235
MousePos 346, 406
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 378
LoadRGB 346, 378
IF {RGBRed} >235
MousePos 346, 408
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 380
LoadRGB 346, 380
IF {RGBRed} >235
MousePos 346, 410
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 382
LoadRGB 346, 382
IF {RGBRed} >235
MousePos 346, 412
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 384
LoadRGB 346, 384
IF {RGBRed} >235
MousePos 346, 414
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 386
LoadRGB 346, 386
IF {RGBRed} >235
MousePos 346, 416
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 388
LoadRGB 346, 388
IF {RGBRed} >235
MousePos 346, 418
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 390
LoadRGB 346, 390
IF {RGBRed} >235
MousePos 346, 420
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 392
LoadRGB 346, 392
IF {RGBRed} >235
MousePos 346, 422
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 394
LoadRGB 346, 394
IF {RGBRed} >235
MousePos 346, 424
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 396
LoadRGB 346, 396
IF {RGBRed} >235
MousePos 346, 426
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 398
LoadRGB 346, 398
IF {RGBRed} >235
MousePos 346, 428
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 400
LoadRGB 346, 400
IF {RGBRed} >235
MousePos 346, 430
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 402
LoadRGB 346, 402
IF {RGBRed} >235
MousePos 346, 432
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 404
LoadRGB 346, 404
IF {RGBRed} >235
MousePos 346, 434
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 406
LoadRGB 346, 406
IF {RGBRed} >235
MousePos 346, 436
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 408
LoadRGB 346, 408
IF {RGBRed} >235
MousePos 346, 438
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 410
LoadRGB 346, 410
IF {RGBRed} >235
MousePos 346, 440
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 412
LoadRGB 346, 412
IF {RGBRed} >235
MousePos 346, 442
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 414
LoadRGB 346, 414
IF {RGBRed} >235
MousePos 346, 444
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 416
LoadRGB 346, 416
IF {RGBRed} >235
MousePos 346, 446
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 418
LoadRGB 346, 418
IF {RGBRed} >235
MousePos 346, 448
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 420
LoadRGB 346, 420
IF {RGBRed} >235
MousePos 346, 450
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 422
LoadRGB 346, 422
IF {RGBRed} >235
MousePos 346, 452
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 424
LoadRGB 346, 424
IF {RGBRed} >235
MousePos 346, 454
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 426
LoadRGB 346, 426
IF {RGBRed} >235
MousePos 346, 456
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 428
LoadRGB 346, 428
IF {RGBRed} >235
MousePos 346, 458
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 430
LoadRGB 346, 430
IF {RGBRed} >235
MousePos 346, 460
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 432
LoadRGB 346, 432
IF {RGBRed} >235
MousePos 346, 462
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 434
LoadRGB 346, 434
IF {RGBRed} >235
MousePos 346, 464
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 436
LoadRGB 346, 436
IF {RGBRed} >235
MousePos 346, 466
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 438
LoadRGB 346, 438
IF {RGBRed} >235
MousePos 346, 468
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 440
LoadRGB 346, 440
IF {RGBRed} >235
MousePos 346, 470
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 442
LoadRGB 346, 442
IF {RGBRed} >235
MousePos 346, 472
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 444
LoadRGB 346, 444
IF {RGBRed} >235
MousePos 346, 474
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 446
LoadRGB 346, 446
IF {RGBRed} >235
MousePos 346, 476
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 448
LoadRGB 346, 448
IF {RGBRed} >235
MousePos 346, 478
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 450
LoadRGB 346, 450
IF {RGBRed} >235
MousePos 346, 480
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 452
LoadRGB 346, 452
IF {RGBRed} >235
MousePos 346, 482
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 454
LoadRGB 346, 454
IF {RGBRed} >235
MousePos 346, 484
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 456
LoadRGB 346, 456
IF {RGBRed} >235
MousePos 346, 486
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 458
LoadRGB 346, 458
IF {RGBRed} >235
MousePos 346, 488
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 460
LoadRGB 346, 460
IF {RGBRed} >235
MousePos 346, 490
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 462
LoadRGB 346, 462
IF {RGBRed} >235
MousePos 346, 492
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 464
LoadRGB 346, 464
IF {RGBRed} >235
MousePos 346, 494
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 466
LoadRGB 346, 466
IF {RGBRed} >235
MousePos 346, 496
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 468
LoadRGB 346, 468
IF {RGBRed} >235
MousePos 346, 498
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 470
LoadRGB 346, 470
IF {RGBRed} >235
MousePos 346, 500
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 472
LoadRGB 346, 472
IF {RGBRed} >235
MousePos 346, 502
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 474
LoadRGB 346, 474
IF {RGBRed} >235
MousePos 346, 504
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 476
LoadRGB 346, 476
IF {RGBRed} >235
MousePos 346, 506
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 478
LoadRGB 346, 478
IF {RGBRed} >235
MousePos 346, 508
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 480
LoadRGB 346, 480
IF {RGBRed} >235
MousePos 346, 510
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 482
LoadRGB 346, 482
IF {RGBRed} >235
MousePos 346, 512
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 484
LoadRGB 346, 484
IF {RGBRed} >235
MousePos 346, 514
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 486
LoadRGB 346, 486
IF {RGBRed} >235
MousePos 346, 516
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 488
LoadRGB 346, 488
IF {RGBRed} >235
MousePos 346, 518
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 490
LoadRGB 346, 490
IF {RGBRed} >235
MousePos 346, 520
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 492
LoadRGB 346, 492
IF {RGBRed} >235
MousePos 346, 522
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 494
LoadRGB 346, 494
IF {RGBRed} >235
MousePos 346, 524
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 496
LoadRGB 346, 496
IF {RGBRed} >235
MousePos 346, 526
Delay 400
LeftClick
Call Attack
Else
MousePos 346, 498
LoadRGB 346, 498
IF {RGBRed} >235
MousePos 346, 528
Delay 400
LeftClick
Call Attack
Else
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End
End

Procedure Attack //attacks mobs
Delay 300
MousePos 559, 531
LeftClick
MousePos 519, 424
LeftClick
MousePos 468, 327
LeftClick
MousePos 697, 447
LeftClick
MousePos 638, 350
LeftClick
End

Procedure EndBattle //ends the battle
Delay 6300
MousePos 377, 474
LeftClick
End

Procedure 2Mobs //kills 2 monsters
Call MenuAttack
Delay 5000
Call MenuAttack
Call EndBattle
End

Procedure 3Mobs //kills 3 monsters
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Call EndBattle
End

Procedure 4Mobs //kills 4 monsters
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Call EndBattle
End

Procedure 5Mobs //kills 5 monsters
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Call EndBattle
End

Procedure 6Mobs //kills 6 monsters
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Delay 5000
Call MenuAttack
Call EndBattle
End

Procedure 1Mob //kills 1 monster
Call MenuAttack
Delay 4000
End

//below are protocols for each dungeon. feel free to copy and change the mouse positions for any other dungeon in game (most likely the hungerers at Tsula's)

Procedure Octogum
MousePos 548, 265
Delay 130
LeftClick //entering Octogum Dungeon
Delay 3000
MousePos 497, 267
Delay 130
LeftClick //entering top battle
Delay 4300
Call 3Mobs
MousePos 209, 290
Delay 1200
LeftClick //entering middle battle
Delay 4000
Call 2mobs
MousePos 138, 446
Delay 1200
LeftClick //entering bottom battle
Delay 4000
Call 3mobs
MousePos 64, 579
Delay 1200
LeftClick //exiting dungeon
Delay 3000
MousePos 462, 307
Delay 130
LeftClick //turnaround
Delay 2000
End

Procedure OrangeTroll
MousePos 546, 339
Delay 130
LeftClick //entering OrangeTroll Dungeon
Delay 3000
MousePos 282, 372
Delay 130
LeftClick //entering left battle
Delay 4300
Call 4Mobs
MousePos 497, 312
Delay 1200
LeftClick //entering top battle
Delay 4000
Call 3mobs
MousePos 447, 457
Delay 1200
LeftClick //entering bottom battle
Delay 4000
Call 5mobs
MousePos 184, 492
Delay 1200
LeftClick //exiting dungeon
Delay 3000
MousePos 466, 380
Delay 130
LeftClick //turnaround
Delay 2000
End

Procedure Chopper
MousePos 665, 447
Delay 130
LeftClick //entering Choppers Dungeon
Delay 3000
MousePos 400, 316
Delay 130
LeftClick //entering left battle
Delay 4300
Call 5Mobs
MousePos 521, 396
Delay 1200
LeftClick //entering right battle
Delay 4000
Call 5mobs
MousePos 474, 420
Delay 1200
LeftClick //entering bottom battle
Delay 4000
Call 4mobs
MousePos 186, 492
Delay 1200
LeftClick //exiting dungeon
Delay 3000
MousePos 584, 484
Delay 130
LeftClick //turnaround
Delay 2000
End

Procedure bubbler
MousePos 379, 324
Delay 130
LeftClick //entering Bubbler Dungeon
Delay 3000
MousePos 570, 372
Delay 130
LeftClick //entering battle4
Delay 4300
Call 5mobs
MousePos 212, 289
Delay 1200
LeftClick //entering battle3
Delay 4000
Call 5mobs
MousePos 403, 455
Delay 1200
LeftClick //entering battle2
Delay 4000
Call 4mobs
MousePos 141, 448
Delay 1200
LeftClick //entering battle1
Delay 4000
Call 4mobs
MousePos 68, 579
Delay 1200
LeftClick //exiting dungeon
Delay 3000
MousePos 445, 370
Delay 130
LeftClick //turnaround
Delay 2000
End

Procedure elemental
MousePos 447, 531
Delay 130
LeftClick //entering elemental Dungeon
Delay 3000
MousePos 503, 267
Delay 130
LeftClick //entering battle5
Delay 4300
Call 5mobs
MousePos 572, 372
Delay 1200
LeftClick //entering battle4
Delay 4000
Call 5mobs
MousePos 215, 291
Delay 1200
LeftClick //entering battle3
Delay 4000
Call 5mobs
MousePos 395, 462
Delay 1200
LeftClick //entering battle2
Delay 4000
Call 5mobs
MousePos 140, 444
Delay 1200
LeftClick //entering battle1
Delay 4000
Call 5mobs
MousePos 68, 579
Delay 1200
LeftClick //exiting dungeon
Delay 3000
MousePos 505, 481
Delay 130
LeftClick //turnaround
Delay 2000
End

For the dungeon chooser pick the one you want. [or make your own (broken image removed)]
Call Octogum
Call OrangeTroll
Call Chopper
Call bubbler
Call elemental