Castle Wars 2
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Castle Wars 2
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Launch Trainer!
Card Castle Multiplayer Strategy Turn Based

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Castle Wars 2

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Last Updated: 09/19/2012 02:29

Castle Wars 2

-migrated-
Last Updated: 01/01/2011 20:27

5
 

My First Castle

  Win any game in campaign or multiplayer mode
15
 

Complete Conquest

  Complete the campaign on any difficulty setting
15
 

Representin' the K

  Defeat 5 opponents in multiplayer mode (preferably ones from other inferior gaming sites)
30
 

Rags to Riches

  Complete the campaign on the "hard" difficulty setting

Game Dscription
Here it is the long awaited sequel to Castle Wars. Now to all of those of you, who have never tried castle wars, let me try to explain the game. Castle wars 2 is a turn-based strategic card game where your goal is to crush your enemy’s castle or be the first to build a 100 storey castle. To put it simple it’s either crush or be crushed! The game play works like this. You use cards to build, defend, attack or gain resources. Each card/action that you want to do costs resources, and so to win you have to choose your actions with care. Hope you enjoy it !
Re: Castle Wars 2 Posted on: 08/26/2010 3:46am
Quote Post
Quote from: "praetor"
They were serious about trying to protect this shitty game..

Anyway, play a card, win the round (single player)

24 64 0f d3 ff ff
24 64 0f 00 00 00
Where did you find that?
I tried but couldn't find anything useful.
Re: Castle Wars 2 Posted on: 08/26/2010 7:46am
Quote Post
( ͡° ͜ʖ ͡°)
Because he is a pro h4x0r



Flash .sol locations
Chrome: \AppData\Local\Google\Chrome\User Data\Default\Pepper Data\Shockwave Flash\WritableRoot\#SharedObjects\
Normal: \AppData\Roaming\Macromedia\Flash Player\#SharedObjects

Re: Castle Wars 2 Posted on: 08/26/2010 12:35pm
Quote Post
System Bot
Quote from: "blahblahman"
Because he is a pro h4x0r
Agreed. I'm rarely able to update praetor's hacks, don't even ask how he found them, because it won't help you to understand what he changed and why he changed it to what he changed it to.

This post was imported from an account that no longer exists!
Previous Name: phreneticus
Re: Castle Wars 2 Posted on: 08/26/2010 12:53pm
Quote Post
Quote from: "phreneticus"
Quote from: "blahblahman"
Because he is a pro h4x0r
Agreed. I'm rarely able to update praetor's hacks, don't even ask how he found them, because it won't help you to understand what he changed and why he changed it to what he changed it to.
M'kay
Re: Castle Wars 2 Posted on: 08/26/2010 3:02pm
Quote Post
Quote from: "hutzhutz"
Quote from: "praetor"
They were serious about trying to protect this shitty game..

Anyway, play a card, win the round (single player)

24 64 0f d3 ff ff
24 64 0f 00 00 00
Where did you find that?
I tried but couldn't find anything useful.
Can be found in the Player actionscript, specifically the 'winLoseCheck' function.
Re: Castle Wars 2 Posted on: 08/26/2010 4:04pm
Quote Post
System Bot
Quote from: "praetor"
Single Player
Play a card, win the round
24 64 0f d3 ff ff
24 64 0f 00 00 00

Code: [Select]
       public function winLoseCheck()
        {
            ;
            do
            {
               
                return false;
               
                return true;
            }while (true)
           
            castle = 0;
            ;
            do
            {
               
                if (!(castle <= 0)) goto 13;
                game.lost(id);
                continue;
               
                ;
                return (null[null] << (_loc_3 >= _loc_1)) - 1 == (true - 1);
            }while (true)
            if (!(castle >= 100)) goto 48;
            game.won(id);
            return;
        }// end function


Quote from: "praetor"
Multiplayer (Click Multiplayer - it opens a seperate SWF - after it loads then do the following)
Submit a win even if you lose
d1 14 6e 00 00
d1 14 00 00 00

Submits 5 wins instead of 1
2c a7 08 24 01
2c a7 08 24 05

Code: [Select]
       public function announceWinner(param1:Number)
        {
            var _loc_2:AbstractWindow = null;
            if (myPlayer.getPlayerId() == param1)
            {
                _loc_2 = client.windowControl.showWindow(Windows.MESSAGE_BOX_PAPER);
                do
                {
                   
                    MpDocument.kong.addWin();

Code: [Select]
       public function addWin()
        {
            do
            {
               
                return;
                if (false)
                {
                   
                    MpDocument.kongregate.stats.submit("overall wins", 1);
                }while (true)
                MpDocument.kongregate.stats.submit("Multi-player wins", 1);


This post was imported from an account that no longer exists!
Previous Name: Anonymous
Re: Castle Wars 2 Posted on: 08/26/2010 5:54pm
Quote Post
Quote from: "praetor"
Quote from: "praetor"
Single Player
Play a card, win the round
24 64 0f d3 ff ff
24 64 0f 00 00 00

Code: [Select]
       public function winLoseCheck()
        {
            ;
            do
            {
               
                return false;
               
                return true;
            }while (true)
           
            castle = 0;
            ;
            do
            {
               
                if (!(castle <= 0)) goto 13;
                game.lost(id);
                continue;
               
                ;
                return (null[null] << (_loc_3 >= _loc_1)) - 1 == (true - 1);
            }while (true)
            if (!(castle >= 100)) goto 48;
            game.won(id);
            return;
        }// end function


Quote from: "praetor"
Multiplayer (Click Multiplayer - it opens a seperate SWF - after it loads then do the following)
Submit a win even if you lose
d1 14 6e 00 00
d1 14 00 00 00

Submits 5 wins instead of 1
2c a7 08 24 01
2c a7 08 24 05

Code: [Select]
       public function announceWinner(param1:Number)
        {
            var _loc_2:AbstractWindow = null;
            if (myPlayer.getPlayerId() == param1)
            {
                _loc_2 = client.windowControl.showWindow(Windows.MESSAGE_BOX_PAPER);
                do
                {
                   
                    MpDocument.kong.addWin();

Code: [Select]
       public function addWin()
        {
            do
            {
               
                return;
                if (false)
                {
                   
                    MpDocument.kongregate.stats.submit("overall wins", 1);
                }while (true)
                MpDocument.kongregate.stats.submit("Multi-player wins", 1);
Thanks still trying to get better a AoB'ing
Re: Castle Wars 2 Posted on: 08/26/2010 8:36pm
Quote Post
Quote from: "praetor"
They were serious about trying to protect this shitty game - single player at least..

Single Player
Play a card, win the round
24 64 0f d3 ff ff
24 64 0f 00 00 00


Multiplayer (Click Multiplayer - it opens a seperate SWF - after it loads then do the following)
Submit a win even if you lose
d1 14 6e 00 00
d1 14 00 00 00

Submits 5 wins instead of 1
2c a7 08 24 01
2c a7 08 24 05


With these two, I lost a game (even trying to lose it took FOREVER and it submitted 5 wins.. so...)

can't get these to work am i doin something wrong ?
Re: Castle Wars 2 Posted on: 08/26/2010 9:21pm
Quote Post
Considering the fact you havent told us what the heck you are doing in the first place, how are we to know if you are doing something wrong?

Not to be a jerk but come on!
Re: Castle Wars 2 Posted on: 08/26/2010 9:56pm
Quote Post
Also I'm pretty sure they work just test them a couple of minutes ago so hes probably doing something wrong
Re: Castle Wars 2 Posted on: 08/26/2010 9:57pm
Quote Post
they're outdated.....
Re: Castle Wars 2 Posted on: 08/26/2010 10:00pm
Quote Post
Creamy Goodness.
Quote from: "Spellcater4"
they're outdated.....
... I got the badges, like 40 minutes ago.



lol idek why i still come here

Re: Castle Wars 2 Posted on: 08/26/2010 10:02pm
Quote Post
Quote from: "PseudoFamous"
Quote from: "Spellcater4"
they're outdated.....
... I got the badges, like 40 minutes ago.
That makes us two (broken image removed)
Re: Castle Wars 2 Posted on: 08/26/2010 10:16pm
Quote Post
yay, I kinda lost interest in the badges. that is, until gamestop starts rolling out rewards.
Re: Castle Wars 2 Posted on: 08/26/2010 10:19pm
Quote Post
Quote from: "Spellcater4"
yay, I kinda lost interest in the badges. that is, until gamestop starts rolling out rewards.
I totally agree having lots of badges of points don't mean nothing if you get no rewards