Lightbot 2.0
-migrated-
Lightbot 2.0 Posted on: 06/21/2010 9:18pm
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Well, a sequel to Lightbot 1 of course by Armorgames.

Description (From the game)

     Light-bot is back, more puzzling than ever! Use programmer-style logic to tell the bot how to light up all the  blue tiles! Functions, conditionals, recursion, expert levels- many different features for new and old players.
     Light-bot 2.0 is a collection of a lot of the ideas I received from the first one and I want to thank each and every supporter of the original game. This would not be the same game it is now without you all!
     Big thanks to Shael Riley and the Double Ice Backfire (http://www.shaelriley.co m/) for creating an addictive soundtrack- one of the songs is a remix of the original Puzzling tune!
     If you get stuck you can always check out the walkthrough made by the legendary Tasselfoot or roll over the question mark in game to read a description of everything in the game.

Have Fun (broken image removed)
CoolioNiato

Link
http://www.kongregate.com/games/Coolio_ ... ighbot-2-0

This is my first post so don't get mad at me. I'm not familiar with the people and rules here so any advice would be nice (broken image removed)
Re: Lightbot 2.0 Posted on: 06/21/2010 11:54pm
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Never... again... will I play another one of these programming games.
Re: Lightbot 2.0 Posted on: 06/22/2010 12:23am
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Quote from: "ChaoMing"
Never... again... will I play another one of these programming games.


Heh. I know how you feel. It can get boring sometimes.
Re: Lightbot 2.0 Posted on: 06/22/2010 1:44am
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Quote from: "Slapped"
Quote from: "ChaoMing"
Never... again... will I play another one of these programming games.
Heh. I know how you feel. It can get boring sometimes.
More like mind-blowing headache-inducing madness!
Sparta Joke Imminent...

Sorta like this:
http://www.youtube.com/watch?v=l_8yPap-k_s
Re: Lightbot 2.0 Posted on: 06/22/2010 3:01pm
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Still no badges but in case of future ones here's the sol done legit..

Needs to be put in:

C:Documents and SettingsUSERNAMEApp DataMacromediaFlash Player#SharedObjectsRANDOMNUMBERSchat.kongregate.comgamez0083984live

Hope it helps

(btw, this game really makes you crazy)
Re: Lightbot 2.0 Posted on: 06/22/2010 7:05pm
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Im not comfortable with downloading the .Sol file. Can any1 tell me if a virus can be implemented in it?

Thanks for the .Sol file tho.
Re: Lightbot 2.0 Posted on: 06/22/2010 8:32pm
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Quote from: "Slapped"
Im not comfortable with downloading the .Sol file. Can any1 tell me if a virus can be implemented in it?

Thanks for the .Sol file tho.

Well in a .rar can be put anything (broken image removed). I'm sorry i can't prove it's clean, apart saying it's clean!

Your welcome
Re: Lightbot 2.0 Posted on: 06/23/2010 1:11am
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Quote from: "Slapped"
Im not comfortable with downloading the .Sol file. Can any1 tell me if a virus can be implemented in it?

Thanks for the .Sol file tho.

You should only be wary of files you have to run, exe's, bat's and the like. Even then the whole virus threat thing is grievously over exaggerated.
Re: Lightbot 2.0 Posted on: 06/23/2010 1:49am
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you could always run a virus total scan on it as well. Like DC said, virus threats are more bark than bite. If you have a decent AV, then there shouldn't be any problems
Re: Lightbot 2.0 Posted on: 06/23/2010 5:46pm
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My god, you guys are retards (not DC or Spellcater), sure anything can be put in a .rar, but nothing in a .rar can execute without it being opened (unless it's a really-well coded virus, probably made by TiM lol). Just open up the .rar and see what's in it; I only found the .sols. As DC said, the only viruses you should worry about (on here at least) are .exe, .bat, .dll, etc.

As for virus-infected .sols, I don't think that can happen, but you'd have to ask the experts, *cough*, TiM!!
Re: Lightbot 2.0 Posted on: 06/23/2010 6:15pm
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Quote from: "ChaoMing"
My god, you guys are retards (not DC or Spellcater), sure anything can be put in a .rar, but nothing in a .rar can execute without it being opened (unless it's a really-well coded virus, probably made by TiM lol). Just open up the .rar and see what's in it; I only found the .sols. As DC said, the only viruses you should worry about (on here at least) are .exe, .bat, .dll, etc.

As for virus-infected .sols, I don't think that can happen, but you'd have to ask the experts, *cough*, TiM!!

humm.. since i'm the one that put the .sol, i'll be happy to exclude myself from the retar-list thanks bb

oh and "everything can be put into a .rar"=joke.. in case you don't know.. now guess who's the retard  :shock:
Re: Lightbot 2.0 Posted on: 06/26/2010 1:21pm
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Easy and hard badge ding ding ding!

heh.

I'll be writing a walkthrough for lightbot, please be patient =D

[spoiler=legend:mo45yejf]F = forward
R = The first turn arrow - clockwise - right
L = The second turn arrow - anti clockwise - left
J = Jump
B = Lightbulb
1 = F1
2 = F2
E = electric symbol thingy
C = Colour thing (CW = colour white, CB = colour blue, CO = colour orange, CP = colour purple) - this will be placed with the action that should be coloured so R would become R(co)

Basics

[spoiler=Level 1:mo45yejf]Main Method: F, F, F, B
F1:
F2:

[spoiler=Level 2:mo45yejf]Main Method: F, F, F, R, F, F, R, F, L, F, F, B
F1:
F2:

[spoiler=Level 3:mo45yejf]Main Method: J, J, F, F, F, J, J, B
F1:
F2:

[spoiler=Level 4:mo45yejf]Main Method: F, B, R, F, F, B, R, R, J, J, F, B
F1:
F2:

[spoiler=Level 5:mo45yejf]Main Method: 1, L, 1, L, 1
F1: Already set up
F2:

[spoiler=Level 6:mo45yejf]Main Method: 1
F1: 2, F, F, 1
F2: L, J, F, J, B, L

Recursion

[spoiler=Level 1:mo45yejf]Main Method: 1
F1: F, B, 1
F2:

[spoiler=Level 2:mo45yejf]Main Method: B, J, B, J, 1
F1: L, B, F, F, F, F, 1
F2:

[spoiler=Level 3:mo45yejf]Main Method: 1
F1: J, B, R, J, B, R, R, 1
F2:

[spoiler=Level 4:mo45yejf]Main Method: 1
F1: 2, R, 2, 1
F2: J, J, J, B

[spoiler=Level 5:mo45yejf]Main Method: 1
F1: 2, 2, 2, F, B, L, 1
F2: F, J, F

[spoiler=Level 6:mo45yejf]Main Method: 1
F1: J, J, J, F, J, B, 2
F2: L, J, F, R, F, B, L, 1

Conditionals

[spoiler=Level 1:mo45yejf]Main Method:  1
F1: F, B, R(cp), 1
F2:

[spoiler=Level 2:mo45yejf]Main Method: 1, J, B
F1: F, R, F, B, E(co), L, 1
F2:

[spoiler=Level 3:mo45yejf]Main Method: J, 1, 2, 2, 1, L, L, J, J, F, 1
F1: B, J, B, E(co), R, 2, 1
F2: J, L, F

[spoiler=Level 4:mo45yejf]Main Method: 1, J, B
F1: B, F, R(cb), L(co), L(cp), E(cp) 1
F2:

[spoiler=Level 5:mo45yejf]Main Method: 1
F1: F, J, B, L(cp), B(cp), R(co), B(co), 1
F2:

[spoiler=Level 6:mo45yejf]Main Method: 1
F1: J, F, B, R(co), B(co), L(cp), B,(cp), 1
F2:

Expert

[spoiler=Level 1:mo45yejf]Main Method: 1, 1, F, 1, 1
F1:2, J, F, R, J, 2, F, L
F2: F, F, F, B, L, J, J

[spoiler=Level 2:mo45yejf]Main Method: 1, 1, R, 1, R, R, 1
F1: F, B, 2, 2, B, F, B
F2: F, F, B, R, F

[spoiler=Level 3:mo45yejf]Main Method: 1
F1: F, F, F, 2, R, 1
F2: B, J(co), L(co), 2(co)

[spoiler=Level 4:mo45yejf]Main Method: 2, J, 1, B, L, 2, 2, J, 1, R, F, J, L, 2
F1:B, E(co), F, R, 1
F2: B(co), F(co), 2(co), F, J, L

[spoiler=Level 5:mo45yejf]Main Method: F, 1, R, F, F, L, F, R, F, F, R, 2, 1
F1: F, F, B, R, 2(co), R(cp), 1(cp)
F2: F, F, B, L(cp), 1(cp), 1

[spoiler=Level 6:mo45yejf]Main Method: 1, J, J, B, J, 1, J, R, R, 2
F1: R, 2, E(co), 2, J, R, 1
F2: B, L(cp), F(cp), 2(cp), J, B, B, L

If there's a faster method... I don't give a shit.

Hope this helps guys.



Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: Lightbot 2.0 Posted on: 06/26/2010 4:03pm
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bump for finished walkthrough.



Check before you post, someone may have beaten you there.

Don't fear my banhammer, fear the God holding it...

Re: Lightbot 2.0 Posted on: 06/26/2010 4:13pm
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it's a fun game (if you know programming)

i got past the basic levels and some of the recursion before having to resort to a walkthrough.
Re: Lightbot 2.0 Posted on: 06/26/2010 4:22pm
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Quote from: "Theo"
it's a fun game (if you know programming)

i got past the basic levels and some of the recursion before having to resort to a walkthrough.
Even w/ my failing C knowledge, I found that the got repetitive (hehe recursion and repetition) after a while.