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Hey y'all, this is my first shot at AS2 AoBs. I'll update this post periodically when I find some new ones, but for starters, here's one for Ice Cream Machine.
Never hit by (bad) scoops: NOP Code: [Select] 96 08 00 04 01 08 11 04 01 08 0a by changing toCode: [Select] 02 02 02 02 02 02 02 02 02 02 02 It's a bit clumsy, but it works like a charm. Just sit back and watch those scoops fly (broken image removed) |
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got a link?
I'm basically the shit... |
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Dubloons Disaster:
Remove Mines: 96 0D 00 06 00 00 00 00 00 00 00 00 04 01 08 7E 52=> 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 Credit to KH. Coin Teleport: 96 05 00 07 02 00 00 00 0d 3e 4f => 96 05 00 07 ff 00 00 00 0c 3e 4f I advise you to combine this with the Remove Mines AoB. This hack allows you to move a short distance and the coin will basically teleport to you. Credit to HakHappy Swarm the Bugs Strike Back: Infinite Lives: 96 16 00 08 08 08 09 08 08 06 00 00 00 00 00 00 00 00 07 03 00 00 00 08 06 => 96 16 00 08 08 08 09 08 08 06 00 00 00 00 00 00 00 00 07 00 00 00 00 08 06 Sophie's Stew: Infinite Lives: 96 0e 00 07 ff ff ff ff 07 01 00 00 00 04 02 08 31 => 96 0e 00 07 00 00 00 00 07 00 00 00 00 04 02 08 31 Hotdog Hero: Infinite lives: 96 04 00 08 B6 08 B6 1C 96 05 00 07 01 00 00 00 0B => 96 04 00 08 B6 08 B6 1C 96 05 00 07 00 00 00 00 0B Credit to KH Tug'O'War: Pull Time: 96 04 00 04 01 08 25 4e 96 05 00 07 19 fc ff ff => 96 04 00 04 01 08 25 4e 96 05 00 07 00 00 00 00 Makes the AI only pull 1-2 each round. Makes the game super easy. |
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Quote from: "drastiq" got a link?http://www.neopets.com/ This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Quote Dubloons Disaster: In addition to this changing the following AoB's will make it so you only have to move once about every 10 seconds or about 15 coins to collect them regardless of where you are at in relation to them. Lazy F@#%: 96 05 00 07 02 00 00 00 0d 3e 4f => 96 05 00 07 ff 00 00 00 0c 3e 4f I'm basically the shit... |
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Hot Dog Hero
Infinite lives: 96 04 00 08 B6 08 B6 1C 96 05 00 07 01 00 00 00 0B 96 04 00 08 B6 08 B6 1C 96 05 00 07 00 00 00 00 0B |
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Search the ActionScript for a function called changeBy or changeTo. These functions are commonly used to alter your score. Simply enter your own value in place of what was already there.
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Only problem with that is that NP themselves check to see the time you sent the score from when you started the game to the time you ended. Although this could prove useful for the luck and chance games. Thanks derek. I.E. If something a score gets sent to fast it gets flagged.
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They also check if you score over a certain amount (review score).
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