Backyard Monsters
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Re: Backyard Monsters Posted on: 12/03/2011 9:13pm
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can someone help me with this?
i understand how to use CE, but only the first hack check is showing a result?
and i don't fully understand how you freeze the game, then apply the hack
i can't switch back to a different tab to get the codes

edit: could it not be working because i'm playing on facebook, and not on kongregate?
Re: Backyard Monsters Posted on: 12/05/2011 3:35pm
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gyan, can you post your auto assemble??
for some reason, every time i try to use the unchecked op and max upgrade op aob, the game screen just goes white when i click on "use resources" in the starter kit screen and i have no idea why. Everything else is working perfectly, i just thought maybe you could be my hero and post your startup script

thanks
Re: Backyard Monsters Posted on: 12/05/2011 7:17pm
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I actually use Lua Script not auto assemble. I've heard it might not be available in 6.0 but in CE 6.1 It is under the "Table" Menu item. Just make sure you freeze the game when you get the "Logging in" box. Then execute the script. You should get an output window that tells you the status of each AoB.

This script also answers the previous posters question about freezing since you don't need to go to the other tab and look at codes.

BTW Some of the hacks I might have had disabled when i zipped this. The -- comments the line so just remove or add -- before each hack to enable/disable them.

This is not every code I have, I actually have one that instantly takes over any base, even protected ones, without even attacking. I'll post that one when they finally decide to ban me, which I thought would be long ago.
Re: Backyard Monsters Posted on: 12/05/2011 8:33pm
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If you really wanted to piss people off go do that on facebook lol  :twisted:
Re: Backyard Monsters Posted on: 12/06/2011 7:11am
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Quote from: "Gyan1010"
I actually use Lua Script not auto assemble. I've heard it might not be available in 6.0 but in CE 6.1 It is under the "Table" Menu item. Just make sure you freeze the game when you get the "Logging in" box. Then execute the script. You should get an output window that tells you the status of each AoB.

This script also answers the previous posters question about freezing since you don't need to go to the other tab and look at codes.

BTW Some of the hacks I might have had disabled when i zipped this. The -- comments the line so just remove or add -- before each hack to enable/disable them.

This is not every code I have, I actually have one that instantly takes over any base, even protected ones, without even attacking. I'll post that one when they finally decide to ban me, which I thought would be long ago.

Wow, awesome Gyan. Thanks a lot!

I tried both this lua script and the previous one you'd posted, and I'm 100% positive that I have the right process chosen (I can pause the game just fine, dunno if that's an indicator of the correct process chosen though), but I keep getting "not found" error in the output.

I wouldn't think they have updated, since it hasn't even been a day! Should i try a different browser?

Any advice for a newbie? I appreciate your help!
Re: Backyard Monsters Posted on: 12/06/2011 2:15pm
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They work just fine and I am using them right now. Freezing the game does mean you have the right process I believe but since they all are not found I would assume you are not playing on Kongregate. I use chrome btw but it really doesn't matter.
Re: Backyard Monsters Posted on: 12/06/2011 5:52pm
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Quote from: "Gyan1010"
They work just fine and I am using them right now. Freezing the game does mean you have the right process I believe but since they all are not found I would assume you are not playing on Kongregate. I use chrome btw but it really doesn't matter.

Hm... I'm playing on Kong w/ Chrome.

Perhaps my firewall?
Re: Backyard Monsters Posted on: 12/06/2011 6:30pm
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Odd, maybe you don't have the right process after all. To be sure go to a separate tab and then chrome://memory. Look for the PID of the Plug-in Shockwave Flash, convert that number to Hex, and select the chrome process with that hex number in front of it.

Or maybe you are freezing the game to early. You cannot just freeze the game and refresh the window because the game uses a loader. You need to get passed the splash screen, then freeze at the Logging In box with a gray background outside the box.

Firewall would not effect you being able to find the AoBs.
Re: Backyard Monsters Posted on: 12/06/2011 10:04pm
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Quote from: "Gyan1010"
Odd, maybe you don't have the right process after all. To be sure go to a separate tab and then chrome://memory. Look for the PID of the Plug-in Shockwave Flash, convert that number to Hex, and select the chrome process with that hex number in front of it.

Or maybe you are freezing the game to early. You cannot just freeze the game and refresh the window because the game uses a loader. You need to get passed the splash screen, then freeze at the Logging In box with a gray background outside the box.

Firewall would not effect you being able to find the AoBs.

Thanks! It was the wrong process after all. I'm getting "enabled" now, and I'm freezing at "logging in" with the gray background, but when I unfreeze I get an error and nothing changes.

Is the error normal?

Edit: After rereading the thread, it seems like the error is caused when I freeze for too long?

Edit 2: I left only one hack in (well, in addition to the 3 disable hack checks) and freeze the game for literally like, 4 seconds, error still pops up. Sorry if I'm flooding!
Re: Backyard Monsters Posted on: 12/06/2011 10:38pm
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which one? Does the error have a name or just the Oops error? Have you tried enabling different codes instead?
Re: Backyard Monsters Posted on: 12/06/2011 11:30pm
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Yeah, I came back just to tell you that I did lol.

I experimented w/ the codes, and the "Oops" error only popped up when I had "Max upgrade lvl 2+ buildings" or whatever. So I disabled it, and everything else works fine (no errors at least).

Though one hack that doesn't work is the "things add resources instead of take away." When I'm researching or upgrading or hatching monsters, it worked, but when I build buildings it doesn't. Not like it's a big deal though (broken image removed)

Thanks a lot Gyan! Appreciate your help.
Re: Backyard Monsters Posted on: 12/07/2011 12:11am
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Do you have any decorations in base? I never tested that code with them, if so I'd try storing them.

As for the case yeah building the thing is always cheaper than upgrading so not a big deal but thought I remember it working for both. Also I don't that anymore because of my store hack which is against the rules for me to post.
Re: Backyard Monsters Posted on: 12/07/2011 12:30am
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Quote from: "Gyan1010"
Do you have any decorations in base? I never tested that code with them, if so I'd try storing them.

As for the case yeah building the thing is always cheaper than upgrading so not a big deal but thought I remember it working for both. Also I don't that anymore because of my store hack which is against the rules for me to post.

Makes sense.

After further testing, as long as I have enough resources, I can build, and when I build, the resources do add instead of subtract. So I just build and rebuild juicers lol.

I don't have any decorations, as they cost shiny, and broke college students don't have money for shiny. Haha. But it's not a big deal. I can just insta-build/upgrade everything. Time to go on a clicking spree!

Thanks again Gyan!
Re: Backyard Monsters Posted on: 12/07/2011 4:12am
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do these only work on kong, and not on facebook?
Re: Backyard Monsters Posted on: 12/07/2011 2:56pm
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Quote from: "alwaysrockin711"
do these only work on kong, and not on facebook?
come on dude I've answered that a couple times already, once at the top of this page even.


On a different subject, I created 2 test accounts to test out something with my insta-base take over. Turns out if I were a malicious person, I could totally f*** everyone's account. I was able to successfully take over 1 test accounts main yard with the other. Now the take over account cant actually enter the other yard without an error, but the previous owner cannot login either without getting a base error about not owning the yard. Since it always starts you in your yard, that account is super screwed unless they are able to come hack as well. Then they could hack the default mode the game starts in to be the map, and using the same hack they lost the yard with, they could take it back.

Not gonna screw people like that but in the realm of how far can you really go, I think it's pretty cool