XML files and codes
xml files for Marvel Avengers Alliance
RE: XML files and codes Posted on: 04/13/2016 2:52pm
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shariya Posted on: 04/10/2016 12:52pm
jarly Posted on: 04/10/2016 11:54am
shariya Posted on: 04/10/2016 9:15am
jarly Posted on: 04/09/2016 3:03pm

I owe you two an apology. Keep working anyways.

Here's a rewite rule to stop CVE's. It's from the old force drop I'm sure.

https://mega.nz/#!DNsSxJAR!rtLQ5M8XYDDxri2ieamC89keWjxd6gWpRhRxbm5SNCs

This doesn't necessarily make changes stick, but it stops a CVE from occuring. 

Thanks for the file.
Do you have any idea how to stick that change?
In client2, i don't know where to proceed


Sadly, I do not.
 

do u have idea how to make lockbox unconsumable?
like shown in this video https://www.youtube.com/watch?v=gPn4zIEhGXM










Has anyone looked into user manager.
There are a lot of things
 


all i can say about it... hes a fuck up Konghack user that take free stuff from other and once hes learn something new.. hes charge other for it... yea...

this is why i felt discourage toward sharing method or newfound cheat.. sadden me.. if that person read this.. sad man... you take free stuff from other and you charged people about it..


edit : i read around and notice why its faulty and wont load because its highly currupted when you edit it but the path remain unchange.. 

my advice in editing.. before you change something.. check and snap its "Graph LocaleID" to see where its linked too...so after you edit it make changes open the graph again to compare if path get overwritten and work around it..

RE: XML files and codes Posted on: 04/16/2016 4:00am
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Here in Brazil they made a tutorial of how to do it for free to stop the black market, since they sell lockbox heroes. I guess PD will find out about it soon.

RE: XML files and codes Posted on: 04/16/2016 4:41am
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A1 to A0 architect.

It would be great if we also found out about it before pd




atdt *67
RE: XML files and codes Posted on: 04/16/2016 6:23am
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sweet_nath Posted on: 04/16/2016 12:00am

Here in Brazil they made a tutorial of how to do it for free to stop the black market, since they sell lockbox heroes. I guess PD will find out about it soon.



Can you access any information about it?




Repeat after me

RE: XML files and codes Posted on: 04/16/2016 6:57am
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abuu Posted on: 04/16/2016 2:23am
sweet_nath Posted on: 04/16/2016 12:00am

Here in Brazil they made a tutorial of how to do it for free to stop the black market, since they sell lockbox heroes. I guess PD will find out about it soon.



Can you access any information about it?


This is the video tutorial:
https://www.youtube.com/watch?v=ToON0ayKOZU

I never used Charles Proxy and I don't know how it works, but I will try to translate what the video says to help (sorry, my english is not the best):

In the notepad (0:30) it says to open charles proxy, open the game and download the client2.swf. Open it as jpexs program and go to script, mvcs, commands, lockboxcollection, getlockrewardldcommand. With jpexs installed, open client2, search the word "count", click in the last window in the right. On the option Edit, change "count" (Ex: "666"), after it save and open the client2 with charles.

He starts doing it on 0:55. His Charles Proxy is in english, so I guess you can understand it. On 3:31, he clear his coowon cache. In 4:54 he starts opening lockboxes. I hope it helps.

A friend did it for me some weeks ago and it worked, I had 1 lockbox of each hero: http://i.imgur.com/Xplzbm4.png

Edit: Client2 link is on the video description.

RE: XML files and codes Posted on: 04/16/2016 6:16pm
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A1 to A0 architect.

This works flawlessly. I wonder what other "counts" can be messed with here and there. Many thanks for sharing.




atdt *67
RE: XML files and codes Posted on: 04/16/2016 6:22pm
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sweet_nath Posted on: 04/16/2016 2:57am
abuu Posted on: 04/16/2016 2:23am
sweet_nath Posted on: 04/16/2016 12:00am

Here in Brazil they made a tutorial of how to do it for free to stop the black market, since they sell lockbox heroes. I guess PD will find out about it soon.



Can you access any information about it?


This is the video tutorial:
https://www.youtube.com/watch?v=ToON0ayKOZU

I never used Charles Proxy and I don't know how it works, but I will try to translate what the video says to help (sorry, my english is not the best):

In the notepad (0:30) it says to open charles proxy, open the game and download the client2.swf. Open it as jpexs program and go to script, mvcs, commands, lockboxcollection, getlockrewardldcommand. With jpexs installed, open client2, search the word "count", click in the last window in the right. On the option Edit, change "count" (Ex: "666"), after it save and open the client2 with charles.

He starts doing it on 0:55. His Charles Proxy is in english, so I guess you can understand it. On 3:31, he clear his coowon cache. In 4:54 he starts opening lockboxes. I hope it helps.

A friend did it for me some weeks ago and it worked, I had 1 lockbox of each hero: http://i.imgur.com/Xplzbm4.png

Edit: Client2 link is on the video description.

Many Thanks for sharing 
 

RE: XML files and codes Posted on: 04/16/2016 6:44pm
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You're welcome, I am glad it worked :) 

In the video description, the guy said soon he will make videos about silver, weapons and hacks, but I am not sure how much he knows, since even the black market guys cannot add weapons anymore. To add cps, I know they are only opening lockboxes using another method. To add gold, I have no idea what they are doing. 

RE: XML files and codes Posted on: 04/16/2016 7:02pm
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Wow, that's ridiculously easy. Thanks for sharing this! It's too bad lockboxes aren't for sale, cause I doubt this hack will be around for long now that it's "public".

RE: XML files and codes Posted on: 04/16/2016 7:03pm
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Nice its working. now i got lot of heroes. haha

RE: XML files and codes Posted on: 04/16/2016 8:02pm
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may be we can change the reward id for lockboxes

why he changed the count with 666 ?
 

RE: XML files and codes Posted on: 04/16/2016 10:39pm
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still dont understand,tryed to watch the video still confused
RE: XML files and codes Posted on: 04/16/2016 10:43pm
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I tried to change the "count" value to 1 not 666. still works. I thought 666 is the amount of boxes but looks like it isn't

RE: XML files and codes Posted on: 04/16/2016 11:03pm
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A1 to A0 architect.

I think the idea is you are replacing "count" which means 'look up what this number is and report back' to "666" or "777" which means 'don't bother looking up anything, just use this number'.  Also, I see from the beginning of that line, it's looking for an integer. Replacing that with a number might be how that works.

Also, it's a "string" which is just text. I'm certain I don't get it, but if we search for "count" anywhere, and think a bit, we might be able to make things happen.

Also, remember the item_id and reward_id strings of text. We might replace "get a random reward_id from the list" with the actual reward_id or item_id with some gold string.

Exciting times.




atdt *67
RE: XML files and codes Posted on: 04/17/2016 12:03am
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jarly Posted on: 04/16/2016 7:03pm

I think the idea is you are replacing "count" which means 'look up what this number is and report back' to "666" or "777" which means 'don't bother looking up anything, just use this number'.  Also, I see from the beginning of that line, it's looking for an integer. Replacing that with a number might be how that works.

Also, it's a "string" which is just text. I'm certain I don't get it, but if we search for "count" anywhere, and think a bit, we might be able to make things happen.

Also, remember the item_id and reward_id strings of text. We might replace "get a random reward_id from the list" with the actual reward_id or item_id with some gold string.

Exciting times.

i tried replacing "count" with "sum" trick still work
didn't wrote anything "" bug still worked