[Suggestion] KHUT Adjustable Hacks
KHUT Adjustable Hacks Posted on: 01/17/2017 2:23pm
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So, one of the hacks in KHUT I was using was causing an x15 multiplier. In the description it mentioned that "This is easy to change if you look in the code".

Maybe I missed that feature in KHUT, but if not could it be added? When someone submits a hack with an adjustable modifier they also submit a range of acceptable values?

RE: KHUT Adjustable Hacks Posted on: 01/17/2017 5:24pm
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Ubi Maior Minor Cessat

It's a long discussion that has already happened, if you want to know the various opinions and arguments you can find the discussion in the forum. 

If the hack is not KHUT only (as in 'you can see it in the browser') , like in this old times example. https://konghack.com/game/display/1383-the_war_cry

but the hack you're talking about doesn't do what you believe. It doesn't make you gain 15 times as many skulls, it sets you skull gain modifier to x15. So if your should be higher due to orbs or items it should still count as 15.

if you use the hacks regarding villagers you'll generate 3.000.000x the amount of skulls(after counting multipliers) upon destroying a house. it will give you a huge quick boost. But it won't shove you through all the content of the game right away ;)