My Pet Protector
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My Pet Protector
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Launch Trainer!
Adventure Dungeon Fantasy Protector RPG

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My Pet Protector

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Last Updated: 12/21/2013 12:43

My Pet Protector

-migrated-
Last Updated: 07/29/2012 16:24

5
 

Child Labor Exploitation

  Acquire 30 total work points before your apprentice turns 18
15
 

Teacher's Pet

  Train up your apprentice to have 500 total skill points before he turns 18
30
 

Dungeon Raider

  Acquire all 7 pieces of unique treasure before your apprentice turns 18

Game Dscription
My Pet Protector, a free online Adventure game brought to you by Armor Games. Shape the destiny of your new apprentice. Will he rise to become hero or zero? Renowned Warrior or Poignant Poet? Find him a job, send him to school, delve into deep dungeons and emerge with treasure or bruises?
Re: My Pet Protector Posted on: 11/27/2009 1:16pm
Quote Post
4bytes *8 isnt working for me as well. so what exactly are you using? 4bytes, 8bytes, double?
Re: My Pet Protector Posted on: 11/27/2009 2:55pm
Quote Post
I used Unknown, increased, decreased, till I had a few values left. Some were impossible, the only remaining possible one was *8.
Re: My Pet Protector Posted on: 12/18/2009 1:09pm
Quote Post
An easy way to get around the "stress" problem is to edit your sol file and change "player_stress" to a negative value. I changed mine to -9,999,999,999. Just make sure that you DO NOT HIT THE "REST" BUTTON. If you do, it automatically changes your stress level back to "0" whether you click on any of the 4 rest options or not. I hope this helps.
Re: My Pet Protector Posted on: 08/15/2011 5:20pm
Quote Post
Sorry if I'm bumping an old topic, but has anyone found out a way to lower the age of the player? I've found the variable, although going through the tutorials, I was unable to find the value related to the variable (_level0/:player_age)

Edit: Nevermind, just figured out how to .SOL edit (broken image removed) The value you're looking for is turn, although player_age is a well-hidden, yet informative variable nonetheless. I'm not really sure which one depends on the other.
Re: My Pet Protector Posted on: 10/09/2011 9:21pm
Quote Post
Quote from: "BadgeHunter"
Anyone have an ideas on the stats with decimals? I tried checking for Doubles, and as 4 bytes but multiplying by 10, then by 8. This game would be a little less obnoxious if not for the retarded stress cap for doing anything, so I was hoping to locate that and control it, at least....

EDIT: Uh, NO, it's NOT just money *8, check your facts next time. I've tested this a couple times and CE doesn't find anything close to this.
sorry
but *8 Works For ME
EDIT:*8 Works Both on money,Stats And Materials
Re: My Pet Protector Posted on: 01/13/2012 6:34pm
Quote Post
Quote from: "jakehead20"
Quote from: "BadgeHunter"
Anyone have an ideas on the stats with decimals? I tried checking for Doubles, and as 4 bytes but multiplying by 10, then by 8. This game would be a little less obnoxious if not for the retarded stress cap for doing anything, so I was hoping to locate that and control it, at least....

EDIT: Uh, NO, it's NOT just money *8, check your facts next time. I've tested this a couple times and CE doesn't find anything close to this.
sorry
but *8 Works For ME
EDIT:*8 Works Both on money,Stats And Materials

Are you using 4b*8? if not, please state clearly what you used. cos 4b*8 doesn't work for me
Thx. and sorry for reviving this dead thread again
Re: My Pet Protector Posted on: 01/13/2012 9:32pm
Quote Post
I've been watching this thread too, and 4b*8 doesn't work for me either. Nor does searching for 4b unknown and then increase or decrease as it applies. I get a whole lot of nothing.

...and that's searching for gold, health (mine and enemy), and stress.
Re: My Pet Protector Posted on: 01/14/2012 4:33am
Quote Post
paulb, same here dude. I tried 4b, 8b, doubl. increase val decrease val, etc. nothing works. I guess we just have to edit the .sol although I don't know how to do that :roll:
Re: My Pet Protector Posted on: 07/29/2012 4:24pm
Quote Post
Here is a list of items for the .Sol hackers, they're very easy to put as well as easy to understand since I reformatted it.

Since this was quick, my research is not 100% complete, but still. I will take the "axeofslaughter" as an example for the format;

armoury.axeofslaughter = ["Axe of Slaughter", 73, "rhand", true, "0xF20D0D", 38, 80, 20, 0, 0, 0, false, "none", 0, 0, 2200, 12, 5]

1. armoury. = Every item has it, this is nothing useful.
2. axeofslaughter = This is the Source name. This is what you should put on the "player-inv-*PARTHERE*" value of the .Sol file. It must be formatted perfectly, that means no spaces, comas or whatever else (Possibly not even mayuscules). Works on storehouse too.
3. = ["Axe of Slaughter", = This is the real name
4. 73, = Unknown
5. "rhand", = This is on what slot you should put it. On this example, you should put it on the "player-inv-rhand" value. You don't need to put "rhand" on anything, it's just an information of where it should go. For storehouse, it doesn't matter at all, just Source name.
6. true, "0xF20D0D", = Unknown.
7. 38, 80, 20, 0, 0, 0, = It goes like this; Damage, Physical, Fire, Cold, Poison, Electric.
8. false, "none", 0, 0, 2200, 12, 5]; = Unknown

For common hackers, all you need to know is what Source name it is, where to put it, how to put it (format, that means no commas and such) and if you want to be slightly more specific on yourself, how much damage it does, elemental or/and physical.

And here are the lists

WEAPONS.

Code: [Select]
armoury.shortsword = ["Shortsword", 2, "rhand", false, "0x000000", 6, 100, 0, 0, 0, 0, false, "none", 0, 0, 20, 2, 1];
armoury.shortswordofmight = ["Shortsword of Might", 2, "rhand", true, "0xFFC4C4", 12, 100, 0, 0, 0, 0, false, "none", 0, 0, 120, 2, 2];
armoury.broadsword = ["Broadsword", 2, "rhand", false, "0x000000", 9, 100, 0, 0, 0, 0, false, "none", 0, 0, 60, 5, 1];
armoury.longsword = ["Longsword", 3, "rhand", false, "0x000000", 9, 100, 0, 0, 0, 0, false, "none", 0, 0, 60, 3, 1];
armoury.katana = ["Katana", 36, "rhand", false, "0x000000", 8, 100, 0, 0, 0, 0, false, "none", 0, 0, 50, 4, 1];
armoury.katanaofconflict = ["Katana of Conflict", 36, "rhand", false, "0xFFDBC4", 13, 10, 40, 40, 0, 0, false, "none", 0, 0, 200, 4, 2];
armoury.handaxe = ["Hand Axe", 75, "rhand", false, "0x000000", 9, 100, 0, 0, 0, 0, false, "none", 0, 0, 60, 16, 1];
armoury.firelongsword = ["Fire Imbued Longsword", 3, "rhand", true, "0x85311D", 10, 50, 50, 0, 0, 0, false, "none", 0, 0, 80, 3, 2];
armoury.noxiouslongsword = ["Noxious Longsword", 3, "rhand", true, "0x1F9442", 10, 20, 0, 0, 80, 0, false, "none", 0, 0, 80, 3, 2];
armoury.energetickatana = ["Energetic Katana", 36, "rhand", true, "0x593182", 11, 25, 0, 0, 0, 75, false, "none", 0, 0, 90, 4, 2];
armoury.longswordplusone = ["+1 Longsword", 3, "rhand", false, "0x000000", 10, 100, 0, 0, 0, 0, false, "none", 0, 0, 90, 3, 2];
armoury.doubleaxe = ["Double Axe", 73, "rhand", false, "0x000000", 11, 100, 0, 0, 0, 0, false, "none", 0, 0, 110, 12, 2];
armoury.longswordplustwo = ["+2 Longsword", 3, "rhand", false, "0x000000", 11, 100, 0, 0, 0, 0, false, "none", 0, 0, 110, 3, 2];
armoury.mace = ["Mace", 28, "rhand", false, "0x000000", 7, 100, 0, 0, 0, 0, false, "none", 0, 0, 40, 6, 1];
armoury.orcmace = ["Orcish Mace", 28, "rhand", false, "0x000000", 12, 60, 10, 10, 10, 10, false, "none", 0, 0, 120, 6, 2];
armoury.superbhandaxe = ["Superb Hand Axe", 75, "rhand", false, "0x000000", 11, 100, 0, 0, 0, 0, false, "none", 0, 0, 110, 16, 2];
armoury.workmansaxe = ["Workman\'s Chopper", 75, "rhand", false, "0x000000", 15, 100, 0, 0, 0, 0, false, "none", 0, 0, 260, 16, 5];
armoury.frozenhandaxe = ["Frozen Hand Axe", 75, "rhand", true, "0x2293DD", 13, 50, 0, 50, 0, 0, false, "none", 0, 0, 180, 16, 3];
armoury.enchantedsword = ["Enchanted Sword", 52, "rhand", false, "0xC8EE2B", 15, 20, 20, 20, 20, 20, false, "none", 0, 0, 240, 5, 3];
armoury.woodenstaff = ["Wooden Staff", 12, "rhand", false, "0x6B3614", 9, 100, 0, 0, 0, 0, false, "none", 0, 0, 70, 13, 1];
armoury.swordoflethality = ["Sword of Lethality", 2, "rhand", true, "0x5437C8", 14, 80, 10, 0, 0, 10, false, "none", 0, 0, 210, 5, 3];
armoury.holysword = ["Holy Sword", 29, "rhand", true, "0x00DDDD", 18, 20, 0, 40, 0, 40, false, "none", 0, 0, 400, 15, 4];
armoury.chaosblade = ["Chaos Blade", 29, "rhand", true, "0x990000", 18, 20, 40, 0, 0, 40, false, "none", 0, 0, 400, 15, 4];
armoury.goldstaff = ["Gold Tip Staff", 22, "rhand", false, "0xFFAA00", 13, 80, 0, 20, 0, 0, false, "none", 0, 0, 210, 23, 2];
armoury.shreddingscythe = ["Scythe of Shredding", 80, "rhand", false, "0xB32222", 14, 90, 10, 0, 0, 0, false, "none", 0, 0, 290, 22, 3];
armoury.fistblade = ["Zole\'s Fist Blade", 29, "rhand", true, "0x00FF00", 23, 20, 0, 0, 80, 0, false, "none", 0, 0, 800, 21, 4];
armoury.fataledge = ["Edge of the Fatalist", 19, "rhand", true, "0x0000AA", 23, 30, 0, 70, 0, 0, false, "none", 0, 0, 800, 24, 4];
armoury.ancientblade = ["Ancient Blade", 14, "rhand", true, "0xFF9900", 24, 100, 0, 0, 0, 0, false, "none", 0, 0, 800, 3, 4];
armoury.dragonsfury = ["Dragon\'s Fury", 14, "rhand", true, "0xF40202", 24, 20, 80, 0, 0, 0, false, "none", 0, 0, 1000, 3, 5];
armoury.headmace = ["Grotesque Mace", 76, "rhand", true, "0x15D03A", 22, 20, 0, 0, 80, 0, false, "none", 0, 0, 750, 18, 4];
armoury.bladeofwoe = ["Blade of Woe", 16, "rhand", true, "0x615C5A", 25, 100, 0, 0, 0, 0, false, "none", 0, 0, 1000, 11, 4];
armoury.liarstounge = ["Alicia\'s Tounge", 16, "rhand", true, "0xA04001", 28, 40, 10, 10, 40, 0, false, "none", 0, 0, 1700, 11, 4];
armoury.darkstaff = ["Staff of Corruption", 25, "rhand", false, "0xBA1BBA", 21, 40, 0, 0, 0, 60, false, "none", 0, 0, 700, 13, 4];
armoury.swordoflegends = ["Sword of Legends", 14, "rhand", true, "0xF3F31D", 35, 60, 10, 10, 10, 10, false, "none", 0, 0, 2000, 7, 5];
armoury.axeofslaughter = ["Axe of Slaughter", 73, "rhand", true, "0xF20D0D", 38, 80, 20, 0, 0, 0, false, "none", 0, 0, 2200, 12, 5];
armoury.brutalaxe = ["Brutal Axe", 73, "rhand", true, "0x5212B1", 16, 100, 0, 0, 0, 0, false, "none", 0, 0, 400, 12, 5];
armoury.masterysword = ["Sword of Mastery", 14, "rhand", true, "0x5212B1", 30, 20, 20, 20, 20, 20, false, "none", 0, 0, 1700, 7, 5];
armoury.amysrose = ["Amy\'s Rose", 91, "rhand", false, "0x000000", 2, 100, 0, 0, 0, 0, false, "none", 0, 0, 1000, 0, 3];

BODY ARMOUR.

Code: [Select]
armoury.tunic = ["Cloth Tunic", 4, "body", false, "0x88704D", 0, 2, 0, 0, 0, 0, false, "none", 0, 0, 10, 2, 1];
armoury.mastertunic = ["Masterful Cloth Tunic", 4, "body", false, "0x88704D", 0, 4, 0, 3, 1, 1, false, "none", 0, 0, 40, 2, 1];
armoury.firetunic = ["Heat Resistant Tunic", 4, "body", true, "0x85311D", 0, 2, 8, 2, 2, 2, false, "none", 0, 0, 50, 2, 2];
armoury.stripedtunic = ["Greg\'s Striped Pyjamas", 4, "body", true, "0xF413C8", 0, 10, 15, 7, 10, 9, false, "none", 0, 0, 500, 16, 4];
armoury.splintmail = ["Splintmail", 13, "body", false, "0x848484", 0, 12, 2, 4, 3, 3, false, "none", 0, 0, 100, 10, 1];
armoury.resistancesplintmail = ["Splintmail of Resistance", 13, "body", true, "0xC9C4FF", 0, 12, 5, 5, 5, 5, false, "none", 0, 0, 180, 10, 2];
armoury.chaintunic = ["Chainmail", 42, "body", false, "0xCCCCCC", 0, 10, 3, 3, 3, 3, false, "none", 0, 0, 90, 11, 1];
armoury.frozenchaintunic = ["Frozen Chainmail", 42, "body", true, "0xC4FFF9", 0, 10, 3, 8, 3, 3, false, "none", 0, 0, 140, 11, 2];
armoury.crusadertunic = ["Crusader\'s Tunic", 42, "body", true, "0xCCCCCC", 0, 15, 4, 4, 4, 4, false, "none", 0, 0, 250, 11, 3];
armoury.platetunic = ["Platemail", 55, "body", true, "0xCCCCCC", 0, 13, 4, 3, 3, 3, false, "none", 0, 0, 160, 14, 2];
armoury.orccoat = ["Orcish Coat", 58, "body", true, "0x7E5312", 0, 8, 7, 5, 6, 6, false, "none", 0, 0, 190, 13, 2];
armoury.mithriltunic = ["Enchanted Mithril", 42, "body", true, "0xCCCCCC", 0, 14, 8, 8, 9, 9, false, "none", 0, 0, 500, 11, 4];
armoury.coatofprotection = ["Coat of Protection", 69, "body", true, "0x3D0264", 0, 5, 10, 10, 10, 10, false, "none", 0, 0, 550, 9, 4];
armoury.coatofsolidarity = ["Coat of Solidarity", 13, "body", true, "0x364224", 0, 14, 6, 6, 6, 10, false, "none", 0, 0, 300, 9, 3];
armoury.skepticscoat = ["Skeptic\'s Coat", 13, "body", true, "0x595959", 0, 8, 7, 7, 6, 16, false, "none", 0, 0, 500, 9, 5];
armoury.faithfulvestments = ["Faithful Vestments", 13, "body", true, "0x5212B1", 0, 8, 6, 6, 6, 12, false, "none", 0, 0, 400, 9, 4];
armoury.masteryrobe = ["Robe of Mastery", 13, "body", true, "0x5212B1", 0, 12, 13, 11, 11, 10, false, "none", 0, 0, 1900, 9, 5];
armoury.plateofprotection = ["Protector\'s Platemail", 55, "body", true, "0x6A0404", 0, 18, 6, 6, 8, 8, false, "none", 0, 0, 600, 14, 4];
armoury.fortitudetunic = ["Fortitude Tunic", 4, "body", true, "0xF8A529", 0, 13, 8, 6, 3, 3, false, "none", 0, 0, 400, 2, 3];
armoury.platesofdarkness = ["Plates of Darkness", 55, "body", true, "0x340734", 0, 18, 9, 9, 9, 11, false, "none", 0, 0, 1600, 12, 5];
armoury.legendarycoat = ["Gizazkull\'s Coats", 58, "body", true, "0xD58611", 0, 13, 11, 11, 13, 10, false, "none", 0, 0, 1500, 13, 5];

LEG ARMOUR.

Code: [Select]
armoury.leggings = ["Leather Leggings", 7, "legs", false, "0x403C2F", 0, 3, 1, 1, 1, 1, false, "none", 0, 0, 10, 2, 1];
armoury.stripedpants = ["Greg\'s Pyjama Pants", 7, "legs", true, "0xF413C8", 0, 10, 14, 6, 5, 5, false, "none", 0, 0, 500, 12, 4];
armoury.hammerpants = ["Hammer\'s Untouchable Leggings", 54, "legs", true, "0xC9C4FF", 0, 9, 7, 7, 8, 8, false, "none", 0, 0, 290, 10, 2];
armoury.masterleggings = ["Masterful Leather Leggings", 7, "legs", false, "0x403C2F", 0, 6, 2, 2, 3, 2, false, "none", 0, 0, 40, 2, 1];
armoury.dragonleggings = ["Dragon Leather Leggings", 7, "legs", true, "0x600657", 0, 6, 9, 6, 5, 6, false, "none", 0, 0, 90, 2, 2];
armoury.splintlegs = ["Splint Leggings", 45, "legs", false, "0x848484", 0, 11, 4, 4, 4, 5, false, "none", 0, 0, 100, 8, 1];
armoury.ninjapants = ["Ninja Pants", 7, "legs", true, "0x444444", 0, 4, 7, 7, 8, 4, false, "none", 0, 0, 160, 7, 3];
armoury.prettypants = ["Pretty Pink Poofy Pants", 7, "legs", true, "0xF964DB", 0, 6, 6, 6, 8, 8, false, "none", 0, 0, 250, 7, 3];
armoury.masterypants = ["Pants of Mastery", 7, "legs", true, "0x5212B1", 0, 10, 10, 12, 8, 7, false, "none", 0, 0, 1650, 7, 5];
armoury.darkplatelegs = ["Darkness Legs", 71, "legs", false, "0x340734", 0, 12, 7, 7, 10, 9, false, "none", 0, 0, 1400, 9, 4];
armoury.combolegs = ["Combination Leggings", 54, "legs", true, "0x220000", 0, 9, 9, 9, 8, 8, false, "none", 0, 0, 590, 10, 3];
armoury.defenderlegs = ["Defender\'s Legs", 54, "legs", true, "0x595959", 0, 11, 9, 9, 9, 9, false, "none", 0, 0, 650, 10, 5];
armoury.toxinlegs = ["Toxinguard Leggings", 54, "legs", true, "0x0C5212", 0, 7, 7, 7, 16, 5, false, "none", 0, 0, 650, 10, 4];
armoury.workshopleggings = ["Workshop Leggings", 54, "legs", true, "0xFD8A3E", 0, 10, 10, 10, 10, 10, false, "none", 0, 0, 650, 1500, 5];
armoury.legsofprotection = ["Protector\'s Leg Guards", 46, "legs", true, "0x6A0404", 0, 12, 10, 10, 10, 12, false, "none", 0, 0, 2600, 11, 5];

HAND ARMOUR.

Code: [Select]
armoury.gloves = ["Cloth Gloves", 5, "hands", true, "0x67614B", 0, 2, 0, 0, 0, 0, false, "none", 0, 0, 10, 2, 1];
armoury.silkwormgloves = ["Silkworm Gloves", 5, "hands", true, "0x3C002B", 0, 4, 8, 3, 3, 6, false, "none", 0, 0, 100, 2, 2];
armoury.mastergloves = ["Masterful Cloth Gloves", 5, "hands", true, "0x67614B", 0, 3, 1, 2, 1, 1, false, "none", 0, 0, 40, 2, 1];
armoury.chaingloves = ["Chain Gloves", 41, "hands", false, "0xCCCCCC", 0, 6, 1, 1, 1, 1, false, "none", 0, 0, 35, 4, 1];
armoury.mithrilgloves = ["Mithril Gloves", 41, "hands", true, "0xCCCCCC", 0, 10, 5, 5, 3, 3, false, "none", 0, 0, 150, 4, 3];
armoury.darknessgloves = ["Gloves of Darkness", 43, "hands", true, "0x340734", 0, 12, 8, 8, 8, 9, false, "none", 0, 0, 1050, 6, 4];
armoury.energeticgloves = ["Energetic Gloves", 41, "hands", true, "0x401845", 0, 5, 5, 5, 5, 12, false, "none", 0, 0, 350, 5, 3];
armoury.beggarsgloves = ["Beggar\'s Mittens", 5, "hands", true, "0x6D6D01", 0, 7, 6, 9, 8, 8, false, "none", 0, 0, 230, 5, 5];
armoury.elementalgloves = ["Elemental Gloves", 5, "hands", true, "0x5212B1", 0, 5, 9, 9, 9, 9, false, "none", 0, 0, 820, 2, 4];
armoury.masterygloves = ["Gloves of Mastery", 5, "hands", true, "0x5212B1", 0, 10, 8, 8, 11, 8, false, "none", 0, 0, 1820, 2, 5];
armoury.shimmeringgloves = ["Shimmering Gloves", 41, "hands", true, "0x44EDFF", 0, 8, 4, 8, 3, 7, false, "none", 0, 0, 400, 3, 3];
armoury.glovesofprotection = ["Protector\'s Gloves", 43, "hands", true, "0x6A0404", 0, 12, 10, 10, 10, 10, false, "none", 0, 0, 2550, 6, 5];
armoury.greedygauntlets = ["Greedy Gauntlets", 43, "hands", true, "0xF7F700", 0, 9, 9, 8, 7, 6, false, "none", 0, 0, 1000, 6, 5];

HEAD ARMOUR.

Code: [Select]
armoury.hat = ["Leather Hat", 8, "head", false, "0x8A6328", 0, 3, 1, 1, 1, 1, false, "none", 0, 0, 10, 2, 1];
armoury.robinshood = ["Robin\'s Hood", 8, "head", false, "0xB16212", 0, 6, 2, 2, 10, 5, false, "none", 0, 0, 100, 2, 2];
armoury.masterhat = ["Masterful Leather Hat", 8, "head", false, "0x8A6328", 0, 5, 2, 3, 2, 2, false, "none", 0, 0, 40, 2, 1];
armoury.dragonhat = ["Dragon Leather Hat", 8, "head", true, "0x600657", 0, 4, 8, 5, 5, 5, false, "none", 0, 0, 80, 2, 2];
armoury.chaincoif = ["Chain Coif", 56, "head", false, "0xCCCCCC", 0, 7, 0, 1, 1, 0, false, "none", 0, 0, 50, 8, 1];
armoury.masterchaincoif = ["Masterful Chain Coif", 56, "head", false, "0xCCCCCC", 0, 11, 1, 2, 2, 1, false, "none", 0, 0, 90, 8, 1];
armoury.magichat = ["Magic Hat", 72, "head", false, "0x444444", 0, 12, 7, 6, 7, 9, false, "none", 0, 0, 1000, 7, 4];
armoury.cowlofice = ["Cowl of Ice", 38, "head", false, "0x219DEF", 0, 5, 5, 9, 4, 6, false, "none", 0, 0, 210, 11, 2];
armoury.wolfguard = ["Wolf Guard", 79, "head", false, "0xE32D2D", 0, 9, 9, 9, 7, 7, false, "none", 0, 0, 300, 4, 3];
armoury.subzeromask = ["Mask of Sub Zero", 74, "head", true, "0x3F97D1", 0, 7, 7, 13, 7, 7, false, "none", 0, 0, 600, 5, 4];
armoury.scorpionmask = ["Mask of Scorpion", 74, "head", true, "0xF99D17", 0, 9, 9, 8, 8, 9, false, "none", 0, 0, 400, 5, 3];
armoury.helmoflegends = ["Helm of Legends", 33, "head", true, "0xC4AF00", 0, 14, 8, 8, 10, 8, false, "none", 0, 0, 1500, 6, 5];
armoury.knightshelmet = ["Knight\'s Helmet", 33, "head", false, "0x848484", 0, 12, 4, 4, 5, 5, false, "none", 0, 0, 260, 6, 3];
armoury.stenchfilter = ["The Stench Filter", 74, "head", true, "0xB1EFBD", 0, 7, 7, 6, 12, 6, false, "none", 0, 0, 400, 5, 5];
armoury.strategichat = ["Strategic Hat", 38, "head", true, "0x5212B1", 0, 7, 7, 7, 7, 7, false, "none", 0, 0, 400, 11, 4];
armoury.masteryhelm = ["Cowl of Mastery", 38, "head", true, "0x5212B1", 0, 10, 11, 11, 10, 10, false, "none", 0, 0, 2000, 11, 5];
armoury.darkhelmet = ["Helm of Darkness", 34, "head", true, "0x2F2F2F", 0, 13, 6, 8, 8, 6, false, "none", 0, 0, 1400, 10, 4];
armoury.protectorhelmet = ["Protector\'s Headgear", 74, "head", true, "0x6A0404", 0, 15, 10, 10, 10, 9, false, "none", 0, 0, 2800, 5, 5];

FOOT ARMOUR.

Code: [Select]
armoury.boots = ["Leather Boots", 6, "feet", false, "0x8A6328", 0, 3, 1, 1, 1, 1, false, "none", 0, 0, 10, 3, 1];
armoury.newrockboots = ["New Rocky Boots", 6, "feet", true, "0x646160", 0, 7, 4, 4, 4, 4, false, "none", 0, 0, 180, 3, 2];
armoury.breakoutboots = ["Minor Breakout Boots", 6, "feet", true, "0x5E5E5E", 0, 4, 2, 1, 1, 1, false, "none", 0, 0, 30, 3, 1];
armoury.breakoutbootstwo = ["Breakout Boots", 6, "feet", true, "0x5E5E5E", 0, 5, 3, 2, 2, 1, false, "none", 0, 0, 60, 3, 1];
armoury.breakoutbootsthree = ["Master Breakout Boots", 6, "feet", true, "0xB14D0A", 0, 7, 3, 3, 2, 2, false, "none", 0, 0, 100, 3, 2];
armoury.groundingwellies = ["Grounding Wellies", 6, "feet", true, "0x5212B1", 0, 3, 3, 3, 3, 10, false, "none", 0, 0, 250, 3, 3];
armoury.masteryboots = ["Boots of Mastery", 6, "feet", true, "0x5212B1", 0, 8, 8, 8, 10, 15, false, "none", 0, 0, 1250, 3, 5];
armoury.masterboots = ["Masterful Leather Boots", 6, "feet", false, "0x8A6328", 0, 5, 1, 3, 2, 2, false, "none", 0, 0, 40, 3, 1];
armoury.fireboots = ["Fire Boots", 6, "feet", true, "0x85311D", 0, 2, 8, 2, 2, 2, false, "none", 0, 0, 55, 3, 2];
armoury.firesandals = ["Enchanted Sandals(fire)", 49, "feet", true, "0x85311D", 0, 1, 11, 2, 2, 2, false, "none", 0, 0, 120, 7, 3];
armoury.coldsandals = ["Enchanted Sandals(cold)", 49, "feet", true, "0x1A998C", 0, 1, 2, 11, 2, 2, false, "none", 0, 0, 120, 7, 3];
armoury.poisonsandals = ["Enchanted Sandals(poison)", 49, "feet", true, "0x10A31E", 0, 1, 2, 2, 11, 2, false, "none", 0, 0, 120, 7, 3];
armoury.energysandals = ["Enchanted Sandals(energy)", 49, "feet", true, "0x7B3775", 0, 1, 2, 2, 2, 11, false, "none", 0, 0, 120, 7, 3];
armoury.faithfulsandals = ["Faithful Sandals", 49, "feet", true, "0xFFECA2", 0, 5, 6, 6, 6, 6, false, "none", 0, 0, 300, 7, 5];
armoury.mysticalnikes = ["Mystical \'Nikes\'", 65, "feet", true, "0x9D6004", 0, 6, 6, 6, 9, 9, false, "none", 0, 0, 400, 5, 4];
armoury.fluffyslippers = ["Greg\'s Fluffy Slippers", 65, "feet", true, "0xF413C8", 0, 10, 10, 10, 10, 10, false, "", 0, 0, 3000, 12, 5];
armoury.darknessboots = ["Boots of Darkness", 48, "feet", true, "0x500000", 0, 10, 8, 8, 10, 15, false, "none", 0, 0, 2400, 10, 5];
armoury.protectorboots = ["Protector\'s Boots", 48, "feet", true, "0x6A0404", 0, 12, 6, 6, 8, 9, false, "none", 0, 0, 1900, 11, 4];
armoury.cavernboots = ["Cavern Slippers", 61, "feet", true, "0x1F8346", 0, 7, 8, 7, 14, 7, false, "none", 0, 0, 800, 6, 4];

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