Battalion: Ghosts
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Battalion: Ghosts
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Launch Trainer!
Army Strategy Tank Turn Based War

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Battalion: Ghosts

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Last Updated: 09/19/2012 18:00

Battalion: Ghosts

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Last Updated: 09/19/2012 02:29

5
 

Destruction Derby

  Destroy 10 enemy units
15
 

Pearl Necklace Battle Trophy

  Defeat Pearl in the bonus map
15
 

Akadian War Veteran

  Complete the final chapter of the campaign
30
 

Scourge of the Federation

  Complete all 10 campaign chapters on the "hard" difficulty setting

Game Dscription
Battalion returns! In Ghosts you take control of the Akadian forces in a campaign to crush Tucker and the Federation. Play through ten campaign levels and one bonus level with three difficulty settings. You’ll get access to the fearsome Akadian Spider Tanks and Stealth Tanks in this action-packed turn-based strategy game.
Battalion: Ghosts Posted on: 11/03/2009 11:27pm
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http://www.kongregate.com/games/urbansq ... ion-ghosts

Well...another shitty game. I myself am getting tired of these types of games. :/

Like all Battalion games, they MUST have badges. Hacks?
Re: Battalion: Ghosts Posted on: 11/03/2009 11:57pm
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oh god not another one of these shitty games. it will get badges eventually knowing greg
Re: Battalion: Ghosts Posted on: 11/04/2009 12:26am
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One thing is, the stats are only wins/loses. So it's pretty easy to get away with hacking in this game. 8-)
It isn't *1 or *8...which is annoying. I'm still trying to find the money.

EDIT: You can't edit the .sol either :|
.sol location is 0006/1717
Re: Battalion: Ghosts Posted on: 11/04/2009 12:48am
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Quote from: "IHAXKONG"
So it's pretty easy to get away with hacking in this game. 8-)
It isn't *1 or *8...which is annoying. I'm still trying to find the money.

So which is it? You're getting away with hacking or you can't hack it?
Because I'm pretty sure it's physically fucking impossible to do both.

Quote from: "IHAXKONG"
One thing is, the stats are only wins/loses.

Oh are they now? Thanks for imparting your knowledge on us. Clearly badged games without highscore tabs work on fucking magic then?
Re: Battalion: Ghosts Posted on: 11/04/2009 1:45pm
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I wonder if finding and posting hacks, before the game gets badges, can affect the final decision of giving it badges ?

Anyhow, same hack as the Battalion:arena one, not same AoB though:
f1 b1 b9 01 f0 26 d0 30 ef 01 f5 b8 01 00 26
24 ff 48 02 02 02 02 02 ef 01 f5 b8 01 00 26

Enemy won't move his offensive vehicles and hence, play very short turns.
Just rush the warfactories (broken image removed)

edit:
for game updates issues, try to search the following AoB if nothing comes up with the one above
f1 ?? ?? ?? f0 26 d0 30 ef 01 f5 b8 01 00 26
Re: Battalion: Ghosts Posted on: 11/04/2009 8:35pm
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Couldn't get it to work (broken image removed)
Re: Battalion: Ghosts Posted on: 11/04/2009 8:59pm
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Quote from: "DeathsCreation"
Couldn't get it to work (broken image removed)
:shock:
gawd, they updated their damn code once again, new AoB:

f1 ?? ?? ?? f0 26 d0 30 ef 01 fb b8 01 00 26
24 ff 48 02 02 02 02 02 ef 01 f5 b8 01 00 26

Maybe this will resist new updates:
?? ?? ?? ?? f0 ?? d0 30 ef ?? ?? ?? ?? ?? ?? f0 ?? 60 b0 27 d1 66 fa 39
24 ff 48 02 <don't change remaining bytes, only the first four>

Actually they included some shitty debugging information and tags into the code that seem to change every time they recompile the game, and screw the AoB's, even if the changes they made are not related to the function I modify.


Copied from Battalion:arena as this AoB should work for both games.
Quote
Here's a new AoB, the more generic I could think of this morning:
f1 ?? ?? ?? f0 ?? d0 30 ef ?? ?? ?? ?? ?? ?? f0 ?? 60 ?? ?? d1 66 ?? ?? 60 ?? ?? d1 66 ?? ?? 46 ?? ?? ?? 48 (search)
f1 ?? ?? ?? f0 ?? d0 30 ef ?? ?? ?? ?? ?? f0 ?? 60 ?? ?? d1 66 ?? ?? 60 ?? ?? d1 66 ?? ?? 46 ?? ?? ?? 48 (alternative search)

Replace with (replace both hits if you get 2):
24 ff 48 02 <don't change remaining bytes, only first four>

I only kept the first byte of each instructions, and fired the operand bytes.
There are two AoB's because the different versions of the games have shown 5 or 6 operand bytes to the ef operator byte. So, if the first one doesn't work, then try the second one. And if the second one doesn't work, then the developpers maybe read this forum (broken image removed)

Just use praetor's if their updates screwed this another time.
Re: Battalion: Ghosts Posted on: 11/06/2009 1:11am
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bump for badges
Re: Battalion: Ghosts Posted on: 11/06/2009 1:17am
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Dear Greg,
Fuck you.

Sincerely,
RyusuiMan.

P.S. Fuck you.
P.S.S. Battalion: Ghosts. 'Nuff said.
Re: Battalion: Ghosts Posted on: 11/06/2009 1:26am
Quote Post
Quote from: "RyusuiMan"
Dear Greg,
Fuck you.

Sincerely,
RyusuiMan.

P.S. Fuck you.
P.S.S. Battalion: Ghosts. 'Nuff said.
lulz i wish somethng else got badges like tower of greed or something and not this
Re: Battalion: Ghosts Posted on: 11/06/2009 1:27am
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Dear urbansquall, you still can't make a decent clone and it's your third game.
Protips, small maps make any game shit, never mind a strategy game. Hard is exactly the same as easy, units are the same and the arena is so small the AI act's identical.

AoB need updating again (broken image removed)
Re: Battalion: Ghosts Posted on: 11/06/2009 1:28am
Quote Post
Quote from: "DeathsCreation"
Dear urbansquall, you still can't make a decent clone and it's your third game.
Protips, small maps make any game shit, never mind a strategy game.

AoB need updating again (broken image removed)
its his 3rd battalion game
Re: Battalion: Ghosts Posted on: 11/06/2009 5:46am
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System Bot
all three of these are meant to be used together. using these, you can take out the whole other team with one unit on one turn. All of these apply when the computer gets a turn too - so I wouldnt suggest letting them have a turn.

this game has A LOT of code. hate these stupid games.

one shot kills (change all)
60 c6 0b 66 b2 14 60 ba 0b 46 bd 0b 00 a3
02 02 02 02 24 00 60 ba 0b 46 bd 0b 00 a0

move as many times as you want on the same turn (will gray out but still work)
5e b1 0b d1 68 b1 0b
5e b1 0b d1 02 02 02

fire as many times as you want on the same turn (will gray out but still work)
5e ce 0b d1 68 ce 0b
5e ce 0b d1 02 02 02

This post was imported from an account that no longer exists!
Previous Name: Anonymous
Re: Battalion: Ghosts Posted on: 11/06/2009 9:34am
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Excellent as always. Thank you.
Is there a chance these three effects could be duplicated in Battalion: Arena?

From reading the forum Battalion: Arena appears to be a cesspool of code,
constantly swirling and never staying constant.
Re: Battalion: Ghosts Posted on: 11/06/2009 10:36am
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Praetor = <3 I'll make a .sol, just to make it a little faster soon.

Edit: May be awhile more, the API was raped again.