Link | Submitted By | Actions | |
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Game On Kongregate | kage_shalom | ||
Game On Newgrounds | gates | ||
Game On Armor Games | gates |
Friendly Fire TaD-migrated-Last Updated: 09/29/2010 20:58 |
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http://armorgames.com/play/5889/friendly-fire-tad
Code: [Select] Basic Tower Damage Increase: Couldn't open the rest of the towers in sothink, dont know why But yeah my first AoB hack. Hope it helps (you can kill all of the hard waves in one go with a few basic towers) |
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what do u do with these codes?
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Go in to Cheat Engine, Select your web browser from the process list, the one which you have the flash open in, Change the value type to "Array of Bytes", search for the first array e.g. 24 02 68 54 10 ee ff ff , then double click on the value, to move it to the bottom, and then change to the bottom array e.g. 24 7F 68 54 10 ee ff ff
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There's a big "Hacking FAQ" at the top of the screen, under the logo. Read it.
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This would be really wonderful... except for a few minor problems.
#1: Maybe I'm new or something. Should I do this on Firefox.exe or on plugin-container.exe? Guess what... either way, there's no result returned for either 24 02 68 54 or 24 03 68 54... much less the longer array. #2: What about the most important variable? Money. Screw BS increasing damage. Just give me the ability to get more money and I'll own the game. #3: There is no such a thing as "auto tower" or "double tower" in this game. So, I have no clue what the hell this would be trying to hack anyways. Thanks for the assist... but it would be really nice to help out with a money hack. Even better... I'm having all sorts of problems trying to isolate the value for the cash. X8 doesn't work. So, I don't know how to find it. Could you help me learn how to find a variable that changes addresses when it changes and isn't coded to the actual amount of the value? |
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Quote from: "SpeedyScimitar" Could you help me learn how to find a variable that changes addresses when it changes and isn't coded to the actual amount of the value?Go in the tutorial section, it's on the mainpage. AoBs, in general, never change once you changed them to what you want. This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Problem is, right in the tutorial, it says it doesn't work. What's the point of a tutorial that doesn't work? I tried following it... and sure enough... yep... it doesn't work. So, when I found a post with a possible working basis for a hack, I was elated. Until I discovered it doesn't work.
Also... is this game in AS3? If so, then the tutorial REALLY doesn't cover it. |
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Quote from: "SpeedyScimitar" Problem is, right in the tutorial, it says it doesn't work.Link or it didn't happen. I know all tutorials on this site and none of them is related to this game. This post was imported from an account that no longer exists! Previous Name: phreneticus |
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Quote #1: Maybe I'm new or something. Should I do this on Firefox.exe or on plugin-container.exe? Guess what... either way, there's no result returned for either 24 02 68 54 or 24 03 68 54... much less the longer array. 1# The game has either been updated or he probably got the AoB's off of an encrypted SWF. 2# There's a whole bunch of tutorials that SHOW you how to find AoB's and modify them. 3# There is such thing as auto tower and double look before you speak. Edit AoB's Increase Basic Tower DMG: 5e 55 24 02 68 55 5e 55 2d 15 68 55 |
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All tower have 127 damage:
5e 55 24 ?? 68 55 => 5e 55 24 7f 68 55 All towers have a gigantic range: 5e 7d 25 ?? ?? 68 7d => 5e 7d 25 ff 7f 68 7d Fire rate: (except Basic Tower) 5e a8 01 24 ?? 68 a8 01 => 5e a8 01 24 01 68 a8 01 Just for the record, the highest 2 digit pushshort value is ff 7f = 16383 |
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Thanks. Seems to work much nicer. I still haven't figured out how to discover this sort of AoB information myself... but I'll keep trying to learn and understand from the tutorials. Thanks again
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@the person above me: (that sounds so dirty...)
Almost every tower has this piece of code, modified slightly. Code: [Select] do The hacks I posted previously were from there. Really not complex. |