CellCraft
-migrated-
CellCraft
Submitted By:
Launch Trainer!
Cell Educational Science Strategy Virus

Wondering where the hacks are at? Register or Sign In to find out!


Wondering where the sol files are at? Register or Sign In to find out!

CellCraft

Auto-Post
Last Updated: 09/19/2012 02:29

CellCraft

-migrated-
Last Updated: 10/17/2011 15:48

CellCraft - 20 pts. (new window)
5
 

Sneeze Play

  Fend off the snot-dwelling viruses on level 2
15
 

Natural Cellection

  Complete all 8 levels

Game Dscription
Build a cell, fight off viruses, survive harsh worlds, and save the Platypus species! This game was made possible by a grant from the Digital Media & Learning Competition. The goal was to make a truly educational game that was also genuinely fun to play. We hope students, teachers, and gamers will all enjoy the game, and encourage you to visit www.cellcraftgame.com, which will soon have an open forum and eventually downloadable teacher materials. The game was designed by Phoenix00017. The lead programmer was larsiusprime of Super Energy Apocalypse fame, and the art was by BGroupProduction, who created the Reincarnation series. A custom soundtrack was created by Hibiki Haruto. Also thanks to Dr. Jed Macosko at Wake Forest University and Dr. David Dewitt at Liberty University for providing lots of support and biological guidance. Thanks so much for the support and kind words - this has already exceeded my hopes in terms of a response for the game! :-D This game can be processor intensive. There are some options in the menu for reducing the graphics that may help.
CellCraft Posted on: 07/10/2010 3:54am
Quote Post
http://www.kongregate.com/games/CellCraft/cellcraft

ATP, NA, AA and probably glucose is all in 4b*1
BUT you have to search for all of them in every new level (Atleast i had to to get it to work properly)

Any of you AoB'ers out there that has found some cool stuff?
Re: CellCraft Posted on: 07/10/2010 4:19am
Quote Post
TIM the Enchanter
Level: 1
ADR Info
And even though you freeze them, it goes nuts and changes back.  (broken image removed)

Pointers FTL.




Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

Re: CellCraft Posted on: 07/10/2010 4:42am
Quote Post
Moving cost no atp :
d0 66 d4 0a d1 a1 68 d4 0a
02 02 02 02 02 02 02 02 02

I will continue searching later...
Re: CellCraft Posted on: 07/10/2010 4:50am
Quote Post
When I did it, it returned to a pointer. So I tried finding out what writes to it and replaced it with dead code, but the value still goes down. I'm not sure, but when you replace it with dead code normally, what's supposed to happen is that the value won't change (won't go up nor down), so what I learned from CE Tutorial, but this is different.

Anywho, it's just 8 levels, and it's not that hard. Just roam around the map, get as much glucose and AA as possible while keep making whites and yellows, depending on what enemies come. (1 white per red-enemy, 1-3 yellows per purple-enemy/infector, which is a variable depending if a yellow is already in combat), it's not flawless, but it still gets the job done.
Re: CellCraft Posted on: 07/10/2010 5:19am
Quote Post
Quote from: "The Ignorant Masses"
And even though you freeze them, it goes nuts and changes back.  (broken image removed)

Pointers FTL.

just check your CE regularly and update it when the numbers gets low, aint that hard
Re: CellCraft Posted on: 07/10/2010 6:03am
Quote Post
Quote from: "ZanZan"
Quote from: "The Ignorant Masses"
And even though you freeze them, it goes nuts and changes back.  (broken image removed)

Pointers FTL.

just check your CE regularly and update it when the numbers gets low, aint that hard
Even mine reverts back to what it originally was.
Re: CellCraft Posted on: 07/10/2010 12:44pm
Quote Post
Unlimited resources :
d0 d0 66 d4 0a d1 24 00 66 bd 34 a1
10 a6 00 00 0a d1 24 00 66 bd 34 a1

Moving cost no atp :
d0 66 d4 0a d1 a1 68 d4 0a
02 02 02 02 02 02 02 02 02
Re: CellCraft Posted on: 07/10/2010 4:02pm
Quote Post
Actually they are in Double*1
There should be 2 results for each one
They work for all:
ATP
NA
AA
FA
G
But you have to redo it each level. So would have to look for a pointer.
Re: CellCraft Posted on: 07/10/2010 5:28pm
Quote Post
This game sucks,but is good for learn some Biology  (broken image removed)
Re: CellCraft Posted on: 07/11/2010 12:31am
Quote Post
@ Francovera . Lols at the -17 Karma (broken image removed)
Re: CellCraft Posted on: 07/11/2010 3:38am
Quote Post
Isn't Your Problem...
Re: CellCraft Posted on: 07/11/2010 4:55pm
Quote Post
TIM the Enchanter
Level: 1
ADR Info
-18 Karma.  (broken image removed)




Everything's coming up KongHack!

"When you know nothing matters, the universe is yours" ~Rick Sanchez

Re: CellCraft Posted on: 07/11/2010 5:00pm
Quote Post
Quote from: "The Ignorant Masses"
-18 Karma.  (broken image removed)
(broken image removed)
I think this thread is dead now, not much to do really.
Re: CellCraft Posted on: 07/11/2010 8:44pm
Quote Post
Quote from: "Kazuru-Zenshou"
Unlimited resources :
d0 d0 66 d4 0a d1 24 00 66 bd 34 a1
10 a6 00 00 0a d1 24 00 66 bd 34 a1

Moving cost no atp :
d0 66 d4 0a d1 a1 68 d4 0a
02 02 02 02 02 02 02 02 02

Neither of these are working for me. And yes, I did attach CE to plugin-container.exe.
Re: CellCraft Posted on: 07/11/2010 9:08pm
Quote Post
yes, they are outdated. did you try searching for double values?