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Help on recompiling

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10 posts

Help on recompiling

Posted Jul 13, 2010 12:01 am

I decompiled and exported to fla the Transformice.swf game file. Now I want to recompile it back to SWF so I can play. How can I do it?

Re: Help on recompiling

Posted Jul 13, 2010 12:33 am

The decompiler does not produce squeaky clean source-code.

Re: Help on recompiling

Posted Jul 13, 2010 1:42 pm

You can always edit the original .swf with a hex editor

Re: Help on recompiling

Posted Jul 13, 2010 4:32 pm

Derek
Yeah, that would be nice but i'm trying something different than editting arrays. I'm trying to add extra code to the game to make it perform different actions. I can't do it in hex edit (I actually can, but it would be too difficult).

EDIT:
I'm trying hex edit now but I can't find anything on Transformice.swf, maybe it's packed. Can any one help me?

Re: Help on recompiling

Posted Jul 13, 2010 5:01 pm
Quote from: "Feique"
Yeah, that would be nice but i'm trying something different than editting arrays. I'm trying to add extra code to the game to make it perform different actions. I can't do it in hex edit (I actually can, but it would be too difficult).

Difficult? Just click on 'Edit' > 'Insert Bytes'.


Quote from: "Feique"
EDIT: I'm trying hex edit now but I can't find anything on Transformice.swf, maybe it's packed. Can any one help me?

I had the same problem and couldn't figure out what the problem was.

This post was imported from an account that no longer exists!
Previous Name: phreneticus

Re: Help on recompiling

Posted Jul 13, 2010 7:38 pm
Quote from: "phreneticus"
Quote from: "Feique"
Yeah, that would be nice but i'm trying something different than editting arrays. I'm trying to add extra code to the game to make it perform different actions. I can't do it in hex edit (I actually can, but it would be too difficult).
Difficult? Just click on 'Edit' > 'Insert Bytes'.


Quote from: "Feique"
EDIT: I'm trying hex edit now but I can't find anything on Transformice.swf, maybe it's packed. Can any one help me?
I had the same problem and couldn't figure out what the problem was.

I was talking about long long codes.
About the hex editting i did it by decompressing it with Flasm.